Lines Matching refs:property
3 'assignment': '\nAssignment statements\n*********************\n\nAssignment statements are used to (re)bind names to values and to\nmodify attributes or items of mutable objects:\n\n assignment_stmt ::= (target_list "=")+ (expression_list | yield_expression)\n target_list ::= target ("," target)* [","]\n target ::= identifier\n | "(" target_list ")"\n | "[" target_list "]"\n | attributeref\n | subscription\n | slicing\n\n(See section *Primaries* for the syntax definitions for the last three\nsymbols.)\n\nAn assignment statement evaluates the expression list (remember that\nthis can be a single expression or a comma-separated list, the latter\nyielding a tuple) and assigns the single resulting object to each of\nthe target lists, from left to right.\n\nAssignment is defined recursively depending on the form of the target\n(list). When a target is part of a mutable object (an attribute\nreference, subscription or slicing), the mutable object must\nultimately perform the assignment and decide about its validity, and\nmay raise an exception if the assignment is unacceptable. The rules\nobserved by various types and the exceptions raised are given with the\ndefinition of the object types (see section *The standard type\nhierarchy*).\n\nAssignment of an object to a target list is recursively defined as\nfollows.\n\n* If the target list is a single target: The object is assigned to\n that target.\n\n* If the target list is a comma-separated list of targets: The object\n must be an iterable with the same number of items as there are\n targets in the target list, and the items are assigned, from left to\n right, to the corresponding targets.\n\nAssignment of an object to a single target is recursively defined as\nfollows.\n\n* If the target is an identifier (name):\n\n * If the name does not occur in a ``global`` statement in the\n current code block: the name is bound to the object in the current\n local namespace.\n\n * Otherwise: the name is bound to the object in the current global\n namespace.\n\n The name is rebound if it was already bound. This may cause the\n reference count for the object previously bound to the name to reach\n zero, causing the object to be deallocated and its destructor (if it\n has one) to be called.\n\n* If the target is a target list enclosed in parentheses or in square\n brackets: The object must be an iterable with the same number of\n items as there are targets in the target list, and its items are\n assigned, from left to right, to the corresponding targets.\n\n* If the target is an attribute reference: The primary expression in\n the reference is evaluated. It should yield an object with\n assignable attributes; if this is not the case, ``TypeError`` is\n raised. That object is then asked to assign the assigned object to\n the given attribute; if it cannot perform the assignment, it raises\n an exception (usually but not necessarily ``AttributeError``).\n\n Note: If the object is a class instance and the attribute reference\n occurs on both sides of the assignment operator, the RHS expression,\n ``a.x`` can access either an instance attribute or (if no instance\n attribute exists) a class attribute. The LHS target ``a.x`` is\n always set as an instance attribute, creating it if necessary.\n Thus, the two occurrences of ``a.x`` do not necessarily refer to the\n same attribute: if the RHS expression refers to a class attribute,\n the LHS creates a new instance attribute as the target of the\n assignment:\n\n class Cls:\n x = 3 # class variable\n inst = Cls()\n inst.x = inst.x + 1 # writes inst.x as 4 leaving Cls.x as 3\n\n This description does not necessarily apply to descriptor\n attributes, such as properties created with ``property()``.\n\n* If the target is a subscription: The primary expression in the\n reference is evaluated. It should yield either a mutable sequence\n object (such as a list) or a mapping object (such as a dictionary).\n Next, the subscript expression is evaluated.\n\n If the primary is a mutable sequence object (such as a list), the\n subscript must yield a plain integer. If it is negative, the\n sequence\'s length is added to it. The resulting value must be a\n nonnegative integer less than the sequence\'s length, and the\n sequence is asked to assign the assigned object to its item with\n that index. If the index is out of range, ``IndexError`` is raised\n (assignment to a subscripted sequence cannot add new items to a\n list).\n\n If the primary is a mapping object (such as a dictionary), the\n subscript must have a type compatible with the mapping\'s key type,\n and the mapping is then asked to create a key/datum pair which maps\n the subscript to the assigned object. This can either replace an\n existing key/value pair with the same key value, or insert a new\n key/value pair (if no key with the same value existed).\n\n* If the target is a slicing: The primary expression in the reference\n is evaluated. It should yield a mutable sequence object (such as a\n list). The assigned object should be a sequence object of the same\n type. Next, the lower and upper bound expressions are evaluated,\n insofar they are present; defaults are zero and the sequence\'s\n length. The bounds should evaluate to (small) integers. If either\n bound is negative, the sequence\'s length is added to it. The\n resulting bounds are clipped to lie between zero and the sequence\'s\n length, inclusive. Finally, the sequence object is asked to replace\n the slice with the items of the assigned sequence. The length of\n the slice may be different from the length of the assigned sequence,\n thus changing the length of the target sequence, if the object\n allows it.