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Lines Matching refs:APIENTRY

12 #if !(defined(WINGDIAPI) && defined(APIENTRY))
684 WINGDIAPI void APIENTRY glAccum(GLenum op,GLfloat value);
685 WINGDIAPI void APIENTRY glAlphaFunc(GLenum func,GLclampf ref);
686 WINGDIAPI GLboolean APIENTRY glAreTexturesResident(GLsizei n,const GLuint *textures,GLboolean *residences);
687 WINGDIAPI void APIENTRY glArrayElement(GLint i);
688 WINGDIAPI void APIENTRY glBegin(GLenum mode);
689 WINGDIAPI void APIENTRY glBindTexture(GLenum target,GLuint texture);
690 WINGDIAPI void APIENTRY glBitmap(GLsizei width,GLsizei height,GLfloat xorig,GLfloat yorig,GLfloat xmove,GLfloat ymove,const GLubyte *bitmap);
691 WINGDIAPI void APIENTRY glBlendFunc(GLenum sfactor,GLenum dfactor);
692 WINGDIAPI void APIENTRY glCallList(GLuint list);
693 WINGDIAPI void APIENTRY glCallLists(GLsizei n,GLenum type,const GLvoid *lists);
694 WINGDIAPI void APIENTRY glClear(GLbitfield mask);
695 WINGDIAPI void APIENTRY glClearAccum(GLfloat red,GLfloat green,GLfloat blue,GLfloat alpha);
696 WINGDIAPI void APIENTRY glClearColor(GLclampf red,GLclampf green,GLclampf blue,GLclampf alpha);
697 WINGDIAPI void APIENTRY glClearDepth(GLclampd depth);
698 WINGDIAPI void APIENTRY glClearIndex(GLfloat c);
699 WINGDIAPI void APIENTRY glClearStencil(GLint s);
700 WINGDIAPI void APIENTRY glClipPlane(GLenum plane,const GLdouble *equation);
701 WINGDIAPI void APIENTRY glColor3b(GLbyte red,GLbyte green,GLbyte blue);
702 WINGDIAPI void APIENTRY glColor3bv(const GLbyte *v);
703 WINGDIAPI void APIENTRY glColor3d(GLdouble red,GLdouble green,GLdouble blue);
704 WINGDIAPI void APIENTRY glColor3dv(const GLdouble *v);
705 WINGDIAPI void APIENTRY glColor3f(GLfloat red,GLfloat green,GLfloat blue);
706 WINGDIAPI void APIENTRY glColor3fv(const GLfloat *v);
707 WINGDIAPI void APIENTRY glColor3i(GLint red,GLint green,GLint blue);
708 WINGDIAPI void APIENTRY glColor3iv(const GLint *v);
709 WINGDIAPI void APIENTRY glColor3s(GLshort red,GLshort green,GLshort blue);
710 WINGDIAPI void APIENTRY glColor3sv(const GLshort *v);
711 WINGDIAPI void APIENTRY glColor3ub(GLubyte red,GLubyte green,GLubyte blue);
712 WINGDIAPI void APIENTRY glColor3ubv(const GLubyte *v);
713 WINGDIAPI void APIENTRY glColor3ui(GLuint red,GLuint green,GLuint blue);
714 WINGDIAPI void APIENTRY glColor3uiv(const GLuint *v);
715 WINGDIAPI void APIENTRY glColor3us(GLushort red,GLushort green,GLushort blue);
716 WINGDIAPI void APIENTRY glColor3usv(const GLushort *v);
717 WINGDIAPI void APIENTRY glColor4b(GLbyte red,GLbyte green,GLbyte blue,GLbyte alpha);
718 WINGDIAPI void APIENTRY glColor4bv(const GLbyte *v);
719 WINGDIAPI void APIENTRY glColor4d(GLdouble red,GLdouble green,GLdouble blue,GLdouble alpha);
720 WINGDIAPI void APIENTRY glColor4dv(const GLdouble *v);
721 WINGDIAPI void APIENTRY glColor4f(GLfloat red,GLfloat green,GLfloat blue,GLfloat alpha);
722 WINGDIAPI void APIENTRY glColor4fv(const GLfloat *v);
723 WINGDIAPI void APIENTRY glColor4i(GLint red,GLint green,GLint blue,GLint alpha);
724 WINGDIAPI void APIENTRY glColor4iv(const GLint *v);
725 WINGDIAPI void APIENTRY glColor4s(GLshort red,GLshort green,GLshort blue,GLshort alpha);
726 WINGDIAPI void APIENTRY glColor4sv(const GLshort *v);
727 WINGDIAPI void APIENTRY glColor4ub(GLubyte red,GLubyte green,GLubyte blue,GLubyte alpha);
728 WINGDIAPI void APIENTRY glColor4ubv(const GLubyte *v);
