HomeSort by relevance Sort by last modified time
    Searched defs:MEDIUM_PRECISION (Results 1 - 7 of 7) sorted by null

  /external/deqp/framework/randomshaders/
rsgVariable.cpp 59 str << Token::MEDIUM_PRECISION;
73 str << Token::MEDIUM_PRECISION;
82 case Shader::TYPE_FRAGMENT: str << Token::VARYING << Token::MEDIUM_PRECISION; break;
96 str << Token::OUT << Token::MEDIUM_PRECISION;
103 str << Token::VARYING << Token::MEDIUM_PRECISION;
rsgVariableType.cpp 209 case PRECISION_MEDIUM: str << Token::MEDIUM_PRECISION; break;
rsgToken.hpp 111 MEDIUM_PRECISION,
  /external/swiftshader/src/OpenGL/compiler/
glslang_tab.h 57 MEDIUM_PRECISION = 260,
glslang_tab.cpp 144 MEDIUM_PRECISION = 260,
744 "MEDIUM_PRECISION", "LOW_PRECISION", "PRECISION", "ATTRIBUTE",
    [all...]
  /prebuilts/ndk/r16/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/
glslang_tab.cpp.h 337 MEDIUM_PRECISION = 547,
glslang_tab.cpp 414 MEDIUM_PRECISION = 547,
931 "INVARIANT", "PRECISE", "HIGH_PRECISION", "MEDIUM_PRECISION",
    [all...]

Completed in 141 milliseconds