Lines Matching refs:yRatio
386 float yRatio = 1.0;
416 yRatio = (float)y/(float)fbHeight;
422 y = int((yRatio * asH) + asY);
482 float yRatio = 1.0;
506 yRatio = (float)(inPos.y/actualHeight);
512 outPos.y = uint32_t((yRatio * height) + (float)yPos);
535 yRatio = (float)yPos/height;
541 outPos.y = uint32_t(yRatio * fbHeight);
560 yRatio = (float)outPos.y/fbHeight;
565 outPos.y = uint32_t(yRatio * (float)extH);