Lines Matching refs:playerSeek
522 XASeekItf playerSeek;523 result = (*playerObject)->GetInterface(playerObject, XA_IID_SEEK, &playerSeek);526 result = (*playerSeek)->SetPosition(playerSeek, seekPos, XA_SEEKMODE_ACCURATE);534 result = (*playerSeek)->SetLoop(playerSeek, XA_BOOLEAN_TRUE, (XAmillisecond) 0,