729 WINGDIAPI void APIENTRY glColor4ui(GLuint red,GLuint green,GLuint blue,GLuint alpha);
730 WINGDIAPI void APIENTRY glColor4uiv(const GLuint *v);
731 WINGDIAPI void APIENTRY glColor4us(GLushort red,GLushort green,GLushort blue,GLushort alpha);
732 WINGDIAPI void APIENTRY glColor4usv(const GLushort *v);
733 WINGDIAPI void APIENTRY glColorMask(GLboolean red,GLboolean green,GLboolean blue,GLboolean alpha);
734 WINGDIAPI void APIENTRY glColorMaterial(GLenum face,GLenum mode);
735 WINGDIAPI void APIENTRY glColorPointer(GLint size,GLenum type,GLsizei stride,const GLvoid *pointer);
736 WINGDIAPI void APIENTRY glCopyPixels(GLint x,GLint y,GLsizei width,GLsizei height,GLenum type);
737 WINGDIAPI void APIENTRY glCopyTexImage1D(GLenum target,GLint level,GLenum internalFormat,GLint x,GLint y,GLsizei width,GLint border);
738 WINGDIAPI void APIENTRY glCopyTexImage2D(GLenum target,GLint level,GLenum internalFormat,GLint x,GLint y,GLsizei width,GLsizei height,GLint border);
739 WINGDIAPI void APIENTRY glCopyTexSubImage1D(GLenum target,GLint level,GLint xoffset,GLint x,GLint y,GLsizei width);
740 WINGDIAPI void APIENTRY glCopyTexSubImage2D(GLenum target,GLint level,GLint xoffset,GLint yoffset,GLint x,GLint y,GLsizei width,GLsizei height);
741 WINGDIAPI void APIENTRY glCullFace(GLenum mode);
742 WINGDIAPI void APIENTRY glDeleteLists(GLuint list,GLsizei range);
743 WINGDIAPI void APIENTRY glDeleteTextures(GLsizei n,const GLuint *textures);
744 WINGDIAPI void APIENTRY glDepthFunc(GLenum func);
745 WINGDIAPI void APIENTRY glDepthMask(GLboolean flag);
746 WINGDIAPI void APIENTRY glDepthRange (GLclampd zNear,GLclampd zFar);
747 WINGDIAPI void APIENTRY glDisable(GLenum cap);
748 WINGDIAPI void APIENTRY glDisableClientState(GLenum array);
749 WINGDIAPI void APIENTRY glDrawArrays(GLenum mode,GLint first,GLsizei count);
750 WINGDIAPI void APIENTRY glDrawBuffer(GLenum mode);
751 WINGDIAPI void APIENTRY glDrawElements(GLenum mode,GLsizei count,GLenum type,const GLvoid *indices);
752 WINGDIAPI void APIENTRY glDrawPixels(GLsizei width,GLsizei height,GLenum format,GLenum type,const GLvoid *pixels);
753 WINGDIAPI void APIENTRY glEdgeFlag(GLboolean flag);
754 WINGDIAPI void APIENTRY glEdgeFlagPointer(GLsizei stride,const GLvoid *pointer);
755 WINGDIAPI void APIENTRY glEdgeFlagv(const GLboolean *flag);
756 WINGDIAPI void APIENTRY glEnable(GLenum cap);
757 WINGDIAPI void APIENTRY glEnableClientState(GLenum array);
758 WINGDIAPI void APIENTRY glEnd(void);
759 WINGDIAPI void APIENTRY glEndList(void);
760 WINGDIAPI void APIENTRY glEvalCoord1d(GLdouble u);
761 WINGDIAPI void APIENTRY glEvalCoord1dv(const GLdouble *u);
762 WINGDIAPI void APIENTRY glEvalCoord1f(GLfloat u);
763 WINGDIAPI void APIENTRY glEvalCoord1fv(const GLfloat *u);
764 WINGDIAPI void APIENTRY glEvalCoord2d(GLdouble u,GLdouble v);
765 WINGDIAPI void APIENTRY glEvalCoord2dv(const GLdouble *u);
766 WINGDIAPI void APIENTRY glEvalCoord2f(GLfloat u,GLfloat v);
767 WINGDIAPI void APIENTRY glEvalCoord2fv(const GLfloat *u);
768 WINGDIAPI void APIENTRY glEvalMesh1(GLenum mode,GLint i1,GLint i2);
769 WINGDIAPI void APIENTRY glEvalMesh2(GLenum mode,GLint i1,GLint i2,GLint j1,GLint j2);
770 WINGDIAPI void APIENTRY glEvalPoint1(GLint i);
771 WINGDIAPI void APIENTRY glEvalPoint2(GLint i,GLint j);
772 WINGDIAPI void APIENTRY glFeedbackBuffer(GLsizei size,GLenum type,GLfloat *buffer);