\n\n**CPython implementation detail:** In the current implementation, the\nsyntax for targets is taken to be the same as for expressions, and\ninvalid syntax is rejected during the code generation phase, causing\nless detailed error messages.\n\nWARNING: Although the definition of assignment implies that overlaps\nbetween the left-hand side and the right-hand side are \'safe\' (for\nexample ``a, b = b, a`` swaps two variables), overlaps *within* the\ncollection of assigned-to variables are not safe! For instance, the\nfollowing program prints ``[0, 2]``:\n\n x = [0, 1]\n i = 0\n i, x[i] = 1, 2\n print x\n\n\nAugmented assignment statements\n===============================\n\nAugmented assignment is the combination, in a single statement, of a\nbinary operation and an assignment statement:\n\n augmented_assignment_stmt ::= augtarget augop (expression_list | yield_expression)\n augtarget ::= identifier | attributeref | subscription | slicing\n augop ::= "+=" | "-=" | "*=" | "/=" | "//=" | "%=" | "**="\n | ">>=" | "<<=" | "&=" | "^=" | "|="\n\n(See section *Primaries* for the syntax definitions for the last three\nsymbols.)\n\nAn augmented assignment evaluates the target (which, unlike normal\nassignment statements, cannot be an unpacking) and the expression\nlist, performs the binary operation specific to the type of assignment\non the two operands, and assigns the result to the original target.\nThe target is only evaluated once.\n\nAn augmented assignment expression like ``x += 1`` can be rewritten as\n``x = x + 1`` to achieve a similar, but not exactly equal effect. In\nthe augmented version, ``x`` is only evaluated once. Also, when\npossible, the actual operation is performed *in-place*, meaning that\nrather than creating a new object and assigning that to the target,\nthe old object is modified instead.\n\nWith the exception of assigning to tuples and multiple targets in a\nsingle statement, the assignment done by augmented assignment\nstatements is handled the same way as normal assignments. Similarly,\nwith the exception of the possible *in-place* behavior, the binary\noperation performed by augmented assignment is the same as the normal\nbinary operations.\n\nFor targets which are attribute references, the same *caveat about\nclass and instance attributes* applies as for regular assignments.\n',
6 'attribute-access': '\nCustomizing attribute access\n****************************\n\nThe following methods can be defined to customize the meaning of\nattribute access (use of, assignment to, or deletion of ``x.name``)\nfor class instances.\n\nobject.__getattr__(self, name)\n\n Called when an attribute lookup has not found the attribute in the\n usual places (i.e. it is not an instance attribute nor is it found\n in the class tree for ``self``). ``name`` is the attribute name.\n This method should return the (computed) attribute value or raise\n an ``AttributeError`` exception.\n\n Note that if the attribute is found through the normal mechanism,\n ``__getattr__()`` is not called. (This is an intentional asymmetry\n between ``__getattr__()`` and ``__setattr__()``.) This is done both\n for efficiency reasons and because otherwise ``__getattr__()``\n would have no way to access other attributes of the instance. Note\n that at least for instance variables, you can fake total control by\n not inserting any values in the instance attribute dictionary (but\n instead inserting them in another object). See the\n ``__getattribute__()`` method below for a way to actually get total\n control in new-style classes.\n\nobject.__setattr__(self, name, value)\n\n Called when an attribute assignment is attempted. This is called\n instead of the normal mechanism (i.e. store the value in the\n instance dictionary). *name* is the attribute name, *value* is the\n value to be assigned to it.\n\n If ``__setattr__()`` wants to assign to an instance attribute, it\n should not simply execute ``self.name = value`` --- this would\n cause a recursive call to itself. Instead, it should insert the\n value in the dictionary of instance attributes, e.g.,\n ``self.__dict__[name] = value``. For new-style classes, rather\n than accessing the instance dictionary, it should call the base\n class method with the same name, for example,\n ``object.__setattr__(self, name, value)``.\n\nobject.__delattr__(self, name)\n\n Like ``__setattr__()`` but for attribute deletion instead of\n assignment. This should only be implemented if ``del obj.name`` is\n meaningful for the object.\n\n\nMore attribute access for new-style classes\n===========================================\n\nThe following methods only apply to new-style classes.\n\nobject.__getattribute__(self, name)\n\n Called unconditionally to implement attribute accesses for\n instances of the class. If the class also defines\n ``__getattr__()``, the latter will not be called unless\n ``__getattribute__()`` either calls it explicitly or raises an\n ``AttributeError``. This method should return the (computed)\n attribute value or raise an ``AttributeError`` exception. In order\n to avoid infinite recursion in this method, its implementation\n should always call the base class method with the same name to\n access any attributes it needs, for example,\n ``object.__getattribute__(self, name)``.