Home | History | Annotate | Download | only in nir
      1 /*
      2  * Copyright  2014 Intel Corporation
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     21  * IN THE SOFTWARE.
     22  *
     23  * Authors:
     24  *    Connor Abbott (cwabbott0 (at) gmail.com)
     25  *
     26  */
     27 
     28 /**
     29  * This header file defines all the available intrinsics in one place. It
     30  * expands to a list of macros of the form:
     31  *
     32  * INTRINSIC(name, num_srcs, src_components, has_dest, dest_components,
     33  *              num_variables, num_indices, idx0, idx1, idx2, flags)
     34  *
     35  * Which should correspond one-to-one with the nir_intrinsic_info structure. It
     36  * is included in both ir.h to create the nir_intrinsic enum (with members of
     37  * the form nir_intrinsic_(name)) and and in opcodes.c to create
     38  * nir_intrinsic_infos, which is a const array of nir_intrinsic_info structures
     39  * for each intrinsic.
     40  */
     41 
     42 #define ARR(...) { __VA_ARGS__ }
     43 
     44 INTRINSIC(nop, 0, ARR(0), false, 0, 0, 0, xx, xx, xx,
     45           NIR_INTRINSIC_CAN_ELIMINATE)
     46 
     47 INTRINSIC(load_var, 0, ARR(0), true, 0, 1, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
     48 INTRINSIC(store_var, 1, ARR(0), false, 0, 1, 1, WRMASK, xx, xx, 0)
     49 INTRINSIC(copy_var, 0, ARR(0), false, 0, 2, 0, xx, xx, xx, 0)
     50 
     51 /*
     52  * Interpolation of input.  The interp_var_at* intrinsics are similar to the
     53  * load_var intrinsic acting on a shader input except that they interpolate
     54  * the input differently.  The at_sample and at_offset intrinsics take an
     55  * additional source that is an integer sample id or a vec2 position offset
     56  * respectively.
     57  */
     58 
     59 INTRINSIC(interp_var_at_centroid, 0, ARR(0), true, 0, 1, 0, xx, xx, xx,
     60           NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
     61 INTRINSIC(interp_var_at_sample, 1, ARR(1), true, 0, 1, 0, xx, xx, xx,
     62           NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
     63 INTRINSIC(interp_var_at_offset, 1, ARR(2), true, 0, 1, 0, xx, xx, xx,
     64           NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
     65 
     66 /*
     67  * Ask the driver for the size of a given buffer. It takes the buffer index
     68  * as source.
     69  */
     70 INTRINSIC(get_buffer_size, 1, ARR(1), true, 1, 0, 0, xx, xx, xx,
     71           NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
     72 
     73 /*
     74  * a barrier is an intrinsic with no inputs/outputs but which can't be moved
     75  * around/optimized in general
     76  */
     77 #define BARRIER(name) INTRINSIC(name, 0, ARR(0), false, 0, 0, 0, xx, xx, xx, 0)
     78 
     79 BARRIER(barrier)
     80 BARRIER(discard)
     81 
     82 /*
     83  * Memory barrier with semantics analogous to the memoryBarrier() GLSL
     84  * intrinsic.
     85  */
     86 BARRIER(memory_barrier)
     87 
     88 /*
     89  * Shader clock intrinsic with semantics analogous to the clock2x32ARB()
     90  * GLSL intrinsic.
     91  * The latter can be used as code motion barrier, which is currently not
     92  * feasible with NIR.
     93  */
     94 INTRINSIC(shader_clock, 0, ARR(0), true, 1, 0, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
     95 
     96 /*
     97  * Memory barrier with semantics analogous to the compute shader
     98  * groupMemoryBarrier(), memoryBarrierAtomicCounter(), memoryBarrierBuffer(),
     99  * memoryBarrierImage() and memoryBarrierShared() GLSL intrinsics.
