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Lines Matching defs:nullptr

64     ASSERT_NE(nullptr, state);
96 ASSERT_NE(nullptr, texture);
111 ArcOp arcOp(Rect(10, 15, 20, 25), Matrix4::identity(), nullptr, &strokePaint, 0, 270, true);
114 OvalOp ovalOp(Rect(10, 15, 20, 25), Matrix4::identity(), nullptr, &strokePaint);
121 OffscreenBuffer* buffer = nullptr; // no providing a buffer, should hit rect fallback case
122 LayerOp op(Rect(10, 10), Matrix4::identity(), nullptr, &layerPaint, &buffer);
141 RoundRectOp roundRectOp(bounds, Matrix4::identity(), nullptr, &paint, 0, 270);
146 PointsOp antiAliasedPointsOp(bounds, Matrix4::identity(), nullptr, &aaPaint, points, 4);
149 PointsOp pointsOp(bounds, Matrix4::identity(), nullptr, &paint, points, 4);
153 LinesOp antiAliasedLinesOp(bounds, Matrix4::identity(), nullptr, &aaPaint, points, 4);
156 LinesOp linesOp(bounds, Matrix4::identity(), nullptr, &paint, points, 4);
227 *layerHandle = nullptr;
282 PathOp op(bounds, Matrix4::identity(), nullptr, &paint, &path);
285 ASSERT_NE(nullptr, texture);