\n\n Note: This method may still be bypassed when looking up special methods\n as the result of implicit invocation via language syntax or\n built-in functions. See *Special method lookup for new-style\n classes*.\n\n\nImplementing Descriptors\n========================\n\nThe following methods only apply when an instance of the class\ncontaining the method (a so-called *descriptor* class) appears in an\n*owner* class (the descriptor must be in either the owner\'s class\ndictionary or in the class dictionary for one of its parents). In the\nexamples below, "the attribute" refers to the attribute whose name is\nthe key of the propertyproperty()`` function is implemented as a data descriptor.\nAccordingly, instances cannot override the behavior of a property.\n\n\n__slots__\n=========\n\nBy default, instances of both old and new-style classes have a\ndictionary for attribute storage. This wastes space for objects\nhaving very few instance variables. The space consumption can become\nacute when creating large numbers of instances.\n\nThe default can be overridden by defining *__slots__* in a new-style\nclass definition. The *__slots__* declaration takes a sequence of\ninstance variables and reserves just enough space in each instance to\nhold a value for each variable. Space is saved because *__dict__* is\nnot created for each instance.\n\n__slots__\n\n This class variable can be assigned a string, iterable, or sequence\n of strings with variable names used by instances. If defined in a\n new-style class, *__slots__* reserves space for the declared\n variables and prevents the automatic creation of *__dict__* and\n *__weakref__* for each instance.\n\n New in version 2.2.\n\nNotes on using *__slots__*\n\n* When inheriting from a class without *__slots__*, the *__dict__*\n attribute of that class will always be accessible, so a *__slots__*\n definition in the subclass is meaningless.\n\n* Without a *__dict__* variable, instances cannot be assigned new\n variables not listed in the *__slots__* definition. Attempts to\n assign to an unlisted variable name raises ``AttributeError``. If\n dynamic assignment of new variables is desired, then add\n ``\'__dict__\'`` to the sequence of strings in the *__slots__*\n declaration.\n\n Changed in version 2.3: Previously, adding ``\'__dict__\'`` to the\n *__slots__* declaration would not enable the assignment of new\n attributes not specifically listed in the sequence of instance\n variable names.\n\n* Without a *__weakref__* variable for each instance, classes defining\n *__slots__* do not support weak references to its instances. If weak\n reference support is needed, then add ``\'__weakref__\'`` to the\n sequence of strings in the *__slots__* declaration.\n\n Changed in version 2.3: Previously, adding ``\'__weakref__\'`` to the\n *__slots__* declaration would not enable support for weak\n references.\n\n* *__slots__* are implemented at the class level by creating\n descriptors (*Implementing Descriptors*) for each variable name. As\n a result, class attributes cannot be used to set default values for\n instance variables defined by *__slots__*; otherwise, the class\n attribute would overwrite the descriptor assignment.\n\n* The action of a *__slots__* declaration is limited to the class\n where it is defined. As a result, subclasses will have a *__dict__*\n unless they also define *__slots__* (which must only contain names\n of any *additional* slots).\n\n* If a class defines a slot also defined in a base class, the instance\n variable defined by the base class slot is inaccessible (except by\n retrieving its descriptor directly from the base class). This\n renders the meaning of the program undefined. In the future, a\n check may be added to prevent this.\n\n* Nonempty *__slots__* does not work for classes derived from\n "variable-length" built-in types such as ``long``, ``str`` and\n ``tuple``.\n\n* Any non-string iterable may be assigned to *__slots__*. Mappings may\n also be used; however, in the future, special meaning may be\n assigned to the values corresponding to each key.\n\n* *__class__* assignment works only if both classes have the same\n *__slots__*.\n\n Changed in version 2.6: Previously, *__class__* assignment raised an\n error if either new or old class had *__slots__*.\n',
21 property of the zoo")\n return penguin\n\nFunction call semantics are described in more detail in section\n*Calls*. A function call always assigns values to all parameters\nmentioned in the parameter list, either from position arguments, from\nkeyword arguments, or from default values. If the form\n"``*identifier``" is present, it is initialized to a tuple receiving\nany excess positional parameters, defaulting to the empty tuple. If\nthe form "``**identifier``" is present, it is initialized to a new\ndictionary receiving any excess keyword arguments, defaulting to a new\nempty dictionary.\n\nIt is also possible to create anonymous functions (functions not bound\nto a name), for immediate use in expressions. This uses lambda forms,\ndescribed in section *Lambdas*. Note that the lambda form is merely a\nshorthand for a simplified function definition; a function defined in\na "``def``" statement can be passed around or assigned to another name\njust like a function defined by a lambda form. The "``def``" form is\nactually more powerful since it allows the execution of multiple\nstatements.\n\n**Programmer\'s note:** Functions are first-class objects. A "``def``"\nform executed inside a function definition defines a local function\nthat can be returned or passed around. Free variables used in the\nnested function can access the local variables of the function\ncontaining the def. See section *Naming and binding* for details.