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    Searched defs:LevelTree (Results 1 - 3 of 3) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
AndouKun.java 183 if (!LevelTree.isLoaded(levelTreeResource)) {
184 LevelTree.loadLevelTree(levelTreeResource, this);
185 LevelTree.loadAllDialog(this);
193 if (!LevelTree.levelIsValid(mLevelRow, mLevelIndex)) {
197 if (LevelTree.rowIsValid(mLevelRow)) {
201 } else if (LevelTree.rowIsValid(mLevelRow - 1)) {
209 if (!LevelTree.levelIsValid(mLevelRow, mLevelIndex)) {
217 LevelTree.updateCompletedState(mLevelRow, completed);
219 mGame.setPendingLevel(LevelTree.get(mLevelRow, mLevelIndex));
220 if (LevelTree.get(mLevelRow, mLevelIndex).showWaitMessage)
    [all...]
MainMenuActivity.java 150 if (!LevelTree.isLoaded(levelTreeResource)) {
151 LevelTree.loadLevelTree(levelTreeResource, this);
152 LevelTree.loadAllDialog(this);
LevelTree.java 26 public final class LevelTree {
188 DebugLog.e("LevelTree", e.getStackTrace().toString());

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