773 WINGDIAPI void APIENTRY glFinish(void);
774 WINGDIAPI void APIENTRY glFlush(void);
775 WINGDIAPI void APIENTRY glFogf(GLenum pname,GLfloat param);
776 WINGDIAPI void APIENTRY glFogfv(GLenum pname,const GLfloat *params);
777 WINGDIAPI void APIENTRY glFogi(GLenum pname,GLint param);
778 WINGDIAPI void APIENTRY glFogiv(GLenum pname,const GLint *params);
779 WINGDIAPI void APIENTRY glFrontFace(GLenum mode);
780 WINGDIAPI void APIENTRY glFrustum(GLdouble left,GLdouble right,GLdouble bottom,GLdouble top,GLdouble zNear,GLdouble zFar);
781 WINGDIAPI GLuint APIENTRY glGenLists(GLsizei range);
782 WINGDIAPI void APIENTRY glGenTextures(GLsizei n,GLuint *textures);
783 WINGDIAPI void APIENTRY glGetBooleanv(GLenum pname,GLboolean *params);
784 WINGDIAPI void APIENTRY glGetClipPlane(GLenum plane,GLdouble *equation);
785 WINGDIAPI void APIENTRY glGetDoublev(GLenum pname,GLdouble *params);
786 WINGDIAPI GLenum APIENTRY glGetError(void);
787 WINGDIAPI void APIENTRY glGetFloatv(GLenum pname,GLfloat *params);
788 WINGDIAPI void APIENTRY glGetIntegerv(GLenum pname,GLint *params);
789 WINGDIAPI void APIENTRY glGetLightfv(GLenum light,GLenum pname,GLfloat *params);
790 WINGDIAPI void APIENTRY glGetLightiv(GLenum light,GLenum pname,GLint *params);
791 WINGDIAPI void APIENTRY glGetMapdv(GLenum target,GLenum query,GLdouble *v);
792 WINGDIAPI void APIENTRY glGetMapfv(GLenum target,GLenum query,GLfloat *v);
793 WINGDIAPI void APIENTRY glGetMapiv(GLenum target,GLenum query,GLint *v);
794 WINGDIAPI void APIENTRY glGetMaterialfv(GLenum face,GLenum pname,GLfloat *params);
795 WINGDIAPI void APIENTRY glGetMaterialiv(GLenum face,GLenum pname,GLint *params);
796 WINGDIAPI void APIENTRY glGetPixelMapfv(GLenum map,GLfloat *values);
797 WINGDIAPI void APIENTRY glGetPixelMapuiv(GLenum map,GLuint *values);
798 WINGDIAPI void APIENTRY glGetPixelMapusv(GLenum map,GLushort *values);
799 WINGDIAPI void APIENTRY glGetPointerv(GLenum pname,GLvoid **params);
800 WINGDIAPI void APIENTRY glGetPolygonStipple(GLubyte *mask);
801 WINGDIAPI const GLubyte *APIENTRY glGetString(GLenum name);
802 WINGDIAPI void APIENTRY glGetTexEnvfv(GLenum target,GLenum pname,GLfloat *params);
803 WINGDIAPI void APIENTRY glGetTexEnviv(GLenum target,GLenum pname,GLint *params);
804 WINGDIAPI void APIENTRY glGetTexGendv(GLenum coord,GLenum pname,GLdouble *params);
805 WINGDIAPI void APIENTRY glGetTexGenfv(GLenum coord,GLenum pname,GLfloat *params);
806 WINGDIAPI void APIENTRY glGetTexGeniv(GLenum coord,GLenum pname,GLint *params);
807 WINGDIAPI void APIENTRY glGetTexImage(GLenum target,GLint level,GLenum format,GLenum type,GLvoid *pixels);
808 WINGDIAPI void APIENTRY glGetTexLevelParameterfv(GLenum target,GLint level,GLenum pname,GLfloat *params);
809 WINGDIAPI void APIENTRY glGetTexLevelParameteriv(GLenum target,GLint level,GLenum pname,GLint *params);
810 WINGDIAPI void APIENTRY glGetTexParameterfv(GLenum target,GLenum pname,GLfloat *params);
811 WINGDIAPI void APIENTRY glGetTexParameteriv(GLenum target,GLenum pname,GLint *params);
812 WINGDIAPI void APIENTRY glHint(GLenum target,GLenum mode);
813 WINGDIAPI void APIENTRY glIndexMask(GLuint mask);
814 WINGDIAPI void APIENTRY glIndexPointer(GLenum type,GLsizei stride,const GLvoid *pointer);
815 WINGDIAPI void APIENTRY glIndexd(GLdouble c);
816 WINGDIAPI void APIENTRY glIndexdv(const GLdouble *c);
