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Searched
defs:IsComplex
(Results
1 - 14
of
14
) sorted by null
/external/eigen/Eigen/src/Core/
NumTraits.h
68
* \li An enum value \a
IsComplex
. It is equal to 1 if \a T is a \c std::complex
93
IsComplex
= 0,
178
IsComplex
= 1,
205
IsComplex
= NumTraits<Scalar>::
IsComplex
,
/device/linaro/bootloader/edk2/AppPkg/Applications/Python/Python-2.7.2/Demo/classes/
Complex.py
15
#
IsComplex
(z) -> true iff z is a complex number (== has .re and .im attributes)
16
# ToComplex(z) -> a complex number equal to z; z itself if
IsComplex
(z) is true
71
def
IsComplex
(obj):
75
if
IsComplex
(obj):
87
if
IsComplex
(obj):
92
if
IsComplex
(obj):
101
if
IsComplex
(re):
106
if
IsComplex
(im):
213
if
IsComplex
(n):
/external/eigen/blas/
common.h
90
IsComplex
= Eigen::NumTraits<SCALAR>::
IsComplex
,
91
Conj =
IsComplex
/external/eigen/unsupported/test/
matrix_power.cpp
106
const int
IsComplex
= NumTraits<typename internal::traits<MatrixType>::Scalar>::
IsComplex
;
107
typedef typename internal::conditional<
IsComplex
, TriangularView<MatrixType,Upper>, const MatrixType&>::type TriangularType;
108
typename internal::conditional<
IsComplex
, ComplexSchur<MatrixType>, RealSchur<MatrixType> >::type schur;
/external/python/cpython2/Demo/classes/
Complex.py
15
#
IsComplex
(z) -> true iff z is a complex number (== has .re and .im attributes)
16
# ToComplex(z) -> a complex number equal to z; z itself if
IsComplex
(z) is true
71
def
IsComplex
(obj):
75
if
IsComplex
(obj):
87
if
IsComplex
(obj):
92
if
IsComplex
(obj):
101
if
IsComplex
(re):
106
if
IsComplex
(im):
213
if
IsComplex
(n):
/external/eigen/Eigen/src/Core/util/
BlasUtil.h
275
IsComplex
= NumTraits<Scalar>::
IsComplex
,
301
IsComplex
= NumTraits<Scalar>::
IsComplex
,
302
NeedToConjugate = Base::NeedToConjugate ? 0 :
IsComplex
/external/eigen/unsupported/Eigen/CXX11/src/Tensor/
TensorIndexList.h
71
IsComplex
= 0,
/external/eigen/Eigen/src/Core/arch/CUDA/
Half.h
526
IsComplex
= false,
/prebuilts/go/darwin-x86/src/go/types/
type.go
68
IsComplex
73
IsNumeric = IsInteger | IsFloat |
IsComplex
/prebuilts/go/linux-x86/src/go/types/
type.go
68
IsComplex
73
IsNumeric = IsInteger | IsFloat |
IsComplex
/external/tensorflow/tensorflow/core/grappler/
op_types.cc
71
bool
IsComplex
(const NodeDef& node) { return node.op() == "Complex"; }
/prebuilts/go/darwin-x86/src/cmd/compile/internal/types/
type.go
1212
func (t *Type)
IsComplex
() bool {
[
all
...]
/prebuilts/go/linux-x86/src/cmd/compile/internal/types/
type.go
1212
func (t *Type)
IsComplex
() bool {
[
all
...]
/external/swiftshader/third_party/subzero/src/
IceTargetLoweringX86BaseImpl.h
103
///
IsComplex
is the cached result of BoolFolding::hasComplexLowering(Instr).
104
bool
IsComplex
= false;
112
// basic block. If
IsComplex
is true and there is more than one use of Var,
163
: Instr(I),
IsComplex
(BoolFolding<Traits>::hasComplexLowering(I)) {}
294
if (Producers[VarNum].
IsComplex
&& Producers[VarNum].NumUses > 0) {
[
all
...]
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