Lines Matching full:playerbufferqueue
134 BufferQueueItf playerBufferqueue;
135 result = (*playerObject)->GetInterface(playerObject, IID_BUFFERQUEUE, &playerBufferqueue);
202 expectedCaller = playerBufferqueue;
208 result = (*playerBufferqueue)->RegisterCallback(playerBufferqueue, in_count ?
217 result = (*playerBufferqueue)->Enqueue(playerBufferqueue, buffer, size);
222 result = (*playerBufferqueue)->Clear(playerBufferqueue);
225 result = (*playerBufferqueue)->GetState(playerBufferqueue, &bufqstate);
236 result = (*playerBufferqueue)->GetState(playerBufferqueue, &bufqstate);