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Lines Matching full:minvalue

2057                 name, axis.minValue, axis.maxValue, axis.flat, axis.fuzz, axis.resolution);
3514 int32_t rawWidth = mRawPointerAxes.x.maxValue - mRawPointerAxes.x.minValue + 1;
3515 int32_t rawHeight = mRawPointerAxes.y.maxValue - mRawPointerAxes.y.minValue + 1;
3739 mTiltXCenter = avg(mRawPointerAxes.tiltX.minValue,
3741 mTiltYCenter = avg(mRawPointerAxes.tiltY.minValue,
3776 } else if (mRawPointerAxes.orientation.minValue < 0) {
3777 mOrientationScale = -M_PI_2 / mRawPointerAxes.orientation.minValue;
3812 mRawPointerAxes.distance.minValue * mDistanceScale;
3932 int32_t touchScreenLeft = mRawPointerAxes.x.minValue;
3933 int32_t touchScreenTop = mRawPointerAxes.y.minValue;
3934 int32_t touchScreenWidth = mRawPointerAxes.x.maxValue - mRawPointerAxes.x.minValue + 1;
3935 int32_t touchScreenHeight = mRawPointerAxes.y.maxValue - mRawPointerAxes.y.minValue + 1;
5109 x = float(yTransformed - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
5111 left = float(rawTop - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
5112 right = float(rawBottom- mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
5134 y = float(xTransformed - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
5137 bottom = float(rawRight - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
5138 top = float(rawLeft - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
5145 x = float(xTransformed - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
5146 y = float(yTransformed - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
5147 left = float(rawLeft - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
5148 right = float(rawRight - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
5149 bottom = float(rawBottom - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
5150 minValue) * mYScale + mYTranslate;
6534 return x >= mRawPointerAxes.x.minValue && x <= mRawPointerAxes.x.maxValue
6535 && y >= mRawPointerAxes.y.minValue && y <= mRawPointerAxes.y.maxValue;
6993 && mRawPointerAxes.slot.minValue == 0 && mRawPointerAxes.slot.maxValue > 0) {
7172 mAxes.keyAt(i), axis.rawAxisInfo.minValue, axis.rawAxisInfo.maxValue,
7208 float scale = 1.0f / (axisInfo.splitValue - rawAxisInfo.minValue);
7215 float scale = 2.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue);
7216 float offset = avg(rawAxisInfo.minValue, rawAxisInfo.maxValue) * -scale;
7222 float scale = 1.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue);