Lines Matching defs:remap
1300 void spirvbin_t::remap(std::uint32_t opts)1330 applyMap(); // Now remap each shader to the new IDs we've come up with1334 // remap from a memory image1335 void spirvbin_t::remap(std::vector<std::uint32_t>& in_spv, std::uint32_t opts)1338 remap(opts);