\n\n\nClass definitions\n=================\n\nA class definition defines a class object (see section *The standard\ntype hierarchy*):\n\n classdef ::= "class" classname [inheritance] ":" suite\n inheritance ::= "(" [expression_list] ")"\n classname ::= identifier\n\nA class definition is an executable statement. It first evaluates the\ninheritance list, if present. Each item in the inheritance list\nshould evaluate to a class object or class type which allows\nsubclassing. The class\'s suite is then executed in a new execution\nframe (see section *Naming and binding*), using a newly created local\nnamespace and the original global namespace. (Usually, the suite\ncontains only function definitions.) When the class\'s suite finishes\nexecution, its execution frame is discarded but its local namespace is\nsaved. [4] A class object is then created using the inheritance list\nfor the base classes and the saved local namespace for the attribute\ndictionary. The class name is bound to this class object in the\noriginal local namespace.\n\n**Programmer\'s note:** Variables defined in the class definition are\nclass variables; they are shared by all instances. To create instance\nvariables, they can be set in a method with ``self.name = value``.\nBoth class and instance variables are accessible through the notation\n"``self.name``", and an instance variable hides a class variable with\nthe same name when accessed in this way. Class variables can be used\nas defaults for instance variables, but using mutable values there can\nlead to unexpected results. For *new-style class*es, descriptors can\nbe used to create instance variables with different implementation\ndetails.\n\nClass definitions, like function definitions, may be wrapped by one or\nmore *decorator* expressions. The evaluation rules for the decorator\nexpressions are the same as for functions. The result must be a class\nobject, which is then bound to the class name.\n\n-[ Footnotes ]-\n\n[1] The exception is propagated to the invocation stack unless there\n is a ``finally`` clause which happens to raise another exception.\n That new exception causes the old one to be lost.\n\n[2] Currently, control "flows off the end" except in the case of an\n exception or the execution of a ``return``, ``continue``, or\n ``break`` statement.\n\n[3] A string literal appearing as the first statement in the function\n body is transformed into the function\'s ``__doc__`` attribute and\n therefore the function\'s *docstring*.\n\n[4] A string literal appearing as the first statement in the class\n body is transformed into the namespace\'s ``__doc__`` item and\n therefore the class\'s *docstring*.\n',
25 property is that objects which compare equal have the same\n hash value; it is advised to somehow mix together (e.g. using\n exclusive or) the hash values for the components of the object that\n also play a part in comparison of objects.\n\n If a class does not define a ``__cmp__()`` or ``__eq__()`` method\n it should not define a ``__hash__()`` operation either; if it\n defines ``__cmp__()`` or ``__eq__()`` but not ``__hash__()``, its\n instances will not be usable in hashed collections. If a class\n defines mutable objects and implements a ``__cmp__()`` or\n ``__eq__()`` method, it should not implement ``__hash__()``, since\n hashable collection implementations require that a object\'s hash\n value is immutable (if the object\'s hash value changes, it will be\n in the wrong hash bucket).\n\n User-defined classes have ``__cmp__()`` and ``__hash__()`` methods\n by default; with them, all objects compare unequal (except with\n themselves) and ``x.__hash__()`` returns ``id(x)``.\n\n Classes which inherit a ``__hash__()`` method from a parent class\n but change the meaning of ``__cmp__()`` or ``__eq__()`` such that\n the hash value returned is no longer appropriate (e.g. by switching\n to a value-based concept of equality instead of the default\n identity based equality) can explicitly flag themselves as being\n unhashable by setting ``__hash__ = None`` in the class definition.\n Doing so means that not only will instances of the class raise an\n appropriate ``TypeError`` when a program attempts to retrieve their\n hash value, but they will also be correctly identified as\n unhashable when checking ``isinstance(obj, collections.Hashable)``\n (unlike classes which define their own ``__hash__()`` to explicitly\n raise ``TypeError``).\n\n Changed in version 2.5: ``__hash__()`` may now also return a long\n integer object; the 32-bit integer is then derived from the hash of\n that object.\n\n Changed in version 2.6: ``__hash__`` may now be set to ``None`` to\n explicitly flag instances of a class as unhashable.\n\nobject.__nonzero__(self)\n\n Called to implement truth value testing and the built-in operation\n ``bool()``; should return ``False`` or ``True``, or their integer\n equivalents ``0`` or ``1``. When this method is not defined,\n ``__len__()`` is called, if it is defined, and the object is\n considered true if its result is nonzero. If a class defines\n neither ``__len__()`` nor ``__nonzero__()``, all its instances are\n considered true.\n\nobject.__unicode__(self)\n\n Called to implement ``unicode()`` built-in; should return a Unicode\n object. When this method is not defined, string conversion is\n attempted, and the result of string conversion is converted to\n Unicode using the system default encoding.\n',