    100  */
    101 BARRIER(group_memory_barrier)
    102 BARRIER(memory_barrier_atomic_counter)
    103 BARRIER(memory_barrier_buffer)
    104 BARRIER(memory_barrier_image)
    105 BARRIER(memory_barrier_shared)
    106 
    107 /** A conditional discard, with a single boolean source. */
    108 INTRINSIC(discard_if, 1, ARR(1), false, 0, 0, 0, xx, xx, xx, 0)
    109 
    110 /**
    111  * Basic Geometry Shader intrinsics.
    112  *
    113  * emit_vertex implements GLSL's EmitStreamVertex() built-in.  It takes a single
    114  * index, which is the stream ID to write to.
    115  *
    116  * end_primitive implements GLSL's EndPrimitive() built-in.
    117  */
    118 INTRINSIC(emit_vertex,   0, ARR(0), false, 0, 0, 1, STREAM_ID, xx, xx, 0)
    119 INTRINSIC(end_primitive, 0, ARR(0), false, 0, 0, 1, STREAM_ID, xx, xx, 0)
    120 
    121 /**
    122  * Geometry Shader intrinsics with a vertex count.
    123  *
    124  * Alternatively, drivers may implement these intrinsics, and use
    125  * nir_lower_gs_intrinsics() to convert from the basic intrinsics.
    126  *
    127  * These maintain a count of the number of vertices emitted, as an additional
    128  * unsigned integer source.
    129  */
    130 INTRINSIC(emit_vertex_with_counter, 1, ARR(1), false, 0, 0, 1, STREAM_ID, xx, xx, 0)
    131 INTRINSIC(end_primitive_with_counter, 1, ARR(1), false, 0, 0, 1, STREAM_ID, xx, xx, 0)
    132 INTRINSIC(set_vertex_count, 1, ARR(1), false, 0, 0, 0, xx, xx, xx, 0)
    133 
    134 /*
    135  * Atomic counters
    136  *
    137  * The *_var variants take an atomic_uint nir_variable, while the other,
    138  * lowered, variants take a constant buffer index and register offset.
    139  */
    140 
    141 #define ATOMIC(name, flags) \
    142    INTRINSIC(name##_var, 0, ARR(0), true, 1, 1, 0, xx, xx, xx, flags) \
    143    INTRINSIC(name, 1, ARR(1), true, 1, 0, 1, BASE, xx, xx, flags)
    144 #define ATOMIC2(name) \
    145    INTRINSIC(name##_var, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0) \
    146    INTRINSIC(name, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
    147 #define ATOMIC3(name) \
    148    INTRINSIC(name##_var, 2, ARR(1, 1), true, 1, 1, 0, xx, xx, xx, 0) \
    149    INTRINSIC(name, 3, ARR(1, 1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
    150 
    151 ATOMIC(atomic_counter_inc, 0)
    152 ATOMIC(atomic_counter_dec, 0)
    153 ATOMIC(atomic_counter_read, NIR_INTRINSIC_CAN_ELIMINATE)
    154 ATOMIC2(atomic_counter_add)
    155 ATOMIC2(atomic_counter_min)
    156 ATOMIC2(atomic_counter_max)
    157 ATOMIC2(atomic_counter_and)
    158 ATOMIC2(atomic_counter_or)
    159 ATOMIC2(atomic_counter_xor)
    160 ATOMIC2(atomic_counter_exchange)
    161 ATOMIC3(atomic_counter_comp_swap)
    162 
    163 /*
    164  * Image load, store and atomic intrinsics.
    165  *
    166  * All image intrinsics take an image target passed as a nir_variable.  Image
    167  * variables contain a number of memory and layout qualifiers that influence
    168  * the semantics of the intrinsic.
    169  *
    170  * All image intrinsics take a four-coordinate vector and a sample index as
    171  * first two sources, determining the location within the image that will be
    172  * accessed by the intrinsic.  Components not applicable to the image target
    173  * in use are undefined.  Image store takes an additional four-component
    174  * argument with the value to be written, and image atomic operations take
    175  * either one or two additional scalar arguments with the same meaning as in
    176  * the ARB_shader_image_load_store specification.
