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Lines Matching defs:InputState

1931         if (!connection->inputState.trackKey(keyEntry,
1959 && !connection->inputState.isHovering(
1976 if (!connection->inputState.trackMotion(motionEntry,
2269 connection->inputState.synthesizeCancelationEvents(currentTime,
3161 fromConnection->inputState.copyPointerStateTo(toConnection->inputState);
3678 int32_t fallbackKeyCode = connection->inputState.getFallbackKey(originalKeyCode);
3680 connection->inputState.removeFallbackKey(originalKeyCode);
3715 connection->inputState.removeFallbackKey(originalKeyCode);
3752 connection->inputState.removeFallbackKey(originalKeyCode);
3764 connection->inputState.setFallbackKey(originalKeyCode, fallbackKeyCode);
3796 connection->inputState.setFallbackKey(originalKeyCode,
3805 connection->inputState.getFallbackKeys();
4097 // --- InputDispatcher::InputState ---
4099 InputDispatcher::InputState::InputState() {
4102 InputDispatcher::InputState::~InputState() {
4105 bool InputDispatcher::InputState::isNeutral() const {
4109 bool InputDispatcher::InputState::isHovering(int32_t deviceId, uint32_t source,
4123 bool InputDispatcher::InputState::trackKey(const KeyEntry* entry,
4174 bool InputDispatcher::InputState::trackMotion(const MotionEntry* entry,
4274 ssize_t InputDispatcher::InputState::findKeyMemento(const KeyEntry* entry) const {
4287 ssize_t InputDispatcher::InputState::findMotionMemento(const MotionEntry* entry,
4301 void InputDispatcher::InputState::addKeyMemento(const KeyEntry* entry, int32_t flags) {
4314 void InputDispatcher::InputState::addMotionMemento(const MotionEntry* entry,
4330 void InputDispatcher::InputState::MotionMemento::setPointers(const MotionEntry* entry) {
4338 void InputDispatcher::InputState::synthesizeCancelationEvents(nsecs_t currentTime,
4367 void InputDispatcher::InputState::clear() {
4373 void InputDispatcher::InputState::copyPointerStateTo(InputState& other) const {
4392 int32_t InputDispatcher::InputState::getFallbackKey(int32_t originalKeyCode) {
4397 void InputDispatcher::InputState::setFallbackKey(int32_t originalKeyCode,
4407 void InputDispatcher::InputState::removeFallbackKey(int32_t originalKeyCode) {
4411 bool InputDispatcher::InputState::shouldCancelKey(const KeyMemento& memento,
4432 bool InputDispatcher::InputState::shouldCancelMotion(const MotionMemento& memento,