/hardware/interfaces/light/2.0/default/ |
Light.h | 19 #include <android/hardware/light/2.0/ILight.h> 28 namespace light { namespace in namespace:android::hardware 32 using ::android::hardware::light::V2_0::ILight; 33 using ::android::hardware::light::V2_0::LightState; 34 using ::android::hardware::light::V2_0::Status; 35 using ::android::hardware::light::V2_0::Type; 42 struct Light : public ILight { 43 Light(std::map<Type, light_device_t*> &&lights); 58 } // namespace light
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Light.cpp | 17 #define LOG_TAG "light" 23 #include "Light.h" 27 namespace light { namespace in namespace:android::hardware 46 Light::Light(std::map<Type, light_device_t*> &&lights) 49 // Methods from ::android::hardware::light::V2_0::ILight follow. 50 Return<Status> Light::setLight(Type type, const LightState& state) { 79 Return<void> Light::getSupportedTypes(getSupportedTypes_cb _hidl_cb) { 112 Return<void> Light::debug(const hidl_handle& handle, const hidl_vec<hidl_string>& /* options */) { 152 ALOGE("Light passthrough failed to load legacy HAL.") 164 light_device_t* light = getLightDevice(name); local [all...] |
/hardware/interfaces/tests/extension/light/2.0/default/ |
Light.h | 19 #include <android/hardware/tests/extension/light/2.0/ILight.h> 27 namespace light { namespace in namespace:android::hardware::tests::extension 31 using ::android::hardware::tests::extension::light::V2_0::LightState; 32 using ::android::hardware::tests::extension::light::V2_0::ILight; 35 using OldLightState = ::android::hardware::light::V2_0::LightState; 36 using ::android::hardware::light::V2_0::Status; 37 using ::android::hardware::light::V2_0::Type; 43 struct Light : public ILight { 44 // Methods from ::android::hardware::light::V2_0::ILight follow. 48 // Methods from ::android::hardware::example::extension::light::V2_0::ILight follow [all...] |
/external/skia/src/effects/ |
SkEmbossMaskFilter.h | 15 This mask filter creates a 3D emboss look, by specifying a light and blur amount. 19 struct Light { 26 static sk_sp<SkMaskFilter> Make(SkScalar blurSigma, const Light& light); 39 SkEmbossMaskFilter(SkScalar blurSigma, const Light& light); 43 Light fLight;
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/external/skqp/src/effects/ |
SkEmbossMaskFilter.h | 15 This mask filter creates a 3D emboss look, by specifying a light and blur amount. 19 struct Light { 26 static sk_sp<SkMaskFilter> Make(SkScalar blurSigma, const Light& light); 39 SkEmbossMaskFilter(SkScalar blurSigma, const Light& light); 43 Light fLight;
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/frameworks/base/services/core/java/com/android/server/lights/ |
Light.java | 19 import android.hardware.light.V2_0.Flash; 20 import android.hardware.light.V2_0.Brightness; 22 public abstract class Light { 28 * Light brightness is managed by a user setting. 33 * Light brightness is managed by a light sensor. 38 * Low-persistence light mode.
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/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/sixdof/Renderer/Renderable/ |
Light.java | 27 * Light object for applying shadows. Not actually rendered, but we make use of matrices in 30 public class Light extends Renderable { 36 * Used to hold the transformed position of the light in eye space (after transformation via 42 * Creates a light at the given position. 46 public Light(float[] position) { 47 new Light(position, DEFAULT_LIGHT_STRENGTH); 55 * Creates a light at the given position with a given strength. 58 * @param strength strength of light. 60 public Light(float[] position, float strength) {
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/external/skia/src/sfnt/ |
SkOTTable_OS_2_V0.h | 29 Light = SkTEndian_SwapBE16(300),
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SkOTTable_OS_2_V1.h | 27 Light = SkTEndian_SwapBE16(300),
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SkOTTable_OS_2_V2.h | 27 Light = SkTEndian_SwapBE16(300),
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SkOTTable_OS_2_V3.h | 27 Light = SkTEndian_SwapBE16(300),
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SkOTTable_OS_2_V4.h | 27 Light = SkTEndian_SwapBE16(300),
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SkOTTable_OS_2_VA.h | 30 Light = SkTEndian_SwapBE16(3),
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/external/skqp/src/sfnt/ |
SkOTTable_OS_2_V0.h | 29 Light = SkTEndian_SwapBE16(300),
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SkOTTable_OS_2_V1.h | 27 Light = SkTEndian_SwapBE16(300),
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SkOTTable_OS_2_V2.h | 27 Light = SkTEndian_SwapBE16(300),
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SkOTTable_OS_2_V3.h | 27 Light = SkTEndian_SwapBE16(300),
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SkOTTable_OS_2_V4.h | 27 Light = SkTEndian_SwapBE16(300),
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SkOTTable_OS_2_VA.h | 30 Light = SkTEndian_SwapBE16(3),
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/external/swiftshader/src/D3D8/ |
Direct3DDevice8.hpp | 135 long __stdcall SetLight(unsigned long index, const D3DLIGHT8 *light) override; 190 struct Light : D3DLIGHT8 192 Light &operator=(const D3DLIGHT8 &light) 194 Type = light.Type; 195 Diffuse = light.Diffuse; 196 Specular = light.Specular; 197 Ambient = light.Ambient; 198 Position = light.Position; 199 Direction = light.Direction 222 Lights light; member in class:D3D8::Direct3DDevice8 [all...] |
/system/chre/core/include/chre/core/ |
sensor_type.h | 49 Light,
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/external/swiftshader/src/D3D9/ |
Direct3DDevice9.hpp | 151 long __stdcall SetLight(unsigned long index, const D3DLIGHT9 *light) override; 224 struct Light : D3DLIGHT9 226 Light &operator=(const D3DLIGHT9 &light) 228 Type = light.Type; 229 Diffuse = light.Diffuse; 230 Specular = light.Specular; 231 Ambient = light.Ambient; 232 Position = light.Position; 233 Direction = light.Direction 256 Lights light; member in class:D3D9::Direct3DDevice9 [all...] |
/external/v8/benchmarks/ |
raytrace.js | 57 // flog/light.js 195 Flog.RayTracer.Light = Class.create(); 197 Flog.RayTracer.Light.prototype = { 209 return 'Light [' + this.position.x + ',' + this.position.y + ',' + this.position.z + ']'; 716 var light = scene.lights[i]; 720 light.position, 732 light.color, 785 light.position 800 Flog.RayTracer.Color.prototype.multiplyScalar(light.color, glossWeight), 866 var light = new Flog.RayTracer.Light [all...] |
/external/mesa3d/src/mesa/main/ |
attrib.c | 41 #include "light.h" 79 GLboolean Light[MAX_LIGHTS]; 327 attr->ColorMaterial = ctx->Light.ColorMaterialEnabled; 334 attr->Light[i] = ctx->Light.Light[i].Enabled; 336 attr->Lighting = ctx->Light.Enabled; 423 (void*)&ctx->Light)) 602 TEST_AND_UPDATE(ctx->Light.ColorMaterialEnabled, enable->ColorMaterial, 610 TEST_AND_UPDATE(ctx->Light.Enabled, enable->Lighting, GL_LIGHTING) 1144 const struct gl_light_attrib *light; local [all...] |
/frameworks/support/samples/Support7Demos/src/main/java/com/example/android/supportv7/media/ |
SampleMediaRouterActivity.java | 758 * same activity using a light theme instead of the dark theme. 760 public static class Light extends SampleMediaRouterActivity { 765 * same activity using a light theme with dark action bar instead of the dark theme.
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