Lines Matching full:dc01
307 int32_t dc01 = c1 - c0;
310 const int B = gglClz(abs(dc01)|abs(dc02));
314 dc01 <<= scale;
318 dc01 >>= -scale;
322 int32_t dcdx = gglMulAddx(dc01, m_dy02, gglMulx(dc02, m_dy10, s), s);
323 int32_t dcdy = gglMulAddx(dc02, m_dx01, gglMulx(dc01, m_dx20, s), s);
335 const GGLfixed dc01 = c1 - c0;
339 int32_t dcdx = gglMulAddx(dc01, m_dy02, gglMulx(dc02, m_dy10, s), s);
340 int32_t dcdy = gglMulAddx(dc02, m_dx01, gglMulx(dc01, m_dx20, s), s);
352 int32_t dc01 = (c1 - c0)>>s;
355 int64_t dcdx = gglMulii(dc01, m_dy02) + gglMulii(dc02, m_dy10);
356 int64_t dcdy = gglMulii(dc02, m_dx01) + gglMulii(dc01, m_dx20);