37 'function': '\nFunction definitions\n********************\n\nA function definition defines a user-defined function object (see\nsection *The standard type hierarchy*):\n\n decorated ::= decorators (classdef | funcdef)\n decorators ::= decorator+\n decorator ::= "@" dotted_name ["(" [argument_list [","]] ")"] NEWLINE\n funcdef ::= "def" funcname "(" [parameter_list] ")" ":" suite\n dotted_name ::= identifier ("." identifier)*\n parameter_list ::= (defparameter ",")*\n ( "*" identifier ["," "**" identifier]\n | "**" identifier\n | defparameter [","] )\n defparameter ::= parameter ["=" expression]\n sublist ::= parameter ("," parameter)* [","]\n parameter ::= identifier | "(" sublist ")"\n funcname ::= identifier\n\nA function definition is an executable statement. Its execution binds\nthe function name in the current local namespace to a function object\n(a wrapper around the executable code for the function). This\nfunction object contains a reference to the current global namespace\nas the global namespace to be used when the function is called.\n\nThe function definition does not execute the function body; this gets\nexecuted only when the function is called. [3]\n\nA function definition may be wrapped by one or more *decorator*\nexpressions. Decorator expressions are evaluated when the function is\ndefined, in the scope that contains the function definition. The\nresult must be a callable, which is invoked with the function object\nas the only argument. The returned value is bound to the function name\ninstead of the function object. Multiple decorators are applied in\nnested fashion. For example, the following code:\n\n @f1(arg)\n @f2\n def func(): pass\n\nis equivalent to:\n\n def func(): pass\n func = f1(arg)(f2(func))\n\nWhen one or more top-level *parameters* have the form *parameter*\n``=`` *expression*, the function is said to have "default parameter\nvalues." For a parameter with a default value, the corresponding\n*argument* may be omitted from a call, in which case the parameter\'s\ndefault value is substituted. If a parameter has a default value, all\nfollowing parameters must also have a default value --- this is a\nsyntactic restriction that is not expressed by the grammar.\n\n**Default parameter values are evaluated when the function definition\nis executed.** This means that the expression is evaluated once, when\nthe function is defined, and that the same "pre-computed" value is\nused for each call. This is especially important to understand when a\ndefault parameter is a mutable object, such as a list or a dictionary:\nif the function modifies the object (e.g. by appending an item to a\nlist), the default value is in effect modified. This is generally not\nwhat was intended. A way around this is to use ``None`` as the\ndefault, and explicitly test for it in the body of the function, e.g.:\n\n def whats_on_the_telly(penguin=None):\n if penguin is None:\n penguin = []\n penguin.append("property of the zoo")\n return penguin\n\nFunction call semantics are described in more detail in section\n*Calls*. A function call always assigns values to all parameters\nmentioned in the parameter list, either from position arguments, from\nkeyword arguments, or from default values. If the form\n"``*identifier``" is present, it is initialized to a tuple receiving\nany excess positional parameters, defaulting to the empty tuple. If\nthe form "``**identifier``" is present, it is initialized to a new\ndictionary receiving any excess keyword arguments, defaulting to a new\nempty dictionary.\n\nIt is also possible to create anonymous functions (functions not bound\nto a name), for immediate use in expressions. This uses lambda forms,\ndescribed in section *Lambdas*. Note that the lambda form is merely a\nshorthand for a simplified function definition; a function defined in\na "``def``" statement can be passed around or assigned to another name\njust like a function defined by a lambda form. The "``def``" form is\nactually more powerful since it allows the execution of multiple\nstatements.\n\n**Programmer\'s note:** Functions are first-class objects. A "``def``"\nform executed inside a function definition defines a local function\nthat can be returned or passed around. Free variables used in the\nnested function can access the local variables of the function\ncontaining the def. See section *Naming and binding* for details.\n',
60 'specialattrs': '\nSpecial Attributes\n******************\n\nThe implementation adds a few special read-only attributes to several\nobject types, where they are relevant. Some of these are not reported\nby the ``dir()`` built-in function.\n\nobject.__dict__\n\n A dictionary or other mapping object used to store an object\'s\n (writable) attributes.\n\nobject.__methods__\n\n Deprecated since version 2.2: Use the built-in function ``dir()``\n to get a list of an object\'s attributes. This attribute is no\n longer available.\n\nobject.__members__\n\n Deprecated since version 2.2: Use the built-in function ``dir()``\n to get a list of an object\'s attributes. This attribute is no\n longer available.\n\ninstance.__class__\n\n The class to which a class instance belongs.\n\nclass.__bases__\n\n The tuple of base classes of a class object.\n\nclass.__name__\n\n The name of the class or type.\n\nThe following attributes are only supported by *new-style class*es.\n\nclass.__mro__\n\n This attribute is a tuple of classes that are considered when\n looking for base classes during method resolution.