817 WINGDIAPI void APIENTRY glIndexf(GLfloat c);
818 WINGDIAPI void APIENTRY glIndexfv(const GLfloat *c);
819 WINGDIAPI void APIENTRY glIndexi(GLint c);
820 WINGDIAPI void APIENTRY glIndexiv(const GLint *c);
821 WINGDIAPI void APIENTRY glIndexs(GLshort c);
822 WINGDIAPI void APIENTRY glIndexsv(const GLshort *c);
823 WINGDIAPI void APIENTRY glIndexub(GLubyte c);
824 WINGDIAPI void APIENTRY glIndexubv(const GLubyte *c);
825 WINGDIAPI void APIENTRY glInitNames(void);
826 WINGDIAPI void APIENTRY glInterleavedArrays(GLenum format,GLsizei stride,const GLvoid *pointer);
827 WINGDIAPI GLboolean APIENTRY glIsEnabled(GLenum cap);
828 WINGDIAPI GLboolean APIENTRY glIsList(GLuint list);
829 WINGDIAPI GLboolean APIENTRY glIsTexture(GLuint texture);
830 WINGDIAPI void APIENTRY glLightModelf(GLenum pname,GLfloat param);
831 WINGDIAPI void APIENTRY glLightModelfv(GLenum pname,const GLfloat *params);
832 WINGDIAPI void APIENTRY glLightModeli(GLenum pname,GLint param);
833 WINGDIAPI void APIENTRY glLightModeliv(GLenum pname,const GLint *params);
834 WINGDIAPI void APIENTRY glLightf(GLenum light,GLenum pname,GLfloat param);
835 WINGDIAPI void APIENTRY glLightfv(GLenum light,GLenum pname,const GLfloat *params);
836 WINGDIAPI void APIENTRY glLighti(GLenum light,GLenum pname,GLint param);
837 WINGDIAPI void APIENTRY glLightiv(GLenum light,GLenum pname,const GLint *params);
838 WINGDIAPI void APIENTRY glLineStipple(GLint factor,GLushort pattern);
839 WINGDIAPI void APIENTRY glLineWidth(GLfloat width);
840 WINGDIAPI void APIENTRY glListBase(GLuint base);
841 WINGDIAPI void APIENTRY glLoadIdentity(void);
842 WINGDIAPI void APIENTRY glLoadMatrixd(const GLdouble *m);
843 WINGDIAPI void APIENTRY glLoadMatrixf(const GLfloat *m);
844 WINGDIAPI void APIENTRY glLoadName(GLuint name);
845 WINGDIAPI void APIENTRY glLogicOp(GLenum opcode);
846 WINGDIAPI void APIENTRY glMap1d(GLenum target,GLdouble u1,GLdouble u2,GLint stride,GLint order,const GLdouble *points);
847 WINGDIAPI void APIENTRY glMap1f(GLenum target,GLfloat u1,GLfloat u2,GLint stride,GLint order,const GLfloat *points);
848 WINGDIAPI void APIENTRY glMap2d(GLenum target,GLdouble u1,GLdouble u2,GLint ustride,GLint uorder,GLdouble v1,GLdouble v2,GLint vstride,GLint vorder,const GLdouble *points);
849 WINGDIAPI void APIENTRY glMap2f(GLenum target,GLfloat u1,GLfloat u2,GLint ustride,GLint uorder,GLfloat v1,GLfloat v2,GLint vstride,GLint vorder,const GLfloat *points);
850 WINGDIAPI void APIENTRY glMapGrid1d(GLint un,GLdouble u1,GLdouble u2);
851 WINGDIAPI void APIENTRY glMapGrid1f(GLint un,GLfloat u1,GLfloat u2);
852 WINGDIAPI void APIENTRY glMapGrid2d(GLint un,GLdouble u1,GLdouble u2,GLint vn,GLdouble v1,GLdouble v2);
853 WINGDIAPI void APIENTRY glMapGrid2f(GLint un,GLfloat u1,GLfloat u2,GLint vn,GLfloat v1,GLfloat v2);
854 WINGDIAPI void APIENTRY glMaterialf(GLenum face,GLenum pname,GLfloat param);
855 WINGDIAPI void APIENTRY glMaterialfv(GLenum face,GLenum pname,const GLfloat *params);
856 WINGDIAPI void APIENTRY glMateriali(GLenum face,GLenum pname,GLint param);
857 WINGDIAPI void APIENTRY glMaterialiv(GLenum face,GLenum pname,const GLint *params);
858 WINGDIAPI void APIENTRY glMatrixMode(GLenum mode);
859 WINGDIAPI void APIENTRY glMultMatrixd(const GLdouble *m);
860 WINGDIAPI void APIENTRY glMultMatrixf(const GLfloat *m);
861 WINGDIAPI void APIENTRY glNewList(GLuint list,GLenum mode);
