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      1 /*
      2  * Copyright (C) 2017 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_VNDK_NATIVEWINDOW_ANATIVEWINDOW_H
     18 #define ANDROID_VNDK_NATIVEWINDOW_ANATIVEWINDOW_H
     19 
     20 #include <nativebase/nativebase.h>
     21 
     22 // vndk is a superset of the NDK
     23 #include <android/native_window.h>
     24 
     25 
     26 __BEGIN_DECLS
     27 
     28 /*
     29  * Convert this ANativeWindowBuffer into a AHardwareBuffer
     30  */
     31 AHardwareBuffer* ANativeWindowBuffer_getHardwareBuffer(ANativeWindowBuffer* anwb);
     32 
     33 /*****************************************************************************/
     34 
     35 /*
     36  * Stores a value into one of the 4 available slots
     37  * Retrieve the value with ANativeWindow_OemStorageGet()
     38  *
     39  * slot: 0 to 3
     40  *
     41  * Returns 0 on success or -errno on error.
     42  */
     43 int ANativeWindow_OemStorageSet(ANativeWindow* window, uint32_t slot, intptr_t value);
     44 
     45 
     46 /*
     47  * Retrieves a value from one of the 4 available slots
     48  * By default the returned value is 0 if it wasn't set by ANativeWindow_OemStorageSet()
     49  *
     50  * slot: 0 to 3
     51  *
     52  * Returns 0 on success or -errno on error.
     53  */
     54 int ANativeWindow_OemStorageGet(ANativeWindow* window, uint32_t slot, intptr_t* value);
     55 
     56 
     57 /*
     58  * Set the swap interval for this surface.
     59  *
     60  * Returns 0 on success or -errno on error.
     61  */
     62 int ANativeWindow_setSwapInterval(ANativeWindow* window, int interval);
     63 
     64 
     65 /*
     66  * queries that can be used with ANativeWindow_query() and ANativeWindow_queryf()
     67  */
     68 enum ANativeWindowQuery {
     69     /* The minimum number of buffers that must remain un-dequeued after a buffer
     70      * has been queued.  This value applies only if set_buffer_count was used to
     71      * override the number of buffers and if a buffer has since been queued.
     72      * Users of the set_buffer_count ANativeWindow method should query this
     73      * value before calling set_buffer_count.  If it is necessary to have N
     74      * buffers simultaneously dequeued as part of the steady-state operation,
     75      * and this query returns M then N+M buffers should be requested via
     76      * native_window_set_buffer_count.
     77      *
     78      * Note that this value does NOT apply until a single buffer has been
     79      * queued.  In particular this means that it is possible to:
     80      *
     81      * 1. Query M = min undequeued buffers
     82      * 2. Set the buffer count to N + M
     83      * 3. Dequeue all N + M buffers
     84      * 4. Cancel M buffers
     85      * 5. Queue, dequeue, queue, dequeue, ad infinitum
     86      */
     87     ANATIVEWINDOW_QUERY_MIN_UNDEQUEUED_BUFFERS = 3,
     88 
     89     /*
     90      * Default width of ANativeWindow buffers, these are the
     91      * dimensions of the window buffers irrespective of the
     92      * ANativeWindow_setBuffersDimensions() call and match the native window
     93      * size.
     94      */
     95     ANATIVEWINDOW_QUERY_DEFAULT_WIDTH = 6,
     96     ANATIVEWINDOW_QUERY_DEFAULT_HEIGHT = 7,
     97 
     98     /*
     99      * transformation that will most-likely be applied to buffers. This is only
    100      * a hint, the actual transformation applied might be different.
    101      *
    102      * INTENDED USE:
    103      *
    104      * The transform hint can be used by a producer, for instance the GLES
    105      * driver, to pre-rotate the rendering such that the final transformation
    106      * in the composer is identity. This can be very useful when used in
    107      * conjunction with the h/w composer HAL, in situations where it
    108      * cannot handle arbitrary rotations.
    109      *
    110      * 1. Before dequeuing a buffer, the GL driver (or any other ANW client)
    111      *    queries the ANW for NATIVE_WINDOW_TRANSFORM_HINT.
    112      *
    113      * 2. The GL driver overrides the width and height of the ANW to
    114      *    account for NATIVE_WINDOW_TRANSFORM_HINT. This is done by querying
    115      *    NATIVE_WINDOW_DEFAULT_{WIDTH | HEIGHT}, swapping the dimensions
    116      *    according to NATIVE_WINDOW_TRANSFORM_HINT and calling
    117      *    native_window_set_buffers_dimensions().
    118      *
    119      * 3. The GL driver dequeues a buffer of the new pre-rotated size.
