Lines Matching full:levels
484 void API_ENTRY(glTexStorageMem2DEXT)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset) {
485 CALL_GL_API(glTexStorageMem2DEXT, target, levels, internalFormat, width, height, memory, offset);
490 void API_ENTRY(glTexStorageMem3DEXT)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset) {
491 CALL_GL_API(glTexStorageMem3DEXT, target, levels, internalFormat, width, height, depth, memory, offset);
499 void API_ENTRY(glTextureStorageMem2DEXT)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset) {
500 CALL_GL_API(glTextureStorageMem2DEXT, texture, levels, internalFormat, width, height, memory, offset);
505 void API_ENTRY(glTextureStorageMem3DEXT)(GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset) {
506 CALL_GL_API(glTextureStorageMem3DEXT, texture, levels, internalFormat, width, height, depth, memory, offset);
769 void API_ENTRY(glTexStorage1DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) {
770 CALL_GL_API(glTexStorage1DEXT, target, levels, internalformat, width);
772 void API_ENTRY(glTexStorage2DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) {
773 CALL_GL_API(glTexStorage2DEXT, target, levels, internalformat, width, height);
775 void API_ENTRY(glTexStorage3DEXT)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) {
776 CALL_GL_API(glTexStorage3DEXT, target, levels, internalformat, width, height, depth);
778 void API_ENTRY(glTextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) {
779 CALL_GL_API(glTextureStorage1DEXT, texture, target, levels, internalformat, width);
781 void API_ENTRY(glTextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) {
782 CALL_GL_API(glTextureStorage2DEXT, texture, target, levels, internalformat, width, height);
784 void API_ENTRY(glTextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) {
785 CALL_GL_API(glTextureStorage3DEXT, texture, target, levels, internalformat, width, height, depth);