    177  */
    178 INTRINSIC(image_load, 2, ARR(4, 1), true, 4, 1, 0, xx, xx, xx,
    179           NIR_INTRINSIC_CAN_ELIMINATE)
    180 INTRINSIC(image_store, 3, ARR(4, 1, 4), false, 0, 1, 0, xx, xx, xx, 0)
    181 INTRINSIC(image_atomic_add, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
    182 INTRINSIC(image_atomic_min, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
    183 INTRINSIC(image_atomic_max, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
    184 INTRINSIC(image_atomic_and, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
    185 INTRINSIC(image_atomic_or, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
    186 INTRINSIC(image_atomic_xor, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
    187 INTRINSIC(image_atomic_exchange, 3, ARR(4, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
    188 INTRINSIC(image_atomic_comp_swap, 4, ARR(4, 1, 1, 1), true, 1, 1, 0, xx, xx, xx, 0)
    189 INTRINSIC(image_size, 0, ARR(0), true, 4, 1, 0, xx, xx, xx,
    190           NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
    191 INTRINSIC(image_samples, 0, ARR(0), true, 1, 1, 0, xx, xx, xx,
    192           NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
    193 
    194 /*
    195  * Vulkan descriptor set intrinsic
    196  *
    197  * The Vulkan API uses a different binding model from GL.  In the Vulkan
    198  * API, all external resources are represented by a tuple:
    199  *
    200  * (descriptor set, binding, array index)
    201  *
    202  * where the array index is the only thing allowed to be indirect.  The
    203  * vulkan_surface_index intrinsic takes the descriptor set and binding as
    204  * its first two indices and the array index as its source.  The third
    205  * index is a nir_variable_mode in case that's useful to the backend.
    206  *
    207  * The intended usage is that the shader will call vulkan_surface_index to
    208  * get an index and then pass that as the buffer index ubo/ssbo calls.
    209  */
    210 INTRINSIC(vulkan_resource_index, 1, ARR(1), true, 1, 0, 2,
    211           DESC_SET, BINDING, xx,
    212           NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
    213 
    214 /*
    215  * variable atomic intrinsics
    216  *
    217  * All of these variable atomic memory operations read a value from memory,
    218  * compute a new value using one of the operations below, write the new value
    219  * to memory, and return the original value read.
    220  *
    221  * All operations take 1 source except CompSwap that takes 2. These sources
    222  * represent:
    223  *
    224  * 0: The data parameter to the atomic function (i.e. the value to add
    225  *    in shared_atomic_add, etc).
    226  * 1: For CompSwap only: the second data parameter.
    227  *
    228  * All operations take 1 variable deref.
    229  */
    230 INTRINSIC(var_atomic_add, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
    231 INTRINSIC(var_atomic_imin, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
    232 INTRINSIC(var_atomic_umin, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
    233 INTRINSIC(var_atomic_imax, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
    234 INTRINSIC(var_atomic_umax, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
    235 INTRINSIC(var_atomic_and, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
    236 INTRINSIC(var_atomic_or, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
    237 INTRINSIC(var_atomic_xor, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
    238 INTRINSIC(var_atomic_exchange, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, 0)
    239 INTRINSIC(var_atomic_comp_swap, 2, ARR(1, 1), true, 1, 1, 0, xx, xx, xx, 0)
    240 
    241 /*
    242  * SSBO atomic intrinsics
    243  *
    244  * All of the SSBO atomic memory operations read a value from memory,
    245  * compute a new value using one of the operations below, write the new
    246  * value to memory, and return the original value read.
    247  *
    248  * All operations take 3 sources except CompSwap that takes 4. These
    249  * sources represent:
    250  *
    251  * 0: The SSBO buffer index.
    252  * 1: The offset into the SSBO buffer of the variable that the atomic
    253  *    operation will operate on.
    254  * 2: The data parameter to the atomic function (i.e. the value to add
    255  *    in ssbo_atomic_add, etc).
