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Searched
defs:FoldMI
(Results
1 - 2
of
2
) sorted by null
/external/llvm/lib/CodeGen/
InlineSpiller.cpp
767
MachineInstr *
FoldMI
=
770
if (!
FoldMI
)
773
// Remove LIS for any dead defs in the original MI not in
FoldMI
.
786
MIBundleOperands(*
FoldMI
).analyzePhysReg(Reg, &TRI);
789
//
FoldMI
does not define this physreg. Remove the LI segment.
799
LIS.ReplaceMachineInstrInMaps(*MI, *
FoldMI
);
802
// Insert any new instructions other than
FoldMI
into the LIS maps.
805
if (&MI !=
FoldMI
)
811
for (unsigned i =
FoldMI
->getNumOperands(); i; --i) {
812
MachineOperand &MO =
FoldMI
->getOperand(i - 1)
[
all
...]
/external/swiftshader/third_party/LLVM/lib/CodeGen/
InlineSpiller.cpp
[
all
...]
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