OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
defs:Direct3DTexture8
(Results
1 - 2
of
2
) sorted by null
/external/swiftshader/src/D3D8/
Direct3DTexture8.hpp
28
class
Direct3DTexture8
: public IDirect3DTexture8, public Direct3DBaseTexture8
31
Direct3DTexture8
(Direct3DDevice8 *device, unsigned int width, unsigned int height, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool);
33
~
Direct3DTexture8
() override;
Direct3DTexture8.cpp
15
#include "
Direct3DTexture8
.hpp"
25
Direct3DTexture8
::
Direct3DTexture8
(Direct3DDevice8 *device, unsigned int width, unsigned int height, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool) : Direct3DBaseTexture8(device, D3DRTYPE_TEXTURE, levels, usage), width(width), height(height), format(format), pool(pool)
49
Direct3DTexture8
::~
Direct3DTexture8
()
61
long
Direct3DTexture8
::QueryInterface(const IID &iid, void **object)
81
unsigned long
Direct3DTexture8
::AddRef()
88
unsigned long
Direct3DTexture8
::Release()
95
long
Direct3DTexture8
::FreePrivateData(const GUID &guid)
102
long
Direct3DTexture8
::GetPrivateData(const GUID &guid, void *data, unsigned long *size
[
all
...]
Completed in 2439 milliseconds