    256  * 3: For CompSwap only: the second data parameter.
    257  */
    258 INTRINSIC(ssbo_atomic_add, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
    259 INTRINSIC(ssbo_atomic_imin, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
    260 INTRINSIC(ssbo_atomic_umin, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
    261 INTRINSIC(ssbo_atomic_imax, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
    262 INTRINSIC(ssbo_atomic_umax, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
    263 INTRINSIC(ssbo_atomic_and, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
    264 INTRINSIC(ssbo_atomic_or, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
    265 INTRINSIC(ssbo_atomic_xor, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
    266 INTRINSIC(ssbo_atomic_exchange, 3, ARR(1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
    267 INTRINSIC(ssbo_atomic_comp_swap, 4, ARR(1, 1, 1, 1), true, 1, 0, 0, xx, xx, xx, 0)
    268 
    269 /*
    270  * CS shared variable atomic intrinsics
    271  *
    272  * All of the shared variable atomic memory operations read a value from
    273  * memory, compute a new value using one of the operations below, write the
    274  * new value to memory, and return the original value read.
    275  *
    276  * All operations take 2 sources except CompSwap that takes 3. These
    277  * sources represent:
    278  *
    279  * 0: The offset into the shared variable storage region that the atomic
    280  *    operation will operate on.
    281  * 1: The data parameter to the atomic function (i.e. the value to add
    282  *    in shared_atomic_add, etc).
    283  * 2: For CompSwap only: the second data parameter.
    284  */
    285 INTRINSIC(shared_atomic_add, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
    286 INTRINSIC(shared_atomic_imin, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
    287 INTRINSIC(shared_atomic_umin, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
    288 INTRINSIC(shared_atomic_imax, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
    289 INTRINSIC(shared_atomic_umax, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
    290 INTRINSIC(shared_atomic_and, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
    291 INTRINSIC(shared_atomic_or, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
    292 INTRINSIC(shared_atomic_xor, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
    293 INTRINSIC(shared_atomic_exchange, 2, ARR(1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
    294 INTRINSIC(shared_atomic_comp_swap, 3, ARR(1, 1, 1), true, 1, 0, 1, BASE, xx, xx, 0)
    295 
    296 /* Used by nir_builder.h to generate loader helpers for the system values. */
    297 #ifndef DEFINE_SYSTEM_VALUE
    298 #define DEFINE_SYSTEM_VALUE(name)
    299 #endif
    300 
    301 #define SYSTEM_VALUE(name, components, num_indices, idx0, idx1, idx2) \
    302    DEFINE_SYSTEM_VALUE(name) \
    303    INTRINSIC(load_##name, 0, ARR(0), true, components, 0, num_indices, \
    304    idx0, idx1, idx2, \
    305    NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
    306 
    307 SYSTEM_VALUE(front_face, 1, 0, xx, xx, xx)
    308 SYSTEM_VALUE(vertex_id, 1, 0, xx, xx, xx)
    309 SYSTEM_VALUE(vertex_id_zero_base, 1, 0, xx, xx, xx)
    310 SYSTEM_VALUE(base_vertex, 1, 0, xx, xx, xx)
    311 SYSTEM_VALUE(instance_id, 1, 0, xx, xx, xx)
    312 SYSTEM_VALUE(base_instance, 1, 0, xx, xx, xx)
