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Searched
defs:EventFlag
(Results
1 - 3
of
3
) sorted by null
/system/libfmq/include/fmq/
EventFlag.h
28
*
EventFlag
is an abstraction that application code utilizing FMQ can use to wait on
29
* conditions like full, empty, data available etc. The same
EventFlag
object
32
struct
EventFlag
{
40
* @param ef Pointer to address of the
EventFlag
object that gets created. Will be set to
47
static status_t createEventFlag(int fd, off_t offset,
EventFlag
** ef);
56
* @param ef Pointer to the address of the
EventFlag
object that gets created. Will be set to
65
EventFlag
** ef);
68
* Delete an
EventFlag
object.
70
* @param ef A double pointer to the
EventFlag
object to be destroyed.
76
static status_t deleteEventFlag(
EventFlag
** ef)
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/system/libfmq/
EventFlag.cpp
27
#include <fmq/
EventFlag
.h>
34
status_t
EventFlag
::createEventFlag(int fd, off_t offset,
EventFlag
** flag) {
42
EventFlag
* evFlag = new (std::nothrow)
EventFlag
(fd, offset, &status);
54
status_t
EventFlag
::createEventFlag(std::atomic<uint32_t>* fwAddr,
55
EventFlag
** flag) {
63
EventFlag
* evFlag = new (std::nothrow)
EventFlag
(fwAddr, &status);
78
EventFlag
::EventFlag(int fd, off_t offset, status_t* status)
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...]
/art/runtime/
debugger.h
517
enum
EventFlag
{
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Completed in 268 milliseconds