1 /* ----------------------------------------------------------------------------- 2 Software License for The Fraunhofer FDK AAC Codec Library for Android 3 4 Copyright 1995 - 2018 Fraunhofer-Gesellschaft zur Frderung der angewandten 5 Forschung e.V. All rights reserved. 6 7 1. INTRODUCTION 8 The Fraunhofer FDK AAC Codec Library for Android ("FDK AAC Codec") is software 9 that implements the MPEG Advanced Audio Coding ("AAC") encoding and decoding 10 scheme for digital audio. This FDK AAC Codec software is intended to be used on 11 a wide variety of Android devices. 12 13 AAC's HE-AAC and HE-AAC v2 versions are regarded as today's most efficient 14 general perceptual audio codecs. AAC-ELD is considered the best-performing 15 full-bandwidth communications codec by independent studies and is widely 16 deployed. AAC has been standardized by ISO and IEC as part of the MPEG 17 specifications. 18 19 Patent licenses for necessary patent claims for the FDK AAC Codec (including 20 those of Fraunhofer) may be obtained through Via Licensing 21 (www.vialicensing.com) or through the respective patent owners individually for 22 the purpose of encoding or decoding bit streams in products that are compliant 23 with the ISO/IEC MPEG audio standards. Please note that most manufacturers of 24 Android devices already license these patent claims through Via Licensing or 25 directly from the patent owners, and therefore FDK AAC Codec software may 26 already be covered under those patent licenses when it is used for those 27 licensed purposes only. 28 29 Commercially-licensed AAC software libraries, including floating-point versions 30 with enhanced sound quality, are also available from Fraunhofer. Users are 31 encouraged to check the Fraunhofer website for additional applications 32 information and documentation. 33 34 2. COPYRIGHT LICENSE 35 36 Redistribution and use in source and binary forms, with or without modification, 37 are permitted without payment of copyright license fees provided that you 38 satisfy the following conditions: 39 40 You must retain the complete text of this software license in redistributions of 41 the FDK AAC Codec or your modifications thereto in source code form. 42 43 You must retain the complete text of this software license in the documentation 44 and/or other materials provided with redistributions of the FDK AAC Codec or 45 your modifications thereto in binary form. You must make available free of 46 charge copies of the complete source code of the FDK AAC Codec and your 47 modifications thereto to recipients of copies in binary form. 48 49 The name of Fraunhofer may not be used to endorse or promote products derived 50 from this library without prior written permission. 51 52 You may not charge copyright license fees for anyone to use, copy or distribute 53 the FDK AAC Codec software or your modifications thereto. 54 55 Your modified versions of the FDK AAC Codec must carry prominent notices stating 56 that you changed the software and the date of any change. For modified versions 57 of the FDK AAC Codec, the term "Fraunhofer FDK AAC Codec Library for Android" 58 must be replaced by the term "Third-Party Modified Version of the Fraunhofer FDK 59 AAC Codec Library for Android." 60 61 3. NO PATENT LICENSE 62 63 NO EXPRESS OR IMPLIED LICENSES TO ANY PATENT CLAIMS, including without 64 limitation the patents of Fraunhofer, ARE GRANTED BY THIS SOFTWARE LICENSE. 65 Fraunhofer provides no warranty of patent non-infringement with respect to this 66 software. 67 68 You may use this FDK AAC Codec software or modifications thereto only for 69 purposes that are authorized by appropriate patent licenses. 70 71 4. DISCLAIMER 72 73 This FDK AAC Codec software is provided by Fraunhofer on behalf of the copyright 74 holders and contributors "AS IS" and WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES, 75 including but not limited to the implied warranties of merchantability and 76 fitness for a particular purpose. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR 77 CONTRIBUTORS BE LIABLE for any direct, indirect, incidental, special, exemplary, 78 or consequential damages, including but not limited to procurement of substitute 79 goods or services; loss of use, data, or profits, or business interruption, 80 however caused and on any theory of liability, whether in contract, strict 81 liability, or tort (including negligence), arising in any way out of the use of 82 this software, even if advised of the possibility of such damage. 