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Searched
defs:GrGLTexture
(Results
1 - 4
of
4
) sorted by null
/external/skia/src/gpu/gl/
GrGLTexture.cpp
8
#include "
GrGLTexture
.h"
18
static inline GrSLType sampler_type(const
GrGLTexture
::IDDesc& idDesc, GrPixelConfig config,
33
static inline GrSamplerState::Filter highest_filter_mode(const
GrGLTexture
::IDDesc& idDesc,
43
GrGLTexture
::
GrGLTexture
(GrGLGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc& desc,
52
GrGLTexture
::
GrGLTexture
(GrGLGpu* gpu, Wrapped, const GrSurfaceDesc& desc,
61
GrGLTexture
::
GrGLTexture
(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc,
69
void
GrGLTexture
::init(const GrSurfaceDesc& desc, const IDDesc& idDesc)
[
all
...]
GrGLTexture.h
18
class
GrGLTexture
: public GrTexture {
35
GrGLTexture
(GrGLGpu*, SkBudgeted, const GrSurfaceDesc&, const IDDesc&, GrMipMapsStatus);
37
~
GrGLTexture
() override {
70
static sk_sp<
GrGLTexture
> MakeWrapped(GrGLGpu*, const GrSurfaceDesc&, GrMipMapsStatus,
77
GrGLTexture
(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, GrMipMapsStatus);
81
GrGLTexture
(GrGLGpu*, Wrapped, const GrSurfaceDesc&, GrMipMapsStatus, const IDDesc&);
/external/skqp/src/gpu/gl/
GrGLTexture.cpp
8
#include "
GrGLTexture
.h"
18
static inline GrSLType sampler_type(const
GrGLTexture
::IDDesc& idDesc, GrPixelConfig config,
37
static inline GrSamplerState::Filter highest_filter_mode(const
GrGLTexture
::IDDesc& idDesc,
52
GrGLTexture
::
GrGLTexture
(GrGLGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc& desc,
61
GrGLTexture
::
GrGLTexture
(GrGLGpu* gpu, Wrapped, const GrSurfaceDesc& desc,
70
GrGLTexture
::
GrGLTexture
(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc,
78
void
GrGLTexture
::init(const GrSurfaceDesc& desc, const IDDesc& idDesc)
[
all
...]
GrGLTexture.h
18
class
GrGLTexture
: public GrTexture {
35
GrGLTexture
(GrGLGpu*, SkBudgeted, const GrSurfaceDesc&, const IDDesc&, GrMipMapsStatus);
37
~
GrGLTexture
() override {
70
static sk_sp<
GrGLTexture
> MakeWrapped(GrGLGpu*, const GrSurfaceDesc&, GrMipMapsStatus,
75
GrGLTexture
(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, GrMipMapsStatus);
79
GrGLTexture
(GrGLGpu*, Wrapped, const GrSurfaceDesc&, GrMipMapsStatus, const IDDesc&);
Completed in 51 milliseconds