\n\nclass.mro()\n\n This method can be overridden by a metaclass to customize the\n method resolution order for its instances. It is called at class\n instantiation, and its result is stored in ``__mro__``.\n\nclass.__subclasses__()\n\n Each new-style class keeps a list of weak references to its\n immediate subclasses. This method returns a list of all those\n references still alive. Example:\n\n >>> int.__subclasses__()\n [<type \'bool\'>]\n\n-[ Footnotes ]-\n\n[1] Additional information on these special methods may be found in\n the Python Reference Manual (*Basic customization*).\n\n[2] As a consequence, the list ``[1, 2]`` is considered equal to\n ``[1.0, 2.0]``, and similarly for tuples.\n\n[3] They must have since the parser can\'t tell the type of the\n operands.\n\n[4] Cased characters are those with general category property being\n one of "Lu" (Letter, uppercase), "Ll" (Letter, lowercase), or "Lt"\n (Letter, titlecase).\n\n[5] To format only a tuple you should therefore provide a singleton\n tuple whose only element is the tuple to be formatted.\n\n[6] The advantage of leaving the newline on is that returning an empty\n string is then an unambiguous EOF indication. It is also possible\n (in cases where it might matter, for example, if you want to make\n an exact copy of a file while scanning its lines) to tell whether\n the last line of a file ended in a newline or not (yes this\n happens!).\n',
61 property is that objects which compare equal have the same\n hash value; it is advised to somehow mix together (e.g. using\n exclusive or) the hash values for the components of the object that\n also play a part in comparison of objects.\n\n If a class does not define a ``__cmp__()`` or ``__eq__()`` method\n it should not define a ``__hash__()`` operation either; if it\n defines ``__cmp__()`` or ``__eq__()`` but not ``__hash__()``, its\n instances will not be usable in hashed collections. If a class\n defines mutable objects and implements a ``__cmp__()`` or\n ``__eq__()`` method, it should not implement ``__hash__()``, since\n hashable collection implementations require that a object\'s hash\n value is immutable (if the object\'s hash value changes, it will be\n in the wrong hash bucket).\n\n User-defined classes have ``__cmp__()`` and ``__hash__()`` methods\n by default; with them, all objects compare unequal (except with\n themselves) and ``x.__hash__()`` returns ``id(x)``.\n\n Classes which inherit a ``__hash__()`` method from a parent class\n but change the meaning of ``__cmp__()`` or ``__eq__()`` such that\n the hash value returned is no longer appropriate (e.g. by switching\n to a value-based concept of equality instead of the default\n identity based equality) can explicitly flag themselves as being\n unhashable by setting ``__hash__ = None`` in the class definition.\n Doing so means that not only will instances of the class raise an\n appropriate ``TypeError`` when a program attempts to retrieve their\n hash value, but they will also be correctly identified as\n unhashable when checking ``isinstance(obj, collections.Hashable)``\n (unlike classes which define their own ``__hash__()`` to explicitly\n raise ``TypeError``).\n\n Changed in version 2.5: ``__hash__()`` may now also return a long\n integer object; the 32-bit integer is then derived from the hash of\n that object.\n\n Changed in version 2.6: ``__hash__`` may now be set to ``None`` to\n explicitly flag instances of a class as unhashable.\n\nobject.__nonzero__(self)\n\n Called to implement truth value testing and the built-in operation\n ``bool()``; should return ``False`` or ``True``, or their integer\n equivalents ``0`` or ``1``. When this method is not defined,\n ``__len__()`` is called, if it is defined, and the object is\n considered true if its result is nonzero. If a class defines\n neither ``__len__()`` nor ``__nonzero__()``, all its instances are\n considered true.\n\nobject.__unicode__(self)\n\n Called to implement ``unicode()`` built-in; should return a Unicode\n object. When this method is not defined, string conversion is\n attempted, and the result of string conversion is converted to\n Unicode using the system default encoding.\n\n\nCustomizing attribute access\n============================\n\nThe following methods can be defined to customize the meaning of\nattribute access (use of, assignment to, or deletion of ``x.name``)\nfor class instances.\n\nobject.__getattr__(self, name)\n\n Called when an attribute lookup has not found the attribute in the\n usual places (i.e. it is not an instance attribute nor is it found\n in the class tree for ``self``). ``name`` is the attribute name.\n This method should return the (computed) attribute value or raise\n an ``AttributeError`` exception.\n\n Note that if the attribute is found through the normal mechanism,\n ``__getattr__()`` is not called. (This is an intentional asymmetry\n between ``__getattr__()`` and ``__setattr__()``.) This is done both\n for efficiency reasons and because otherwise ``__getattr__()``\n would have no way to access other attributes of the instance. Note\n that at least for instance variables, you can fake total control by\n not inserting any values in the instance attribute dictionary (but\n instead inserting them in another object). See the\n ``__getattribute__()`` method below for a way to actually get total\n control in new-style classes.\n\nobject.