83 84 5. CONTACT INFORMATION 85 86 Fraunhofer Institute for Integrated Circuits IIS 87 Attention: Audio and Multimedia Departments - FDK AAC LL 88 Am Wolfsmantel 33 89 91058 Erlangen, Germany 90 91 www.iis.fraunhofer.de/amm 92 amm-info (at) iis.fraunhofer.de 93 ----------------------------------------------------------------------------- */ 94 95 /******************* Library for basic calculation routines ******************** 96 97 Author(s): 98 99 Description: matrix memory allocation 100 101 *******************************************************************************/ 102 103 #ifndef FDK_MATRIXCALLOC_H 104 #define FDK_MATRIXCALLOC_H 105 106 #include "machine_type.h" 107 #include "genericStds.h" 108 109 /* It is recommended to use FDK_ALLOCATE_MEMORY_1D instead of fdkCallocMatrix1D 110 */ 111 void* fdkCallocMatrix1D(UINT dim1, UINT size); 112 void* fdkCallocMatrix1D_aligned(UINT dim1, UINT size); 113 /* It is recommended to use FDK_ALLOCATE_MEMORY_1D_INT instead of 114 * fdkCallocMatrix1D_int */ 115 void* fdkCallocMatrix1D_int(UINT dim1, UINT size, MEMORY_SECTION s); 116 void* fdkCallocMatrix1D_int_aligned(UINT dim1, UINT size, MEMORY_SECTION s); 117 /* It is recommended to use FDK_FREE_MEMORY_1D instead of fdkFreeMatrix1D */ 118 void fdkFreeMatrix1D(void* p); 119 void fdkFreeMatrix1D_aligned(void* p); 120 121 /* It is recommended to use FDK_ALLOCATE_MEMORY_2D instead of fdkCallocMatrix2D 122 */ 123 void** fdkCallocMatrix2D(UINT dim1, UINT dim2, UINT size); 124 void** fdkCallocMatrix2D_aligned(UINT dim1, UINT dim2, UINT size); 125 /* It is recommended to use FDK_ALLOCATE_MEMORY_2D_INT instead of 126 * fdkCallocMatrix2D_int */ 127 void** fdkCallocMatrix2D_int(UINT dim1, UINT dim2, UINT size, MEMORY_SECTION s); 128 /* It is recommended to use FDK_ALLOCATE_MEMORY_2D_INT_ALIGNED instead of 129 * fdkCallocMatrix2D_int_aligned */ 130 void** fdkCallocMatrix2D_int_aligned(UINT dim1, UINT dim2, UINT size, 131 MEMORY_SECTION s); 132 /* It is recommended to use FDK_FREE_MEMORY_2D instead of fdkFreeMatrix2D */ 133 void fdkFreeMatrix2D(void** p); 134 /* It is recommended to use FDK_FREE_MEMORY_2D_ALIGNED instead of 135 * fdkFreeMatrix2D_aligned */ 136 void fdkFreeMatrix2D_aligned(void** p); 137 138 /* It is recommended to use FDK_ALLOCATE_MEMORY_3D instead of fdkCallocMatrix3D 139 */ 140 void*** fdkCallocMatrix3D(UINT dim1, UINT dim2, UINT dim3, UINT size); 141 /* It is recommended to use FDK_ALLOCATE_MEMORY_3D_INT instead of 142 * fdkCallocMatrix3D_int */ 143 void*** fdkCallocMatrix3D_int(UINT dim1, UINT dim2, UINT dim3, UINT size, 144 MEMORY_SECTION s); 145 /* It is recommended to use FDK_FREE_MEMORY_3D instead of fdkFreeMatrix3D */ 146 void fdkFreeMatrix3D(void*** p); 147 148 #define FDK_ALLOCATE_MEMORY_1D(a, dim1, type) \ 149 if (((a) = (type*)fdkCallocMatrix1D((dim1), sizeof(type))) == NULL) { \ 150 goto bail; \ 151 } 152 153 #define FDK_ALLOCATE_MEMORY_1D_ALIGNED(a, dim1, type) \ 154 if (((a) = (type*)fdkCallocMatrix1D_aligned((dim1), sizeof(type))) == \ 155 NULL) { \ 156 goto bail; \ 157 } 158 159 #define FDK_ALLOCATE_MEMORY_1D_P(a, dim1, type, ptype) \ 160 if (((a) = (ptype)fdkCallocMatrix1D((dim1), sizeof(type))) == NULL) { \ 161 goto bail; \ 162 } 163 164 #define FDK_ALLOCATE_MEMORY_1D_INT(a, dim1, type, s) \ 165 if (((a) = (type*)fdkCallocMatrix1D_int((dim1), sizeof(type), (s))) == \ 166 NULL) { \ 167 goto bail; \ 168 } 169 170 #define FDK_FREE_MEMORY_1D(a) \ 171 do { \ 172 fdkFreeMatrix1D((void*)(a)); \ 173 (a) = NULL; \ 174 } while (0) 175 176 #define FDK_FREE_MEMORY_1D_ALIGNED(a) \ 177 do { \ 178 fdkFreeMatrix1D_aligned((void*)(a)); \ 179 (a) = NULL; \ 180 } while (0) 181 182 #define FDK_ALLOCATE_MEMORY_2D(a, dim1, dim2, type) \ 183 if (((a) = (type**)fdkCallocMatrix2D((dim1), (dim2), sizeof(type))) == \ 184 NULL) { \ 185 goto bail; \ 186 } 187 188 #define FDK_ALLOCATE_MEMORY_2D_INT(a, dim1, dim2, type, s) \ 189 if (((a) = (type**)fdkCallocMatrix2D_int((dim1), (dim2), sizeof(type), \ 190 (s))) == NULL) { \ 191 goto bail; \ 192 } 193 194 #define FDK_ALLOCATE_MEMORY_2D_INT_ALIGNED(a, dim1, dim2, type, s) \ 195 if (((a) = (type**)fdkCallocMatrix2D_int_aligned( \ 196 (dim1), (dim2), sizeof(type), (s))) == NULL) { \ 197 goto bail; \ 198 } 199 200 #define FDK_FREE_MEMORY_2D(a) \ 201 do { \ 202 fdkFreeMatrix2D((void**)(a)); \ 203 (a) = NULL; \ 204 } while (0) 205 206 #define FDK_FREE_MEMORY_2D_ALIGNED(a) \ 207 do { \ 208 fdkFreeMatrix2D_aligned((void**)(a)); \ 209 (a) = NULL; \ 210 } while (0) 211 212 #define FDK_ALLOCATE_MEMORY_3D(a, dim1, dim2, dim3, type) \ 213 if (((a) = (type***)fdkCallocMatrix3D((dim1), (dim2), (dim3), \ 214 sizeof(type))) == NULL) { \ 215 goto bail; \ 216 } 217 218 #define FDK_ALLOCATE_MEMORY_3D_INT(a, dim1, dim2, dim3, type, s) \ 219 if (((a) = (type***)fdkCallocMatrix3D_int((dim1), (dim2), (dim3), \ 220 sizeof(type), (s))) == NULL) { \ 221 goto bail; \ 222 } 223 224 #define FDK_FREE_MEMORY_3D(a) \ 225 do { \ 226 fdkFreeMatrix3D((void***)(a)); \ 227 (a) = NULL; \ 228 } while (0) 229 230 #endif /* FDK_MATRIXCALLOC_H */ 231