/external/skqp/src/core/ |
SkThreadedBMPDevice.h | 46 struct DrawState { 51 DrawState() {} 52 explicit DrawState(SkThreadedBMPDevice* dev); 58 public: TileDraw(const DrawState& ds, const SkIRect& tileBounds); 63 using DrawFn = std::function<void(SkArenaAlloc* threadAlloc, const DrawState& ds, 67 DrawState fDS; 90 element->fDS = DrawState(fDevice);
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SkThreadedBMPDevice.cpp | 65 SkThreadedBMPDevice::DrawState::DrawState(SkThreadedBMPDevice* dev) { 84 SkDraw SkThreadedBMPDevice::DrawState::getDraw() const { 92 SkThreadedBMPDevice::TileDraw::TileDraw(const DrawState& ds, const SkIRect& tileBounds) 112 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ 120 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ 127 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ 142 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ 152 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds) { 163 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds) [all...] |
/external/skia/src/core/ |
SkThreadedBMPDevice.h | 46 // We store DrawState inside DrawElement because inifFn and drawFn both want to use it 47 struct DrawState { 52 DrawState() {} 53 explicit DrawState(SkThreadedBMPDevice* dev); 59 public: TileDraw(const DrawState& ds, const SkIRect& tileBounds); 66 using DrawFn = std::function<void(SkArenaAlloc* threadAlloc, const DrawState& ds, 118 DrawState fDS; 177 friend struct SkInitOnceData; // to access DrawElement and DrawState 178 friend class SkDraw; // to access DrawState 190 fElement->setDrawFn([](SkArenaAlloc* threadAlloc, const SkThreadedBMPDevice::DrawState& ds [all...] |
SkThreadedBMPDevice.cpp | 73 SkThreadedBMPDevice::DrawState::DrawState(SkThreadedBMPDevice* dev) { 92 SkDraw SkThreadedBMPDevice::DrawState::getDraw() const { 100 SkThreadedBMPDevice::TileDraw::TileDraw(const DrawState& ds, const SkIRect& tileBounds) 120 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ 128 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ 135 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ 150 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){ 161 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds) { 178 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds) [all...] |
/prebuilts/misc/windows/sdl2/test/ |
testrendercopyex.c | 30 } DrawState; 91 Draw(DrawState *s) 136 DrawState *drawstates; 164 drawstates = SDL_stack_alloc(DrawState, state->num_windows); 166 DrawState *drawstate = &drawstates[i]; local 168 drawstate->window = state->windows[i]; 169 drawstate->renderer = state->renderers[i]; 170 drawstate->sprite = LoadTexture(drawstate->renderer, "icon.bmp", SDL_TRUE) [all...] |
testscale.c | 32 } DrawState; 93 Draw(DrawState *s) 126 DrawState *drawstates; 154 drawstates = SDL_stack_alloc(DrawState, state->num_windows); 156 DrawState *drawstate = &drawstates[i]; local 158 drawstate->window = state->windows[i]; 159 drawstate->renderer = state->renderers[i]; 160 drawstate->sprite = LoadTexture(drawstate->renderer, "icon.bmp", SDL_TRUE) [all...] |
testrendertarget.c | 30 } DrawState; 91 DrawComposite(DrawState *s) 174 Draw(DrawState *s) 220 DrawState *drawstates; 257 drawstates = SDL_stack_alloc(DrawState, state->num_windows); 259 DrawState *drawstate = &drawstates[i]; local 261 drawstate->window = state->windows[i]; 262 drawstate->renderer = state->renderers[i]; 264 drawstate->sprite = LoadTexture(drawstate->renderer, "icon-alpha.bmp", SDL_TRUE) [all...] |
/external/deqp/external/vulkancts/modules/vulkan/ |
vktDrawUtil.hpp | 43 struct DrawState 60 DrawState (const vk::VkPrimitiveTopology topology_, deUint32 renderWidth_, deUint32 renderHeight_); 79 DrawContext (const DrawState& drawState, 81 : m_drawState (drawState) 92 const DrawState& m_drawState; 99 ReferenceDrawContext (const DrawState& drawState, 103 : DrawContext (drawState, drawCallData) 154 const DrawState& drawState [all...] |
vktDrawUtil.cpp | 307 DrawState::DrawState(const vk::VkPrimitiveTopology topology_, deUint32 renderWidth_, deUint32 renderHeight_) 366 const DrawState& drawState, 369 : DrawContext (drawState, drawCallData) [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
winuser.h | [all...] |
/prebuilts/tools/windows/swt/ |
swt.jar | |
/prebuilts/tools/windows-x86_64/swt/ |
swt.jar | |