Lines Matching refs:BitSet32
197 BitSet32 pointerIdBits;
1149 InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS, BitSet32(0),
1271 windowHandle, InputTarget::FLAG_DISPATCH_AS_OUTSIDE, BitSet32(0));
1317 BitSet32 pointerIds;
1356 InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT, BitSet32(0));
1372 BitSet32 pointerIds;
1389 InputTarget::FLAG_DISPATCH_AS_HOVER_EXIT, BitSet32(0));
1399 InputTarget::FLAG_DISPATCH_AS_HOVER_ENTER, BitSet32(0));
1443 InputTarget::FLAG_ZERO_COORDS, BitSet32(0));
1484 BitSet32(0));
1609 int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets) {
2318 InputDispatcher::splitMotionEvent(const MotionEntry* originalMotionEntry, BitSet32 pointerIds) {
3132 BitSet32 pointerIds = touchedWindow.pointerIds;
4538 int32_t targetFlags, BitSet32 pointerIds) {