Lines Matching full:xffff
67 dex::u2 fa = (a & 0xffff);
88 dex::u4 trim = value & 0xffff;
203 bytecode_.Push<dex::u2>(Pack_16(B & 0xffff));
216 SLICER_CHECK((A >> 16) == 0xffff); // TODO: out of range!
221 bytecode_.Push<dex::u2>(Pack_16(A & 0xffff));
237 bytecode_.Push<dex::u2>(Pack_16(A & 0xffff));
251 SLICER_CHECK((B >> 16) == 0xffff); // TODO: out of range!
256 bytecode_.Push<dex::u2>(Pack_16(B & 0xffff));
270 SLICER_CHECK((C >> 16) == 0xffff); // TODO: out of range!
275 bytecode_.Push<dex::u2>(Pack_16(C & 0xffff));
292 bytecode_.Push<dex::u2>(Pack_16(B & 0xffff));
351 bytecode_.Push<dex::u2>(Pack_16(B & 0xffff));
399 bytecode_.Push<dex::u2>(Pack_16((B >> 0) & 0xffff));
400 bytecode_.Push<dex::u2>(Pack_16((B >> 16) & 0xffff));
401 bytecode_.Push<dex::u2>(Pack_16((B >> 32) & 0xffff));
402 bytecode_.Push<dex::u2>(Pack_16((B >> 48) & 0xffff));
599 instr[1] = Pack_16(rel_offset & 0xffff);