    120      *
    121      * 4. The GL driver renders to the buffer such that the image is
    122      *    already transformed, that is applying NATIVE_WINDOW_TRANSFORM_HINT
    123      *    to the rendering.
    124      *
    125      * 5. The GL driver calls native_window_set_transform to apply
    126      *    inverse transformation to the buffer it just rendered.
    127      *    In order to do this, the GL driver needs
    128      *    to calculate the inverse of NATIVE_WINDOW_TRANSFORM_HINT, this is
    129      *    done easily:
    130      *
    131      *        int hintTransform, inverseTransform;
    132      *        query(..., NATIVE_WINDOW_TRANSFORM_HINT, &hintTransform);
    133      *        inverseTransform = hintTransform;
    134      *        if (hintTransform & HAL_TRANSFORM_ROT_90)
    135      *            inverseTransform ^= HAL_TRANSFORM_ROT_180;
    136      *
    137      *
    138      * 6. The GL driver queues the pre-transformed buffer.
    139      *
    140      * 7. The composer combines the buffer transform with the display
    141      *    transform.  If the buffer transform happens to cancel out the
    142      *    display transform then no rotation is needed.
    143      *
    144      */
    145     ANATIVEWINDOW_QUERY_TRANSFORM_HINT = 8,
    146 
    147     /*
    148      * Returns the age of the contents of the most recently dequeued buffer as
    149      * the number of frames that have elapsed since it was last queued. For
    150      * example, if the window is double-buffered, the age of any given buffer in
    151      * steady state will be 2. If the dequeued buffer has never been queued, its
    152      * age will be 0.
    153      */
    154     ANATIVEWINDOW_QUERY_BUFFER_AGE = 13,
    155 
    156     /* min swap interval supported by this compositor */
    157     ANATIVEWINDOW_QUERY_MIN_SWAP_INTERVAL = 0x10000,
    158 
    159     /* max swap interval supported by this compositor */
    160     ANATIVEWINDOW_QUERY_MAX_SWAP_INTERVAL = 0x10001,
    161 
    162     /* horizontal resolution in DPI. value is float, use queryf() */
    163     ANATIVEWINDOW_QUERY_XDPI = 0x10002,
    164 
    165     /* vertical resolution in DPI. value is float, use queryf() */
    166     ANATIVEWINDOW_QUERY_YDPI = 0x10003,
    167 };
    168 
    169 typedef enum ANativeWindowQuery ANativeWindowQuery;
    170 
    171 /*
    172  * hook used to retrieve information about the native window.
    173  *
    174  * Returns 0 on success or -errno on error.
    175  */
    176 int ANativeWindow_query(const ANativeWindow* window, ANativeWindowQuery query, int* value);
    177 int ANativeWindow_queryf(const ANativeWindow* window, ANativeWindowQuery query, float* value);
    178 
    179 
    180 /*
    181  * Hook called by EGL to acquire a buffer. This call may block if no
    182  * buffers are available.
    183  *
    184  * The window holds a reference to the buffer between dequeueBuffer and
    185  * either queueBuffer or cancelBuffer, so clients only need their own
    186  * reference if they might use the buffer after queueing or canceling it.
    187  * Holding a reference to a buffer after queueing or canceling it is only
    188  * allowed if a specific buffer count has been set.
    189  *
    190  * The libsync fence file descriptor returned in the int pointed to by the
    191  * fenceFd argument will refer to the fence that must signal before the
    192  * dequeued buffer may be written to.  A value of -1 indicates that the
    193  * caller may access the buffer immediately without waiting on a fence.  If
    194  * a valid file descriptor is returned (i.e. any value except -1) then the
    195  * caller is responsible for closing the file descriptor.
    196  *
    197  * Returns 0 on success or -errno on error.
    198  */
    199 int ANativeWindow_dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd);
    200 
    201 
    202 /*
    203  * Hook called by EGL when modifications to the render buffer are done.
    204  * This unlocks and post the buffer.
    205  *
    206  * The window holds a reference to the buffer between dequeueBuffer and
    207  * either queueBuffer or cancelBuffer, so clients only need their own
    208  * reference if they might use the buffer after queueing or canceling it.
    209  * Holding a reference to a buffer after queueing or canceling it is only
    210  * allowed if a specific buffer count has been set.
    211  *
    212  * The fenceFd argument specifies a libsync fence file descriptor for a
    213  * fence that must signal before the buffer can be accessed.  If the buffer
    214  * can be accessed immediately then a value of -1 should be used.  The
    215  * caller must not use the file descriptor after it is passed to
    216  * queueBuffer, and the ANativeWindow implementation is responsible for
    217  * closing it.
