Home | History | Annotate | Download | only in renderscript

Lines Matching refs:Allocation

22  * {@link android.support.v8.renderscript.Allocation} objects.
54 private void blend(int id, Allocation ain, Allocation aout) {
70 public void forEachClear(Allocation ain, Allocation aout) {
90 public void forEachSrc(Allocation ain, Allocation aout) {
111 public void forEachDst(Allocation ain, Allocation aout) {
130 public void forEachSrcOver(Allocation ain, Allocation aout) {
149 public void forEachDstOver(Allocation ain, Allocation aout) {
168 public void forEachSrcIn(Allocation ain, Allocation aout) {
187 public void forEachDstIn(Allocation ain, Allocation aout) {
206 public void forEachSrcOut(Allocation ain, Allocation aout) {
225 public void forEachDstOut(Allocation ain, Allocation aout) {
245 public void forEachSrcAtop(Allocation ain, Allocation aout) {
267 public void forEachDstAtop(Allocation ain, Allocation aout) {
286 public void forEachXor(Allocation ain, Allocation aout) {
301 public void forEachNormal(Allocation ain, Allocation aout) {
305 public void forEachAverage(Allocation ain, Allocation aout) {
315 public void forEachMultiply(Allocation ain, Allocation aout) {
329 public void forEachScreen(Allocation ain, Allocation aout) {
333 public void forEachDarken(Allocation ain, Allocation aout) {
337 public void forEachLighten(Allocation ain, Allocation aout) {
341 public void forEachOverlay(Allocation ain, Allocation aout) {
345 public void forEachHardlight(Allocation ain, Allocation aout) {
349 public void forEachSoftlight(Allocation ain, Allocation aout) {
353 public void forEachDifference(Allocation ain, Allocation aout) {
357 public void forEachNegation(Allocation ain, Allocation aout) {
361 public void forEachExclusion(Allocation ain, Allocation aout) {
365 public void forEachColorDodge(Allocation ain, Allocation aout) {
369 public void forEachInverseColorDodge(Allocation ain, Allocation aout) {
373 public void forEachSoftDodge(Allocation ain, Allocation aout) {
377 public void forEachColorBurn(Allocation ain, Allocation aout) {
381 public void forEachInverseColorBurn(Allocation ain, Allocation aout) {
385 public void forEachSoftBurn(Allocation ain, Allocation aout) {
389 public void forEachReflect(Allocation ain, Allocation aout) {
393 public void forEachGlow(Allocation ain, Allocation aout) {
397 public void forEachFreeze(Allocation ain, Allocation aout) {
401 public void forEachHeat(Allocation ain, Allocation aout) {
411 public void forEachAdd(Allocation ain, Allocation aout) {
430 public void forEachSubtract(Allocation ain, Allocation aout) {
444 public void forEachStamp(Allocation ain, Allocation aout) {
448 public void forEachRed(Allocation ain, Allocation aout) {
452 public void forEachGreen(Allocation ain, Allocation aout) {
456 public void forEachBlue(Allocation ain, Allocation aout) {
460 public void forEachHue(Allocation ain, Allocation aout) {
464 public void forEachSaturation(Allocation ain, Allocation aout) {
468 public void forEachColor(Allocation ain, Allocation aout) {
472 public void forEachLuminosity(Allocation ain, Allocation aout) {