862 WINGDIAPI void APIENTRY glNormal3b (GLbyte nx,GLbyte ny,GLbyte nz);
863 WINGDIAPI void APIENTRY glNormal3bv(const GLbyte *v);
864 WINGDIAPI void APIENTRY glNormal3d(GLdouble nx,GLdouble ny,GLdouble nz);
865 WINGDIAPI void APIENTRY glNormal3dv(const GLdouble *v);
866 WINGDIAPI void APIENTRY
867 WINGDIAPI void APIENTRY glNormal3fv(const GLfloat *v);
868 WINGDIAPI void APIENTRY glNormal3i(GLint nx,GLint ny,GLint nz);
869 WINGDIAPI void APIENTRY glNormal3iv(const GLint *v);
870 WINGDIAPI void APIENTRY glNormal3s(GLshort nx,GLshort ny,GLshort nz);
871 WINGDIAPI void APIENTRY glNormal3sv(const GLshort *v);
872 WINGDIAPI void APIENTRY glNormalPointer(GLenum type,GLsizei stride,const GLvoid *pointer);
873 WINGDIAPI void APIENTRY glOrtho(GLdouble left,GLdouble right,GLdouble bottom,GLdouble top,GLdouble zNear,GLdouble zFar);
874 WINGDIAPI void APIENTRY glPassThrough(GLfloat token);
875 WINGDIAPI void APIENTRY glPixelMapfv(GLenum map,GLsizei mapsize,const GLfloat *values);
876 WINGDIAPI void APIENTRY glPixelMapuiv(GLenum map,GLsizei mapsize,const GLuint *values);
877 WINGDIAPI void APIENTRY glPixelMapusv(GLenum map,GLsizei mapsize,const GLushort *values);
878 WINGDIAPI void APIENTRY glPixelStoref(GLenum pname,GLfloat param);
879 WINGDIAPI void APIENTRY glPixelStorei(GLenum pname,GLint param);
880 WINGDIAPI void APIENTRY glPixelTransferf(GLenum pname,GLfloat param);
881 WINGDIAPI void APIENTRY glPixelTransferi(GLenum pname,GLint param);
882 WINGDIAPI void APIENTRY glPixelZoom(GLfloat xfactor,GLfloat yfactor);
883 WINGDIAPI void APIENTRY glPointSize(GLfloat size);
884 WINGDIAPI void APIENTRY glPolygonMode(GLenum face,GLenum mode);
885 WINGDIAPI void APIENTRY glPolygonOffset(GLfloat factor,GLfloat units);
886 WINGDIAPI void APIENTRY glPolygonStipple(const GLubyte *mask);
887 WINGDIAPI void APIENTRY glPopAttrib(void);
888 WINGDIAPI void APIENTRY glPopClientAttrib(void);
889 WINGDIAPI void APIENTRY glPopMatrix(void);
890 WINGDIAPI void APIENTRY glPopName(void);
891 WINGDIAPI void APIENTRY glPrioritizeTextures(GLsizei n,const GLuint *textures,const GLclampf *priorities);
892 WINGDIAPI void APIENTRY glPushAttrib(GLbitfield mask);
893 WINGDIAPI void APIENTRY glPushClientAttrib(GLbitfield mask);
894 WINGDIAPI void APIENTRY glPushMatrix(void);
895 WINGDIAPI void APIENTRY glPushName(GLuint name);
896 WINGDIAPI void APIENTRY glRasterPos2d(GLdouble x,GLdouble y);
897 WINGDIAPI void APIENTRY glRasterPos2dv(const GLdouble *v);
898 WINGDIAPI void APIENTRY glRasterPos2f(GLfloat x,GLfloat y);
899 WINGDIAPI void APIENTRY glRasterPos2fv(const GLfloat *v);
900 WINGDIAPI void APIENTRY glRasterPos2i(GLint x,GLint y);
901 WINGDIAPI void APIENTRY glRasterPos2iv(const GLint *v);
902 WINGDIAPI void APIENTRY glRasterPos2s(GLshort x,GLshort y);
903 WINGDIAPI void APIENTRY glRasterPos2sv(const GLshort *v);
904 WINGDIAPI void APIENTRY glRasterPos3d(GLdouble x,GLdouble y,GLdouble z);
905 WINGDIAPI void APIENTRY glRasterPos3dv(const GLdouble *v);
906 WINGDIAPI void APIENTRY glRasterPos3f(GLfloat x,GLfloat y,GLfloat z);
907 WINGDIAPI void APIENTRY glRasterPos3fv(const GLfloat *v);
908 WINGDIAPI void APIENTRY glRasterPos3i(GLint x,GLint y,GLint z);
909 WINGDIAPI void APIENTRY glRasterPos3iv(const GLint *v);
910 WINGDIAPI void APIENTRY glRasterPos3s(GLshort x,GLshort y,GLshort z);
911 WINGDIAPI void APIENTRY glRasterPos3sv(const GLshort *v);
