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      1 // Copyright 2014 the V8 project authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef V8_COMPILER_GRAPH_REDUCER_H_
      6 #define V8_COMPILER_GRAPH_REDUCER_H_
      7 
      8 #include "src/base/compiler-specific.h"
      9 #include "src/compiler/node-marker.h"
     10 #include "src/globals.h"
     11 #include "src/zone/zone-containers.h"
     12 
     13 namespace v8 {
     14 namespace internal {
     15 namespace compiler {
     16 
     17 // Forward declarations.
     18 class Graph;
     19 class Node;
     20 
     21 
     22 // NodeIds are identifying numbers for nodes that can be used to index auxiliary
     23 // out-of-line data associated with each node.
     24 typedef uint32_t NodeId;
     25 
     26 
     27 // Represents the result of trying to reduce a node in the graph.
     28 class Reduction final {
     29  public:
     30   explicit Reduction(Node* replacement = nullptr) : replacement_(replacement) {}
     31 
     32   Node* replacement() const { return replacement_; }
     33   bool Changed() const { return replacement() != nullptr; }
     34 
     35  private:
     36   Node* replacement_;
     37 };
     38 
     39 
     40 // A reducer can reduce or simplify a given node based on its operator and
     41 // inputs. This class functions as an extension point for the graph reducer for
     42 // language-specific reductions (e.g. reduction based on types or constant
     43 // folding of low-level operators) can be integrated into the graph reduction
     44 // phase.
     45 class V8_EXPORT_PRIVATE Reducer {
     46  public:
     47   virtual ~Reducer() {}
     48 
     49   // Try to reduce a node if possible.
     50   virtual Reduction Reduce(Node* node) = 0;
     51 
     52   // Invoked by the {GraphReducer} when all nodes are done.  Can be used to
     53   // do additional reductions at the end, which in turn can cause a new round
     54   // of reductions.
     55   virtual void Finalize();
     56 
     57   // Helper functions for subclasses to produce reductions for a node.
     58   static Reduction NoChange() { return Reduction(); }
     59   static Reduction Replace(Node* node) { return Reduction(node); }
     60   static Reduction Changed(Node* node) { return Reduction(node); }
     61 };
     62 
     63 
     64 // An advanced reducer can also edit the graphs by changing and replacing nodes
     65 // other than the one currently being reduced.
     66 class AdvancedReducer : public Reducer {
     67  public:
     68   // Observe the actions of this reducer.
     69   class Editor {
     70    public:
     71     virtual ~Editor() {}
     72 
     73     // Replace {node} with {replacement}.
     74     virtual void Replace(Node* node, Node* replacement) = 0;
     75     // Revisit the {node} again later.
     76     virtual void Revisit(Node* node) = 0;
     77     // Replace value uses of {node} with {value} and effect uses of {node} with
     78     // {effect}. If {effect == nullptr}, then use the effect input to {node}.
     79     // All control uses will be relaxed assuming {node} cannot throw.
     80     virtual void ReplaceWithValue(Node* node, Node* value, Node* effect,
     81                                   Node* control) = 0;
     82   };
     83 
     84   explicit AdvancedReducer(Editor* editor) : editor_(editor) {}
     85 
     86  protected:
     87   // Helper functions for subclasses to produce reductions for a node.
     88   static Reduction Replace(Node* node) { return Reducer::Replace(node); }
     89 
     90   // Helper functions for subclasses to edit the graph.
     91   void Replace(Node* node, Node* replacement) {
     92     DCHECK_NOT_NULL(editor_);
     93     editor_->Replace(node, replacement);
     94   }
     95   void Revisit(Node* node) {
     96     DCHECK_NOT_NULL(editor_);
     97     editor_->Revisit(node);
     98   }
     99   void ReplaceWithValue(Node* node, Node* value, Node* effect = nullptr,
    100                         Node* control = nullptr) {
    101     DCHECK_NOT_NULL(editor_);
    102     editor_->ReplaceWithValue(node, value, effect, control);
    103   }
    104 
    105   // Relax the effects of {node} by immediately replacing effect and control
    106   // uses of {node} with the effect and control input to {node}.
    107   // TODO(turbofan): replace the effect input to {node} with {graph->start()}.
    108   void RelaxEffectsAndControls(Node* node) {
    109     ReplaceWithValue(node, node, nullptr, nullptr);
    110   }
    111 
    112   // Relax the control uses of {node} by immediately replacing them with the
    113   // control input to {node}.
    114   void RelaxControls(Node* node) {
    115     ReplaceWithValue(node, node, node, nullptr);
    116   }
    117 
    118  private:
    119   Editor* const editor_;
    120 };
    121 
    122 
    123 // Performs an iterative reduction of a node graph.
    124 class V8_EXPORT_PRIVATE GraphReducer
    125     : public NON_EXPORTED_BASE(AdvancedReducer::Editor) {
    126  public:
    127   GraphReducer(Zone* zone, Graph* graph, Node* dead = nullptr);
    128   ~GraphReducer();
    129 
    130   Graph* graph() const { return graph_; }
    131 
    132   void AddReducer(Reducer* reducer);
    133 
    134   // Reduce a single node.
    135   void ReduceNode(Node* const);
    136   // Reduce the whole graph.
    137   void ReduceGraph();
    138 
    139  private:
    140   enum class State : uint8_t;
    141   struct NodeState {
    142     Node* node;
    143     int input_index;
    144   };
    145 
    146   // Reduce a single node.
    147   Reduction Reduce(Node* const);
    148   // Reduce the node on top of the stack.
    149   void ReduceTop();
    150 
    151   // Replace {node} with {replacement}.
    152   void Replace(Node* node, Node* replacement) final;
    153 
    154   // Replace value uses of {node} with {value} and effect uses of {node} with
    155   // {effect}. If {effect == nullptr}, then use the effect input to {node}. All
    156   // control uses will be relaxed assuming {node} cannot throw.
    157   void ReplaceWithValue(Node* node, Node* value, Node* effect,
    158                         Node* control) final;
    159 
    160   // Replace all uses of {node} with {replacement} if the id of {replacement} is
    161   // less than or equal to {max_id}. Otherwise, replace all uses of {node} whose
    162   // id is less than or equal to {max_id} with the {replacement}.
    163   void Replace(Node* node, Node* replacement, NodeId max_id);
    164 
    165   // Node stack operations.
    166   void Pop();
    167   void Push(Node* node);
    168 
    169   // Revisit queue operations.
    170   bool Recurse(Node* node);
    171   void Revisit(Node* node) final;
    172 
    173   Graph* const graph_;
    174   Node* const dead_;
    175   NodeMarker<State> state_;
    176   ZoneVector<Reducer*> reducers_;
    177   ZoneStack<Node*> revisit_;
    178   ZoneStack<NodeState> stack_;
    179 
    180   DISALLOW_COPY_AND_ASSIGN(GraphReducer);
    181 };
    182 
    183 }  // namespace compiler
    184 }  // namespace internal
    185 }  // namespace v8
    186 
    187 #endif  // V8_COMPILER_GRAPH_REDUCER_H_
    188