__setattr__(self, name, value)\n\n Called when an attribute assignment is attempted. This is called\n instead of the normal mechanism (i.e. store the value in the\n instance dictionary). *name* is the attribute name, *value* is the\n value to be assigned to it.\n\n If ``__setattr__()`` wants to assign to an instance attribute, it\n should not simply execute ``self.name = value`` --- this would\n cause a recursive call to itself. Instead, it should insert the\n value in the dictionary of instance attributes, e.g.,\n ``self.__dict__[name] = value``. For new-style classes, rather\n than accessing the instance dictionary, it should call the base\n class method with the same name, for example,\n ``object.__setattr__(self, name, value)``.\n\nobject.__delattr__(self, name)\n\n Like ``__setattr__()`` but for attribute deletion instead of\n assignment. This should only be implemented if ``del obj.name`` is\n meaningful for the object.\n\n\nMore attribute access for new-style classes\n-------------------------------------------\n\nThe following methods only apply to new-style classes.\n\nobject.__getattribute__(self, name)\n\n Called unconditionally to implement attribute accesses for\n instances of the class. If the class also defines\n ``__getattr__()``, the latter will not be called unless\n ``__getattribute__()`` either calls it explicitly or raises an\n ``AttributeError``. This method should return the (computed)\n attribute value or raise an ``AttributeError`` exception. In order\n to avoid infinite recursion in this method, its implementation\n should always call the base class method with the same name to\n access any attributes it needs, for example,\n ``object.__getattribute__(self, name)``.\n\n Note: This method may still be bypassed when looking up special methods\n as the result of implicit invocation via language syntax or\n built-in functions. See *Special method lookup for new-style\n classes*.\n\n\nImplementing Descriptors\n------------------------\n\nThe following methods only apply when an instance of the class\ncontaining the method (a so-called *descriptor* class) appears in an\n*owner* class (the descriptor must be in either the owner\'s class\ndictionary or in the class dictionary for one of its parents). In the\nexamples below, "the attribute" refers to the attribute whose name is\nthe key of the propertyproperty()`` function is implemented as a data descriptor.\nAccordingly, instances cannot override the behavior of a property.\n\n\n__slots__\n---------\n\nBy default, instances of both old and new-style classes have a\ndictionary for attribute storage. This wastes space for objects\nhaving very few instance variables. The space consumption can become\nacute when creating large numbers of instances.\n\nThe default can be overridden by defining *__slots__* in a new-style\nclass definition. The *__slots__* declaration takes a sequence of\ninstance variables and reserves just enough space in each instance to\nhold a value for each variable. Space is saved because *__dict__* is\nnot created for each instance.\n\n__slots__\n\n This class variable can be assigned a string, iterable, or sequence\n of strings with variable names used by instances. If defined in a\n new-style class, *__slots__* reserves space for the declared\n variables and prevents the automatic creation of *__dict__* and\n *__weakref__* for each instance.\n\n New in version 2.2.\n\nNotes on using *__slots__*\n\n* When inheriting from a class without *__slots__*, the *__dict__*\n attribute of that class will always be accessible, so a *__slots__*\n definition in the subclass is meaningless.\n\n* Without a *__dict__* variable, instances cannot be assigned new\n variables not listed in the *__slots__* definition. Attempts to\n assign to an unlisted variable name raises ``AttributeError``. If\n dynamic assignment of new variables is desired, then add\n ``\'__dict__\'`` to the sequence of strings in the *__slots__*\n declaration.\n\n Changed in version 2.3: Previously, adding ``\'__dict__\'`` to the\n *__slots__* declaration would not enable the assignment of new\n attributes not specifically listed in the sequence of instance\n variable names.\n\n* Without a *__weakref__* variable for each instance, classes defining\n *__slots__* do not support weak references to its instances. If weak\n reference support is needed, then add ``\'__weakref__\'`` to the\n sequence of strings in the *__slots__* declaration.\n\n Changed in version 2.3: Previously, adding ``\'__weakref__\'`` to the\n *__slots__* declaration would not enable support for weak\n references.\n\n* *__slots__* are implemented at the class level by creating\n descriptors (*Implementing Descriptors*) for each variable name. As\n a result, class attributes cannot be used to set default values for\n instance variables defined by *__slots__*; otherwise, the class\n attribute would overwrite the descriptor assignment.\n\n* The action of a *__slots__* declaration is limited to the class\n where it is defined. As a result, subclasses will have a *__dict__*\n unless they also define *__slots__* (which must only contain names\n of any *additional* slots).\n\n* If a class defines a slot also defined in a base class, the instance\n variable defined by the base class slot is inaccessible (except by\n retrieving its descriptor directly from the base class). This\n renders the meaning of the program undefined. In the future, a\n check may be added to prevent this.\n\n* Nonempty *__slots__* does not work for classes derived from\n "variable-length" built-in types such as ``long``, ``str`` and\n ``tuple``.