912 WINGDIAPI void APIENTRY glRasterPos4d(GLdouble x,GLdouble y,GLdouble z,GLdouble w);
913 WINGDIAPI void APIENTRY glRasterPos4dv(const GLdouble *v);
914 WINGDIAPI void APIENTRY glRasterPos4f(GLfloat x,GLfloat y,GLfloat z,GLfloat w);
915 WINGDIAPI void APIENTRY glRasterPos4fv(const GLfloat *v);
916 WINGDIAPI void APIENTRY glRasterPos4i(GLint x,GLint y,GLint z,GLint w);
917 WINGDIAPI void APIENTRY glRasterPos4iv(const GLint *v);
918 WINGDIAPI void APIENTRY glRasterPos4s(GLshort x,GLshort y,GLshort z,GLshort w);
919 WINGDIAPI void APIENTRY glRasterPos4sv(const GLshort *v);
920 WINGDIAPI void APIENTRY glReadBuffer(GLenum mode);
921 WINGDIAPI void APIENTRY glReadPixels(GLint x,GLint y,GLsizei width,GLsizei height,GLenum format,GLenum type,GLvoid *pixels);
922 WINGDIAPI void APIENTRY glRectd(GLdouble x1,GLdouble y1,GLdouble x2,GLdouble y2);
923 WINGDIAPI void APIENTRY glRectdv(const GLdouble *v1,const GLdouble *v2);
924 WINGDIAPI void APIENTRY glRectf(GLfloat x1,GLfloat y1,GLfloat x2,GLfloat y2);
925 WINGDIAPI void APIENTRY glRectfv(const GLfloat *v1,const GLfloat *v2);
926 WINGDIAPI void APIENTRY glRecti(GLint x1,GLint y1,GLint x2,GLint y2);
927 WINGDIAPI void APIENTRY glRectiv(const GLint *v1,const GLint *v2);
928 WINGDIAPI void APIENTRY glRects(GLshort x1,GLshort y1,GLshort x2,GLshort y2);
929 WINGDIAPI void APIENTRY glRectsv(const GLshort *v1,const GLshort *v2);
930 WINGDIAPI GLint APIENTRY glRenderMode(GLenum mode);
931 WINGDIAPI void APIENTRY glRotated(GLdouble angle,GLdouble x,GLdouble y,GLdouble z);
932 WINGDIAPI void APIENTRY glRotatef(GLfloat angle,GLfloat x,GLfloat y,GLfloat z);
933 WINGDIAPI void APIENTRY glScaled(GLdouble x,GLdouble y,GLdouble z);
934 WINGDIAPI void APIENTRY glScalef(GLfloat x,GLfloat y,GLfloat z);
935 WINGDIAPI void APIENTRY glScissor(GLint x,GLint y,GLsizei width,GLsizei height);
936 WINGDIAPI void APIENTRY glSelectBuffer(GLsizei size,GLuint *buffer);
937 WINGDIAPI void APIENTRY glShadeModel(GLenum mode);
938 WINGDIAPI void APIENTRY glStencilFunc(GLenum func,GLint ref,GLuint mask);
939 WINGDIAPI void APIENTRY glStencilMask(GLuint mask);
940 WINGDIAPI void APIENTRY glStencilOp(GLenum fail,GLenum zfail,GLenum zpass);
941 WINGDIAPI void APIENTRY glTexCoord1d(GLdouble s);
942 WINGDIAPI void APIENTRY glTexCoord1dv(const GLdouble *v);
943 WINGDIAPI void APIENTRY glTexCoord1f(GLfloat s);
944 WINGDIAPI void APIENTRY glTexCoord1fv(const GLfloat *v);
945 WINGDIAPI void APIENTRY glTexCoord1i(GLint s);
946 WINGDIAPI void APIENTRY glTexCoord1iv(const GLint *v);
947 WINGDIAPI void APIENTRY glTexCoord1s(GLshort s);
948 WINGDIAPI void APIENTRY glTexCoord1sv(const GLshort *v);
949 WINGDIAPI void APIENTRY glTexCoord2d(GLdouble s,GLdouble t);
950 WINGDIAPI void APIENTRY glTexCoord2dv(const GLdouble *v);
951 WINGDIAPI void APIENTRY glTexCoord2f(GLfloat s,GLfloat t);
952 WINGDIAPI void APIENTRY glTexCoord2fv(const GLfloat *v);
953 WINGDIAPI void APIENTRY glTexCoord2i(GLint s,GLint t);
954 WINGDIAPI void APIENTRY glTexCoord2iv(const GLint *v);
955 WINGDIAPI void APIENTRY glTexCoord2s(GLshort s,GLshort t);
956 WINGDIAPI void APIENTRY glTexCoord2sv(const GLshort *v);
957 WINGDIAPI void APIENTRY glTexCoord3d(GLdouble s,GLdouble t,GLdouble r);
958 WINGDIAPI void APIENTRY glTexCoord3dv(const GLdouble *v);
959 WINGDIAPI void APIENTRY glTexCoord3f(GLfloat s,GLfloat t,GLfloat r);
960 WINGDIAPI void APIENTRY glTexCoord3fv(const GLfloat *v);