    313 SYSTEM_VALUE(draw_id, 1, 0, xx, xx, xx)
    314 SYSTEM_VALUE(sample_id, 1, 0, xx, xx, xx)
    315 SYSTEM_VALUE(sample_pos, 2, 0, xx, xx, xx)
    316 SYSTEM_VALUE(sample_mask_in, 1, 0, xx, xx, xx)
    317 SYSTEM_VALUE(primitive_id, 1, 0, xx, xx, xx)
    318 SYSTEM_VALUE(invocation_id, 1, 0, xx, xx, xx)
    319 SYSTEM_VALUE(tess_coord, 3, 0, xx, xx, xx)
    320 SYSTEM_VALUE(tess_level_outer, 4, 0, xx, xx, xx)
    321 SYSTEM_VALUE(tess_level_inner, 2, 0, xx, xx, xx)
    322 SYSTEM_VALUE(patch_vertices_in, 1, 0, xx, xx, xx)
    323 SYSTEM_VALUE(local_invocation_id, 3, 0, xx, xx, xx)
    324 SYSTEM_VALUE(local_invocation_index, 1, 0, xx, xx, xx)
    325 SYSTEM_VALUE(work_group_id, 3, 0, xx, xx, xx)
    326 SYSTEM_VALUE(user_clip_plane, 4, 1, UCP_ID, xx, xx)
    327 SYSTEM_VALUE(num_work_groups, 3, 0, xx, xx, xx)
    328 SYSTEM_VALUE(helper_invocation, 1, 0, xx, xx, xx)
    329 SYSTEM_VALUE(channel_num, 1, 0, xx, xx, xx)
    330 SYSTEM_VALUE(alpha_ref_float, 1, 0, xx, xx, xx)
    331 SYSTEM_VALUE(layer_id, 1, 0, xx, xx, xx)
    332 
    333 /* Blend constant color values.  Float values are clamped. */
    334 SYSTEM_VALUE(blend_const_color_r_float, 1, 0, xx, xx, xx)
    335 SYSTEM_VALUE(blend_const_color_g_float, 1, 0, xx, xx, xx)
    336 SYSTEM_VALUE(blend_const_color_b_float, 1, 0, xx, xx, xx)
    337 SYSTEM_VALUE(blend_const_color_a_float, 1, 0, xx, xx, xx)
    338 SYSTEM_VALUE(blend_const_color_rgba8888_unorm, 1, 0, xx, xx, xx)
    339 SYSTEM_VALUE(blend_const_color_aaaa8888_unorm, 1, 0, xx, xx, xx)
    340 
    341 /**
    342  * Barycentric coordinate intrinsics.
    343  *
    344  * These set up the barycentric coordinates for a particular interpolation.
    345  * The first three are for the simple cases: pixel, centroid, or per-sample
    346  * (at gl_SampleID).  The next two handle interpolating at a specified
    347  * sample location, or interpolating with a vec2 offset,
    348  *
    349  * The interp_mode index should be either the INTERP_MODE_SMOOTH or
    350  * INTERP_MODE_NOPERSPECTIVE enum values.
    351  *
    352  * The vec2 value produced by these intrinsics is intended for use as the
    353  * barycoord source of a load_interpolated_input intrinsic.
    354  */
    355 
    356 #define BARYCENTRIC(name, sources, source_components) \
    357    INTRINSIC(load_barycentric_##name, sources, ARR(source_components), \
    358              true, 2, 0, 1, INTERP_MODE, xx, xx, \
    359              NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
    360 
    361 /* no sources.  const_index[] = { interp_mode } */
    362 BARYCENTRIC(pixel, 0, 0)
    363 BARYCENTRIC(centroid, 0, 0)
    364 BARYCENTRIC(sample, 0, 0)
    365 /* src[] = { sample_id }.  const_index[] = { interp_mode } */
    366 BARYCENTRIC(at_sample, 1, 1)
    367 /* src[] = { offset.xy }.  const_index[] = { interp_mode } */
    368 BARYCENTRIC(at_offset, 1, 2)
    369 
    370 /*
    371  * Load operations pull data from some piece of GPU memory.  All load
    372  * operations operate in terms of offsets into some piece of theoretical
    373  * memory.  Loads from externally visible memory (UBO and SSBO) simply take a
    374  * byte offset as a source.  Loads from opaque memory (uniforms, inputs, etc.)
    375  * take a base+offset pair where the base (const_index[0]) gives the location
    376  * of the start of the variable being loaded and and the offset source is a
    377  * offset into that variable.
