1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "base/process/kill.h" 6 7 #include <errno.h> 8 #include <signal.h> 9 #include <sys/types.h> 10 #include <sys/wait.h> 11 #include <unistd.h> 12 13 #include "base/files/file_util.h" 14 #include "base/files/scoped_file.h" 15 #include "base/logging.h" 16 #include "base/macros.h" 17 #include "base/posix/eintr_wrapper.h" 18 #include "base/process/process_iterator.h" 19 #include "base/synchronization/waitable_event.h" 20 #include "base/threading/platform_thread.h" 21 #include "build/build_config.h" 22 23 namespace base { 24 25 namespace { 26 27 TerminationStatus GetTerminationStatusImpl(ProcessHandle handle, 28 bool can_block, 29 int* exit_code) { 30 int status = 0; 31 const pid_t result = HANDLE_EINTR(waitpid(handle, &status, 32 can_block ? 0 : WNOHANG)); 33 if (result == -1) { 34 DPLOG(ERROR) << "waitpid(" << handle << ")"; 35 if (exit_code) 36 *exit_code = 0; 37 return TERMINATION_STATUS_NORMAL_TERMINATION; 38 } else if (result == 0) { 39 // the child hasn't exited yet. 40 if (exit_code) 41 *exit_code = 0; 42 return TERMINATION_STATUS_STILL_RUNNING; 43 } 44 45 if (exit_code) 46 *exit_code = status; 47 48 if (WIFSIGNALED(status)) { 49 switch (WTERMSIG(status)) { 50 case SIGABRT: 51 case SIGBUS: 52 case SIGFPE: 53 case SIGILL: 54 case SIGSEGV: 55 case SIGTRAP: 56 case SIGSYS: 57 return TERMINATION_STATUS_PROCESS_CRASHED; 58 case SIGKILL: 59 #if defined(OS_CHROMEOS) 60 // On ChromeOS, only way a process gets kill by SIGKILL 61 // is by oom-killer. 62 return TERMINATION_STATUS_PROCESS_WAS_KILLED_BY_OOM; 63 #endif 64 case SIGINT: 65 case SIGTERM: 66 return TERMINATION_STATUS_PROCESS_WAS_KILLED; 67 default: 68 break; 69 } 70 } 71 72 if (WIFEXITED(status) && WEXITSTATUS(status) != 0) 73 return TERMINATION_STATUS_ABNORMAL_TERMINATION; 74 75 return TERMINATION_STATUS_NORMAL_TERMINATION; 76 } 77 78 } // namespace 79 80 #if !defined(OS_NACL_NONSFI) 81 bool KillProcessGroup(ProcessHandle process_group_id) { 82 bool result = kill(-1 * process_group_id, SIGKILL) == 0; 83 if (!result) 84 DPLOG(ERROR) << "Unable to terminate process group " << process_group_id; 85 return result; 86 } 87 #endif // !defined(OS_NACL_NONSFI) 88 89 TerminationStatus GetTerminationStatus(ProcessHandle handle, int* exit_code) { 90 return GetTerminationStatusImpl(handle, false /* can_block */, exit_code); 91 } 92 93 TerminationStatus GetKnownDeadTerminationStatus(ProcessHandle handle, 94 int* exit_code) { 95 bool result = kill(handle, SIGKILL) == 0; 96 97 if (!result) 98 DPLOG(ERROR) << "Unable to terminate process " << handle; 99 100 return GetTerminationStatusImpl(handle, true /* can_block */, exit_code); 101 } 102 103 #if !defined(OS_NACL_NONSFI) 104 bool WaitForProcessesToExit(const FilePath::StringType& executable_name, 105 TimeDelta wait, 106 const ProcessFilter* filter) { 107 bool result = false; 108 109 // TODO(port): This is inefficient, but works if there are multiple procs. 