961 WINGDIAPI void APIENTRY glTexCoord3i(GLint s,GLint t,GLint r);
962 WINGDIAPI void APIENTRY glTexCoord3iv(const GLint *v);
963 WINGDIAPI void APIENTRY glTexCoord3s(GLshort s,GLshort t,GLshort r);
964 WINGDIAPI void APIENTRY glTexCoord3sv(const GLshort *v);
965 WINGDIAPI void APIENTRY glTexCoord4d(GLdouble s,GLdouble t,GLdouble r,GLdouble q);
966 WINGDIAPI void APIENTRY glTexCoord4dv(const GLdouble *v);
967 WINGDIAPI void APIENTRY glTexCoord4f(GLfloat s,GLfloat t,GLfloat r,GLfloat q);
968 WINGDIAPI void APIENTRY glTexCoord4fv(const GLfloat *v);
969 WINGDIAPI void APIENTRY glTexCoord4i(GLint s,GLint t,GLint r,GLint q);
970 WINGDIAPI void APIENTRY glTexCoord4iv(const GLint *v);
971 WINGDIAPI void APIENTRY glTexCoord4s(GLshort s,GLshort t,GLshort r,GLshort q);
972 WINGDIAPI void APIENTRY glTexCoord4sv(const GLshort *v);
973 WINGDIAPI void APIENTRY glTexCoordPointer(GLint size,GLenum type,GLsizei stride,const GLvoid *pointer);
974 WINGDIAPI void APIENTRY glTexEnvf(GLenum target,GLenum pname,GLfloat param);
975 WINGDIAPI void APIENTRY glTexEnvfv(GLenum target,GLenum pname,const GLfloat *params);
976 WINGDIAPI void APIENTRY glTexEnvi(GLenum target,GLenum pname,GLint param);
977 WINGDIAPI void APIENTRY glTexEnviv(GLenum target,GLenum pname,const GLint *params);
978 WINGDIAPI void APIENTRY glTexGend(GLenum coord,GLenum pname,GLdouble param);
979 WINGDIAPI void APIENTRY glTexGendv(GLenum coord,GLenum pname,const GLdouble *params);
980 WINGDIAPI void APIENTRY glTexGenf(GLenum coord,GLenum pname,GLfloat param);
981 WINGDIAPI void APIENTRY glTexGenfv(GLenum coord,GLenum pname,const GLfloat *params);
982 WINGDIAPI void APIENTRY glTexGeni(GLenum coord,GLenum pname,GLint param);
983 WINGDIAPI void APIENTRY glTexGeniv(GLenum coord,GLenum pname,const GLint *params);
984 WINGDIAPI void APIENTRY glTexImage1D(GLenum target,GLint level,GLint internalformat,GLsizei width,GLint border,GLenum format,GLenum type,const GLvoid *pixels);
985 WINGDIAPI void APIENTRY glTexImage2D(GLenum target,GLint level,GLint internalformat,GLsizei width,GLsizei height,GLint border,GLenum format,GLenum type,const GLvoid *pixels);
986 WINGDIAPI void APIENTRY glTexParameterf(GLenum target,GLenum pname,GLfloat param);
987 WINGDIAPI void APIENTRY glTexParameterfv(GLenum target,GLenum pname,const GLfloat *params);
988 WINGDIAPI void APIENTRY glTexParameteri(GLenum target,GLenum pname,GLint param);
989 WINGDIAPI void APIENTRY glTexParameteriv(GLenum target,GLenum pname,const GLint *params);
990 WINGDIAPI void APIENTRY glTexSubImage1D(GLenum target,GLint level,GLint xoffset,GLsizei width,GLenum format,GLenum type,const GLvoid *pixels);
991 WINGDIAPI void APIENTRY glTexSubImage2D(GLenum target,GLint level,GLint xoffset,GLint yoffset,GLsizei width,GLsizei height,GLenum format,GLenum type,const GLvoid *pixels);
992 WINGDIAPI void APIENTRY glTranslated(GLdouble x,GLdouble y,GLdouble z);
993 WINGDIAPI void APIENTRY glTranslatef(GLfloat x,GLfloat y,GLfloat z);
994 WINGDIAPI void APIENTRY glVertex2d(GLdouble x,GLdouble y);
995 WINGDIAPI void APIENTRY glVertex2dv(const GLdouble *v);
996 WINGDIAPI void APIENTRY glVertex2f(GLfloat x,GLfloat y);
997 WINGDIAPI void APIENTRY glVertex2fv(const GLfloat *v);
998 WINGDIAPI void APIENTRY glVertex2i(GLint x,GLint y);
999 WINGDIAPI void APIENTRY glVertex2iv(const GLint *v);
1000 WINGDIAPI void APIENTRY glVertex2s(GLshort x,GLshort y);