\n\n* Any non-string iterable may be assigned to *__slots__*. Mappings may\n also be used; however, in the future, special meaning may be\n assigned to the values corresponding to each key.\n\n* *__class__* assignment works only if both classes have the same\n *__slots__*.\n\n Changed in version 2.6: Previously, *__class__* assignment raised an\n error if either new or old class had *__slots__*.\n\n\nCustomizing class creation\n==========================\n\nBy default, new-style classes are constructed using ``type()``. A\nclass definition is read into a separate namespace and the value of\nclass name is bound to the result of ``type(name, bases, dict)``.\n\nWhen the class definition is read, if *__metaclass__* is defined then\nthe callable assigned to it will be called instead of ``type()``. This\nallows classes or functions to be written which monitor or alter the\nclass creation process:\n\n* Modifying the class dictionary prior to the class being created.\n\n* Returning an instance of another class -- essentially performing the\n role of a factory function.\n\nThese steps will have to be performed in the metaclass\'s ``__new__()``\nmethod -- ``type.__new__()`` can then be called from this method to\ncreate a class with different properties. This example adds a new\nelement to the class dictionary before creating the class:\n\n class metacls(type):\n def __new__(mcs, name, bases, dict):\n dict[\'foo\'] = \'metacls was here\'\n return type.__new__(mcs, name, bases, dict)\n\nYou can of course also override other class methods (or add new\nmethods); for example defining a custom ``__call__()`` method in the\nmetaclass allows custom behavior when the class is called, e.g. not\nalways creating a new instance.\n\n__metaclass__\n\n This variable can be any callable accepting arguments for ``name``,\n ``bases``, and ``dict``. Upon class creation, the callable is used\n instead of the built-in ``type()``.\n\n New in version 2.2.\n\nThe appropriate metaclass is determined by the following precedence\nrules:\n\n* If ``dict[\'__metaclass__\']`` exists, it is used.\n\n* Otherwise, if there is at least one base class, its metaclass is\n used (this looks for a *__class__* attribute first and if not found,\n uses its type).\n\n* Otherwise, if a global variable named __metaclass__ exists, it is\n used.\n\n* Otherwise, the old-style, classic metaclass (types.ClassType) is\n used.\n\nThe potential uses for metaclasses are boundless. Some ideas that have\nbeen explored including logging, interface checking, automatic\ndelegation, automatic property
62 . Unmapped characters\n are left untouched. Characters mapped to ``None`` are deleted.\n Note, a more flexible approach is to create a custom character\n mapping codec using the ``codecs`` module (see ``encodings.cp1251``\n for an example).\n\nstr.upper()\n\n Return a copy of the string with all the cased characters [4]\n converted to uppercase. Note that ``str.upper().isupper()`` might\n be ``False`` if ``s`` contains uncased characters or if the Unicode\n category of the resulting character(s) is not "Lu" (Letter,\n uppercase), but e.g. "Lt" (Letter, titlecase).\n\n For 8-bit strings, this method is locale-dependent.\n\nstr.zfill(width)\n\n Return the numeric string left filled with zeros in a string of\n length *width*. A sign prefix is handled correctly. The original\n string is returned if *width* is less than or equal to ``len(s)``.\n\n New in version 2.2.2.\n\nThe following methods are present only on unicode objects:\n\nunicode.isnumeric()\n\n Return ``True`` if there are only numeric characters in S,\n ``False`` otherwise. Numeric characters include digit characters,\n and all characters that have the Unicode numeric value property,\n e.g. U+2155, VULGAR FRACTION ONE FIFTH.\n\nunicode.isdecimal()\n\n Return ``True`` if there are only decimal characters in S,\n ``False`` otherwise. Decimal characters include digit characters,\n and all characters that can be used to form decimal-radix numbers,\n e.g. U+0660, ARABIC-INDIC DIGIT ZERO.\n',
72 property.lower())``. The default value is ``None``.\n\n *key* specifies a function of one argument that is used to extract\n a comparison key from each list element: ``key=str.lower``. The\n default value is ``None``.\n\n *reverse* is a boolean value. If set to ``True``, then the list\n elements are sorted as if each comparison were reversed.\n\n In general, the *key* and *reverse* conversion processes are much\n faster than specifying an equivalent *cmp* function. This is\n because *cmp* is called multiple times for each list element while\n *key* and *reverse* touch each element only once. Use\n ``functools.cmp_to_key()`` to convert an old-style *cmp* function\n to a *key* function.\n\n Changed in version 2.3: Support for ``None`` as an equivalent to\n omitting *cmp* was added.\n\n Changed in version 2.4: Support for *key* and *reverse* was added.\n\n9. Starting with Python 2.3, the ``sort()`` method is guaranteed to be\n stable. A sort is stable if it guarantees not to change the\n relative order of elements that compare equal --- this is helpful\n for sorting in multiple passes (for example, sort by department,\n then by salary grade).\n\n10. **CPython implementation detail:** While a list is being sorted,\n the effect of attempting to mutate, or even inspect, the list is\n undefined. The C implementation of Python 2.3 and newer makes the\n list appear empty for the duration, and raises ``ValueError`` if\n it can detect that the list has been mutated during a sort.\n',