110 // TODO(port): use waitpid to avoid leaving zombies around 111 112 TimeTicks end_time = TimeTicks::Now() + wait; 113 do { 114 NamedProcessIterator iter(executable_name, filter); 115 if (!iter.NextProcessEntry()) { 116 result = true; 117 break; 118 } 119 PlatformThread::Sleep(TimeDelta::FromMilliseconds(100)); 120 } while ((end_time - TimeTicks::Now()) > TimeDelta()); 121 122 return result; 123 } 124 125 bool CleanupProcesses(const FilePath::StringType& executable_name, 126 TimeDelta wait, 127 int exit_code, 128 const ProcessFilter* filter) { 129 bool exited_cleanly = WaitForProcessesToExit(executable_name, wait, filter); 130 if (!exited_cleanly) 131 KillProcesses(executable_name, exit_code, filter); 132 return exited_cleanly; 133 } 134 135 #if !defined(OS_MACOSX) 136 137 namespace { 138 139 // Return true if the given child is dead. This will also reap the process. 140 // Doesn't block. 141 static bool IsChildDead(pid_t child) { 142 const pid_t result = HANDLE_EINTR(waitpid(child, NULL, WNOHANG)); 143 if (result == -1) { 144 DPLOG(ERROR) << "waitpid(" << child << ")"; 145 NOTREACHED(); 146 } else if (result > 0) { 147 // The child has died. 148 return true; 149 } 150 151 return false; 152 } 153 154 // A thread class which waits for the given child to exit and reaps it. 155 // If the child doesn't exit within a couple of seconds, kill it. 156 class BackgroundReaper : public PlatformThread::Delegate { 157 public: 158 BackgroundReaper(pid_t child, unsigned timeout) 159 : child_(child), 160 timeout_(timeout) { 161 } 162 163 // Overridden from PlatformThread::Delegate: 164 void ThreadMain() override { 165 WaitForChildToDie(); 166 delete this; 167 } 168 169 void WaitForChildToDie() { 170 // Wait forever case. 171 if (timeout_ == 0) { 172 pid_t r = HANDLE_EINTR(waitpid(child_, NULL, 0)); 173 if (r != child_) { 174 DPLOG(ERROR) << "While waiting for " << child_ 175 << " to terminate, we got the following result: " << r; 176 } 177 return; 178 } 179 180 // There's no good way to wait for a specific child to exit in a timed 181 // fashion. (No kqueue on Linux), so we just loop and sleep. 182 183 // Wait for 2 * timeout_ 500 milliseconds intervals. 184 for (unsigned i = 0; i < 2 * timeout_; ++i) { 185 PlatformThread::Sleep(TimeDelta::FromMilliseconds(500)); 186 if (IsChildDead(child_)) 187 return; 188 } 189 190 if (kill(child_, SIGKILL) == 0) { 191 // SIGKILL is uncatchable. Since the signal was delivered, we can 192 // just wait for the process to die now in a blocking manner. 193 if (HANDLE_EINTR(waitpid(child_, NULL, 0)) < 0) 194 DPLOG(WARNING) << "waitpid"; 195 } else { 196 DLOG(ERROR) << "While waiting for " << child_ << " to terminate we" 197 << " failed to deliver a SIGKILL signal (" << errno << ")."; 198 } 199 } 200 201 private: 202 const pid_t child_; 203 // Number of seconds to wait, if 0 then wait forever and do not attempt to 204 // kill |child_|. 205 const unsigned timeout_; 206 207 DISALLOW_COPY_AND_ASSIGN(BackgroundReaper); 208 }; 209 210 } // namespace 211 212 void EnsureProcessTerminated(Process process) { 213 // If the child is already dead, then there's nothing to do. 214 if (IsChildDead(process.Pid())) 215 return; 216 217 const unsigned timeout = 2; // seconds 218 BackgroundReaper* reaper = new BackgroundReaper(process.Pid(), timeout); 219 PlatformThread::CreateNonJoinable(0, reaper); 220 } 221 222 void EnsureProcessGetsReaped(ProcessId pid) { 223 // If the child is already dead, then there's nothing to do. 224 if (IsChildDead(pid)) 225 return; 226 227 BackgroundReaper* reaper = new BackgroundReaper(pid, 0); 228 PlatformThread::CreateNonJoinable(0, reaper); 229 } 230 231 #endif // !defined(OS_MACOSX) 232 #endif // !defined(OS_NACL_NONSFI) 233 234 } // namespace base 235