1001 WINGDIAPI void APIENTRY glVertex2sv(const GLshort *v);
1002 WINGDIAPI void APIENTRY glVertex3d(GLdouble x,GLdouble y,GLdouble z);
1003 WINGDIAPI void APIENTRY glVertex3dv(const GLdouble *v);
1004 WINGDIAPI void APIENTRY glVertex3f(GLfloat x,GLfloat y,GLfloat z);
1005 WINGDIAPI void APIENTRY glVertex3fv(const GLfloat *v);
1006 WINGDIAPI void APIENTRY glVertex3i(GLint x,GLint y,GLint z);
1007 WINGDIAPI void APIENTRY glVertex3iv(const GLint *v);
1008 WINGDIAPI void APIENTRY glVertex3s(GLshort x,GLshort y,GLshort z);
1009 WINGDIAPI void APIENTRY glVertex3sv(const GLshort *v);
1010 WINGDIAPI void APIENTRY glVertex4d(GLdouble x,GLdouble y,GLdouble z,GLdouble w);
1011 WINGDIAPI void APIENTRY glVertex4dv(const GLdouble *v);
1012 WINGDIAPI void APIENTRY glVertex4f(GLfloat x,GLfloat y,GLfloat z,GLfloat w);
1013 WINGDIAPI void APIENTRY glVertex4fv(const GLfloat *v);
1014 WINGDIAPI void APIENTRY glVertex4i(GLint x,GLint y,GLint z,GLint w);
1015 WINGDIAPI void APIENTRY glVertex4iv(const GLint *v);
1016 WINGDIAPI void APIENTRY glVertex4s(GLshort x,GLshort y,GLshort z,GLshort w);
1017 WINGDIAPI void APIENTRY glVertex4sv(const GLshort *v);
1018 WINGDIAPI void APIENTRY glVertexPointer(GLint size,GLenum type,GLsizei stride,const GLvoid *pointer);
1019 WINGDIAPI void APIENTRY glViewport(GLint x,GLint y,GLsizei width,GLsizei height);
1021 typedef void (APIENTRY *PFNGLARRAYELEMENTEXTPROC)(GLint i);
1022 typedef void (APIENTRY *PFNGLDRAWARRAYSEXTPROC)(GLenum mode,GLint first,GLsizei count);
1023 typedef void (APIENTRY *PFNGLVERTEXPOINTEREXTPROC)(GLint size,GLenum type,GLsizei stride,GLsizei count,const GLvoid *pointer);
1024 typedef void (APIENTRY *PFNGLNORMALPOINTEREXTPROC)(GLenum type,GLsizei stride,GLsizei count,const GLvoid *pointer);
1025 typedef void (APIENTRY *PFNGLCOLORPOINTEREXTPROC)(GLint size,GLenum type,GLsizei stride,GLsizei count,const GLvoid *pointer);
1026 typedef void (APIENTRY *PFNGLINDEXPOINTEREXTPROC)(GLenum type,GLsizei stride,GLsizei count,const GLvoid *pointer);
1027 typedef void (APIENTRY *PFNGLTEXCOORDPOINTEREXTPROC)(GLint size,GLenum type,GLsizei stride,GLsizei count,const GLvoid *pointer);
1028 typedef void (APIENTRY *PFNGLEDGEFLAGPOINTEREXTPROC)(GLsizei stride,GLsizei count,const GLboolean *pointer);
1029 typedef void (APIENTRY *PFNGLGETPOINTERVEXTPROC)(GLenum pname,GLvoid **params);
1030 typedef void (APIENTRY *PFNGLARRAYELEMENTARRAYEXTPROC)(GLenum mode,GLsizei count,const GLvoid *pi);
1031 typedef void (APIENTRY *PFNGLDRAWRANGEELEMENTSWINPROC)(GLenum mode,GLuint start,GLuint end,GLsizei count,GLenum type,const GLvoid *indices);
1032 typedef void (APIENTRY *PFNGLADDSWAPHINTRECTWINPROC)(GLint x,GLint y,GLsizei width,GLsizei height);
1033 typedef void (APIENTRY *PFNGLCOLORTABLEEXTPROC)(GLenum target,GLenum internalFormat,GLsizei width,GLenum format,GLenum type,const GLvoid *data);
1034 typedef void (APIENTRY *PFNGLCOLORSUBTABLEEXTPROC)(GLenum target,GLsizei start,GLsizei count,GLenum format,GLenum type,const GLvoid *data);
1035 typedef void (APIENTRY *PFNGLGETCOLORTABLEEXTPROC)(GLenum target,GLenum format,GLenum type,GLvoid *data);
1036 typedef void (APIENTRY *PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)(GLenum target,GLenum pname,GLint *params);
1037 typedef void (APIENTRY *PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)(GLenum target,GLenum pname,GLfloat *params);