    378  *
    379  * Uniform load operations have a second "range" index that specifies the
    380  * range (starting at base) of the data from which we are loading.  If
    381  * const_index[1] == 0, then the range is unknown.
    382  *
    383  * Some load operations such as UBO/SSBO load and per_vertex loads take an
    384  * additional source to specify which UBO/SSBO/vertex to load from.
    385  *
    386  * The exact address type depends on the lowering pass that generates the
    387  * load/store intrinsics.  Typically, this is vec4 units for things such as
    388  * varying slots and float units for fragment shader inputs.  UBO and SSBO
    389  * offsets are always in bytes.
    390  */
    391 
    392 #define LOAD(name, srcs, num_indices, idx0, idx1, idx2, flags) \
    393    INTRINSIC(load_##name, srcs, ARR(1, 1, 1, 1), true, 0, 0, num_indices, idx0, idx1, idx2, flags)
    394 
    395 /* src[] = { offset }. const_index[] = { base, range } */
    396 LOAD(uniform, 1, 2, BASE, RANGE, xx, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
    397 /* src[] = { buffer_index, offset }. No const_index */
    398 LOAD(ubo, 2, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
    399 /* src[] = { offset }. const_index[] = { base, component } */
    400 LOAD(input, 1, 2, BASE, COMPONENT, xx, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
    401 /* src[] = { vertex, offset }. const_index[] = { base, component } */
    402 LOAD(per_vertex_input, 2, 2, BASE, COMPONENT, xx, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
    403 /* src[] = { barycoord, offset }. const_index[] = { base, component } */
    404 INTRINSIC(load_interpolated_input, 2, ARR(2, 1), true, 0, 0,
    405           2, BASE, COMPONENT, xx,
    406           NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
    407 
    408 /* src[] = { buffer_index, offset }. No const_index */
    409 LOAD(ssbo, 2, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
    410 /* src[] = { offset }. const_index[] = { base, component } */
    411 LOAD(output, 1, 1, BASE, COMPONENT, xx, NIR_INTRINSIC_CAN_ELIMINATE)
    412 /* src[] = { vertex, offset }. const_index[] = { base, component } */
    413 LOAD(per_vertex_output, 2, 1, BASE, COMPONENT, xx, NIR_INTRINSIC_CAN_ELIMINATE)
    414 /* src[] = { offset }. const_index[] = { base } */
    415 LOAD(shared, 1, 1, BASE, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
    416 /* src[] = { offset }. const_index[] = { base, range } */
    417 LOAD(push_constant, 1, 2, BASE, RANGE, xx,
    418      NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
    419 
    420 /*
    421  * Stores work the same way as loads, except now the first source is the value
    422  * to store and the second (and possibly third) source specify where to store
    423  * the value.  SSBO and shared memory stores also have a write mask as
    424  * const_index[0].
    425  */
    426 
    427 #define STORE(name, srcs, num_indices, idx0, idx1, idx2, flags) \
    428    INTRINSIC(store_##name, srcs, ARR(0, 1, 1, 1), false, 0, 0, num_indices, idx0, idx1, idx2, flags)
    429 
    430 /* src[] = { value, offset }. const_index[] = { base, write_mask, component } */
    431 STORE(output, 2, 3, BASE, WRMASK, COMPONENT, 0)
    432 /* src[] = { value, vertex, offset }.
    433  * const_index[] = { base, write_mask, component }
    434  */
    435 STORE(per_vertex_output, 3, 3, BASE, WRMASK, COMPONENT, 0)
    436 /* src[] = { value, block_index, offset }. const_index[] = { write_mask } */
    437 STORE(ssbo, 3, 1, WRMASK, xx, xx, 0)
    438 /* src[] = { value, offset }. const_index[] = { base, write_mask } */
    439 STORE(shared, 2, 2, BASE, WRMASK, xx, 0)
    440 
    441 LAST_INTRINSIC(store_shared)
    442 
    443 #undef DEFINE_SYSTEM_VALUE
    444 #undef INTRINSIC
    445 #undef LAST_INTRINSIC
    446