    218  *
    219  * Returns 0 on success or -errno on error.
    220  */
    221 int ANativeWindow_queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd);
    222 
    223 
    224 /*
    225  * Hook used to cancel a buffer that has been dequeued.
    226  * No synchronization is performed between dequeue() and cancel(), so
    227  * either external synchronization is needed, or these functions must be
    228  * called from the same thread.
    229  *
    230  * The window holds a reference to the buffer between dequeueBuffer and
    231  * either queueBuffer or cancelBuffer, so clients only need their own
    232  * reference if they might use the buffer after queueing or canceling it.
    233  * Holding a reference to a buffer after queueing or canceling it is only
    234  * allowed if a specific buffer count has been set.
    235  *
    236  * The fenceFd argument specifies a libsync fence file decsriptor for a
    237  * fence that must signal before the buffer can be accessed.  If the buffer
    238  * can be accessed immediately then a value of -1 should be used.
    239  *
    240  * Note that if the client has not waited on the fence that was returned
    241  * from dequeueBuffer, that same fence should be passed to cancelBuffer to
    242  * ensure that future uses of the buffer are preceded by a wait on that
    243  * fence.  The caller must not use the file descriptor after it is passed
    244  * to cancelBuffer, and the ANativeWindow implementation is responsible for
    245  * closing it.
    246  *
    247  * Returns 0 on success or -errno on error.
    248  */
    249 int ANativeWindow_cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd);
    250 
    251 /*
    252  *  Sets the intended usage flags for the next buffers.
    253  *
    254  *  usage: one of AHARDWAREBUFFER_USAGE_* constant
    255  *
    256  *  By default (if this function is never called), a usage of
    257  *      AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE | AHARDWAREBUFFER_USAGE_GPU_COLOR_OUTPUT
    258  *  is assumed.
    259  *
    260  *  Calling this function will usually cause following buffers to be
    261  *  reallocated.
    262  */
    263 int ANativeWindow_setUsage(ANativeWindow* window, uint64_t usage);
    264 
    265 
    266 /*
    267  * Sets the number of buffers associated with this native window.
    268  */
    269 int ANativeWindow_setBufferCount(ANativeWindow* window, size_t bufferCount);
    270 
    271 
    272 /*
    273  * All buffers dequeued after this call will have the dimensions specified.
    274  * In particular, all buffers will have a fixed-size, independent from the
    275  * native-window size. They will be scaled according to the scaling mode
    276  * (see native_window_set_scaling_mode) upon window composition.
    277  *
    278  * If w and h are 0, the normal behavior is restored. That is, dequeued buffers
    279  * following this call will be sized to match the window's size.
    280  *
    281  * Calling this function will reset the window crop to a NULL value, which
    282  * disables cropping of the buffers.
    283  */
    284 int ANativeWindow_setBuffersDimensions(ANativeWindow* window, uint32_t w, uint32_t h);
    285 
    286 
    287 /*
    288  * All buffers dequeued after this call will have the format specified.
    289  * format: one of AHARDWAREBUFFER_FORMAT_* constant
    290  *
    291  * If the specified format is 0, the default buffer format will be used.
    292  */
    293 int ANativeWindow_setBuffersFormat(ANativeWindow* window, int format);
    294 
    295 
    296 /*
    297  * All buffers queued after this call will be associated with the timestamp in nanosecond
    298  * parameter specified. If the timestamp is set to NATIVE_WINDOW_TIMESTAMP_AUTO
    299  * (the default), timestamps will be generated automatically when queueBuffer is
    300  * called. The timestamp is measured in nanoseconds, and is normally monotonically
    301  * increasing. The timestamp should be unaffected by time-of-day adjustments,
    302  * and for a camera should be strictly monotonic but for a media player may be
    303  * reset when the position is set.
    304  */
    305 int ANativeWindow_setBuffersTimestamp(ANativeWindow* window, int64_t timestamp);
    306 
    307 
    308 /*
    309  * Enable/disable shared buffer mode
    310  */
    311 int ANativeWindow_setSharedBufferMode(ANativeWindow* window, bool sharedBufferMode);
    312 
    313 
    314 /*
    315  * Enable/disable auto refresh when in shared buffer mode
    316  */
    317 int ANativeWindow_setAutoRefresh(ANativeWindow* window, bool autoRefresh);
    318 
    319 
    320 /*****************************************************************************/
    321 
    322 __END_DECLS
    323 
    324 #endif /* ANDROID_VNDK_NATIVEWINDOW_ANATIVEWINDOW_H */
    325