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    Searched defs:AddAvailableValue (Results 1 - 4 of 4) sorted by null

  /external/llvm/lib/CodeGen/
MachineSSAUpdater.cpp 67 /// AddAvailableValue - Indicate that a rewritten value is available in the
69 void MachineSSAUpdater::AddAvailableValue(MachineBasicBlock *BB, unsigned V) {
  /external/swiftshader/third_party/LLVM/lib/CodeGen/
MachineSSAUpdater.cpp 66 /// AddAvailableValue - Indicate that a rewritten value is available in the
68 void MachineSSAUpdater::AddAvailableValue(MachineBasicBlock *BB, unsigned V) {
  /external/llvm/lib/Transforms/Utils/
SSAUpdater.cpp 58 void SSAUpdater::AddAvailableValue(BasicBlock *BB, Value *V) {
371 SSA.AddAvailableValue(BB, SI->getOperand(0));
433 SSA.AddAvailableValue(BB, StoredValue);
  /external/swiftshader/third_party/LLVM/lib/Transforms/Utils/
SSAUpdater.cpp 62 /// AddAvailableValue - Indicate that a rewritten value is available in the
64 void SSAUpdater::AddAvailableValue(BasicBlock *BB, Value *V) {
409 SSA.AddAvailableValue(BB, SI->getOperand(0));
471 SSA.AddAvailableValue(BB, StoredValue);

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