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Searched
defs:FrameSequence
(Results
1 - 6
of
6
) sorted by null
/frameworks/ex/framesequence/jni/
FrameSequence.h
37
class
FrameSequence
{
40
* Creates a
FrameSequence
using data from the data stream
44
static
FrameSequence
* create(Stream* stream);
46
virtual ~
FrameSequence
() {}
/frameworks/ex/framesequence/src/android/support/rastermill/
FrameSequence.java
24
public class
FrameSequence
{
26
System.loadLibrary("
framesequence
");
42
private static native
FrameSequence
nativeDecodeByteArray(byte[] data, int offset, int length);
43
private static native
FrameSequence
nativeDecodeStream(InputStream is, byte[] tempStorage);
44
private static native
FrameSequence
nativeDecodeByteBuffer(ByteBuffer buffer, int offset, int capacity);
52
private
FrameSequence
(long nativeFrameSequence, int width, int height,
62
public static
FrameSequence
decodeByteArray(byte[] data) {
66
public static
FrameSequence
decodeByteArray(byte[] data, int offset, int length) {
74
public static
FrameSequence
decodeByteBuffer(ByteBuffer buffer) {
87
public static
FrameSequence
decodeStream(InputStream stream)
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ddk/
afilter.h
65
USHORT
FrameSequence
;
/external/deqp/modules/egl/
teglBufferAgeTests.cpp
192
typedef vector<Frame>
FrameSequence
;
499
FrameSequence
frameSequence
;
519
frameSequence
.push_back(newFrame);
579
m_refRenderer->render(&refBuffer,
frameSequence
[*it]);
teglPartialUpdateTests.cpp
180
typedef vector<Frame>
FrameSequence
;
499
FrameSequence
frameSequence
;
517
frameSequence
.push_back(newFrame);
569
m_refRenderer->render(&refBuffer,
frameSequence
[*it]);
teglSwapBuffersWithDamageTests.cpp
126
typedef vector<Frame>
FrameSequence
;
394
FrameSequence
generateFrameSequence (const vector<DrawType>& frameDrawType, de::Random& rnd, int numFrames, int width, int height);
408
const
FrameSequence
frameSequence
= generateFrameSequence(m_frameDrawType, rnd, numFrames, width, height);
417
vector<EGLint> damageRegion = getDamageRegion(
frameSequence
[currentFrameNdx]);
421
m_gles2Renderer->render(width, height,
frameSequence
[ndx]);
488
const
FrameSequence
frameSequence
= generateFrameSequence(m_frameDrawType, rnd, numFrames, width, height);
500
const Frame& currentFrame =
frameSequence
[frameNdx];
576
const
FrameSequence
frameSequence = generateFrameSequence(m_frameDrawType, rnd, numFrames, width, height)
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Completed in 264 milliseconds