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    Searched defs:DrawState (Results 1 - 12 of 12) sorted by null

  /external/skqp/src/core/
SkThreadedBMPDevice.h 46 struct DrawState {
51 DrawState() {}
52 explicit DrawState(SkThreadedBMPDevice* dev);
58 public: TileDraw(const DrawState& ds, const SkIRect& tileBounds);
63 using DrawFn = std::function<void(SkArenaAlloc* threadAlloc, const DrawState& ds,
67 DrawState fDS;
90 element->fDS = DrawState(fDevice);
SkThreadedBMPDevice.cpp 65 SkThreadedBMPDevice::DrawState::DrawState(SkThreadedBMPDevice* dev) {
84 SkDraw SkThreadedBMPDevice::DrawState::getDraw() const {
92 SkThreadedBMPDevice::TileDraw::TileDraw(const DrawState& ds, const SkIRect& tileBounds)
112 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){
120 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){
127 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){
142 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){
152 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds) {
163 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds)
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  /external/skia/src/core/
SkThreadedBMPDevice.h 46 // We store DrawState inside DrawElement because inifFn and drawFn both want to use it
47 struct DrawState {
52 DrawState() {}
53 explicit DrawState(SkThreadedBMPDevice* dev);
59 public: TileDraw(const DrawState& ds, const SkIRect& tileBounds);
66 using DrawFn = std::function<void(SkArenaAlloc* threadAlloc, const DrawState& ds,
118 DrawState fDS;
177 friend struct SkInitOnceData; // to access DrawElement and DrawState
178 friend class SkDraw; // to access DrawState
190 fElement->setDrawFn([](SkArenaAlloc* threadAlloc, const SkThreadedBMPDevice::DrawState& ds
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SkThreadedBMPDevice.cpp 73 SkThreadedBMPDevice::DrawState::DrawState(SkThreadedBMPDevice* dev) {
92 SkDraw SkThreadedBMPDevice::DrawState::getDraw() const {
100 SkThreadedBMPDevice::TileDraw::TileDraw(const DrawState& ds, const SkIRect& tileBounds)
120 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){
128 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){
135 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){
150 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds){
161 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds) {
178 fQueue.push(drawBounds, [=](SkArenaAlloc*, const DrawState& ds, const SkIRect& tileBounds)
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  /prebuilts/misc/windows/sdl2/test/
testrendercopyex.c 30 } DrawState;
91 Draw(DrawState *s)
136 DrawState *drawstates;
164 drawstates = SDL_stack_alloc(DrawState, state->num_windows);
166 DrawState *drawstate = &drawstates[i]; local
168 drawstate->window = state->windows[i];
169 drawstate->renderer = state->renderers[i];
170 drawstate->sprite = LoadTexture(drawstate->renderer, "icon.bmp", SDL_TRUE)
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testscale.c 32 } DrawState;
93 Draw(DrawState *s)
126 DrawState *drawstates;
154 drawstates = SDL_stack_alloc(DrawState, state->num_windows);
156 DrawState *drawstate = &drawstates[i]; local
158 drawstate->window = state->windows[i];
159 drawstate->renderer = state->renderers[i];
160 drawstate->sprite = LoadTexture(drawstate->renderer, "icon.bmp", SDL_TRUE)
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testrendertarget.c 30 } DrawState;
91 DrawComposite(DrawState *s)
174 Draw(DrawState *s)
220 DrawState *drawstates;
257 drawstates = SDL_stack_alloc(DrawState, state->num_windows);
259 DrawState *drawstate = &drawstates[i]; local
261 drawstate->window = state->windows[i];
262 drawstate->renderer = state->renderers[i];
264 drawstate->sprite = LoadTexture(drawstate->renderer, "icon-alpha.bmp", SDL_TRUE)
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  /external/deqp/external/vulkancts/modules/vulkan/
vktDrawUtil.hpp 43 struct DrawState
60 DrawState (const vk::VkPrimitiveTopology topology_, deUint32 renderWidth_, deUint32 renderHeight_);
79 DrawContext (const DrawState& drawState,
81 : m_drawState (drawState)
92 const DrawState& m_drawState;
99 ReferenceDrawContext (const DrawState& drawState,
103 : DrawContext (drawState, drawCallData)
154 const DrawState& drawState
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vktDrawUtil.cpp 307 DrawState::DrawState(const vk::VkPrimitiveTopology topology_, deUint32 renderWidth_, deUint32 renderHeight_)
366 const DrawState& drawState,
369 : DrawContext (drawState, drawCallData)
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  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
winuser.h     [all...]
  /prebuilts/tools/windows/swt/
swt.jar 
  /prebuilts/tools/windows-x86_64/swt/
swt.jar 

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