Home | History | Annotate | Download | only in GLESv2_enc
      1 // Generated Code - DO NOT EDIT !!
      2 // generated by 'emugen'
      3 #ifndef __GUARD_gl2_opcodes_h_
      4 #define __GUARD_gl2_opcodes_h_
      5 
      6 #define OP_glActiveTexture 					2048
      7 #define OP_glAttachShader 					2049
      8 #define OP_glBindAttribLocation 					2050
      9 #define OP_glBindBuffer 					2051
     10 #define OP_glBindFramebuffer 					2052
     11 #define OP_glBindRenderbuffer 					2053
     12 #define OP_glBindTexture 					2054
     13 #define OP_glBlendColor 					2055
     14 #define OP_glBlendEquation 					2056
     15 #define OP_glBlendEquationSeparate 					2057
     16 #define OP_glBlendFunc 					2058
     17 #define OP_glBlendFuncSeparate 					2059
     18 #define OP_glBufferData 					2060
     19 #define OP_glBufferSubData 					2061
     20 #define OP_glCheckFramebufferStatus 					2062
     21 #define OP_glClear 					2063
     22 #define OP_glClearColor 					2064
     23 #define OP_glClearDepthf 					2065
     24 #define OP_glClearStencil 					2066
     25 #define OP_glColorMask 					2067
     26 #define OP_glCompileShader 					2068
     27 #define OP_glCompressedTexImage2D 					2069
     28 #define OP_glCompressedTexSubImage2D 					2070
     29 #define OP_glCopyTexImage2D 					2071
     30 #define OP_glCopyTexSubImage2D 					2072
     31 #define OP_glCreateProgram 					2073
     32 #define OP_glCreateShader 					2074
     33 #define OP_glCullFace 					2075
     34 #define OP_glDeleteBuffers 					2076
     35 #define OP_glDeleteFramebuffers 					2077
     36 #define OP_glDeleteProgram 					2078
     37 #define OP_glDeleteRenderbuffers 					2079
     38 #define OP_glDeleteShader 					2080
     39 #define OP_glDeleteTextures 					2081
     40 #define OP_glDepthFunc 					2082
     41 #define OP_glDepthMask 					2083
     42 #define OP_glDepthRangef 					2084
     43 #define OP_glDetachShader 					2085
     44 #define OP_glDisable 					2086
     45 #define OP_glDisableVertexAttribArray 					2087
     46 #define OP_glDrawArrays 					2088
     47 #define OP_glDrawElements 					2089
     48 #define OP_glEnable 					2090
     49 #define OP_glEnableVertexAttribArray 					2091
     50 #define OP_glFinish 					2092
     51 #define OP_glFlush 					2093
     52 #define OP_glFramebufferRenderbuffer 					2094
     53 #define OP_glFramebufferTexture2D 					2095
     54 #define OP_glFrontFace 					2096
     55 #define OP_glGenBuffers 					2097
     56 #define OP_glGenerateMipmap 					2098
     57 #define OP_glGenFramebuffers 					2099
     58 #define OP_glGenRenderbuffers 					2100
     59 #define OP_glGenTextures 					2101
     60 #define OP_glGetActiveAttrib 					2102
     61 #define OP_glGetActiveUniform 					2103
     62 #define OP_glGetAttachedShaders 					2104
     63 #define OP_glGetAttribLocation 					2105
     64 #define OP_glGetBooleanv 					2106
     65 #define OP_glGetBufferParameteriv 					2107
     66 #define OP_glGetError 					2108
     67 #define OP_glGetFloatv 					2109
     68 #define OP_glGetFramebufferAttachmentParameteriv 					2110
     69 #define OP_glGetIntegerv 					2111
     70 #define OP_glGetProgramiv 					2112
     71 #define OP_glGetProgramInfoLog 					2113
     72 #define OP_glGetRenderbufferParameteriv 					2114
     73 #define OP_glGetShaderiv 					2115
     74 #define OP_glGetShaderInfoLog 					2116
     75 #define OP_glGetShaderPrecisionFormat 					2117
     76 #define OP_glGetShaderSource 					2118
     77 #define OP_glGetString 					2119
     78 #define OP_glGetTexParameterfv 					2120
     79 #define OP_glGetTexParameteriv 					2121
     80 #define OP_glGetUniformfv 					2122
     81 #define OP_glGetUniformiv 					2123
     82 #define OP_glGetUniformLocation 					2124
     83 #define OP_glGetVertexAttribfv 					2125
     84 #define OP_glGetVertexAttribiv 					2126
     85 #define OP_glGetVertexAttribPointerv 					2127
     86 #define OP_glHint 					2128
     87 #define OP_glIsBuffer 					2129
     88 #define OP_glIsEnabled 					2130
     89 #define OP_glIsFramebuffer 					2131
     90 #define OP_glIsProgram 					2132
     91 #define OP_glIsRenderbuffer 					2133
     92 #define OP_glIsShader 					2134
     93 #define OP_glIsTexture 					2135
     94 #define OP_glLineWidth 					2136
     95 #define OP_glLinkProgram 					2137
     96 #define OP_glPixelStorei 					2138
     97 #define OP_glPolygonOffset 					2139
     98 #define OP_glReadPixels 					2140
     99 #define OP_glReleaseShaderCompiler 					2141
    100 #define OP_glRenderbufferStorage 					2142
    101 #define OP_glSampleCoverage 					2143
    102 #define OP_glScissor 					2144
    103 #define OP_glShaderBinary 					2145
    104 #define OP_glShaderSource 					2146
    105 #define OP_glStencilFunc 					2147
    106 #define OP_glStencilFuncSeparate 					2148
    107 #define OP_glStencilMask 					2149
    108 #define OP_glStencilMaskSeparate 					2150
    109 #define OP_glStencilOp 					2151
    110 #define OP_glStencilOpSeparate 					2152
    111 #define OP_glTexImage2D 					2153
    112 #define OP_glTexParameterf 					2154
    113 #define OP_glTexParameterfv 					2155
    114 #define OP_glTexParameteri 					2156
    115 #define OP_glTexParameteriv 					2157
    116 #define OP_glTexSubImage2D 					2158
    117 #define OP_glUniform1f 					2159
    118 #define OP_glUniform1fv 					2160
    119 #define OP_glUniform1i 					2161
    120 #define OP_glUniform1iv 					2162
    121 #define OP_glUniform2f 					2163
    122 #define OP_glUniform2fv 					2164
    123 #define OP_glUniform2i 					2165
    124 #define OP_glUniform2iv 					2166
    125 #define OP_glUniform3f 					2167
    126 #define OP_glUniform3fv 					2168
    127 #define OP_glUniform3i 					2169
    128 #define OP_glUniform3iv 					2170
    129 #define OP_glUniform4f 					2171
    130 #define OP_glUniform4fv 					2172
    131 #define OP_glUniform4i 					2173
    132 #define OP_glUniform4iv 					2174
    133 #define OP_glUniformMatrix2fv 					2175
    134 #define OP_glUniformMatrix3fv 					2176
    135 #define OP_glUniformMatrix4fv 					2177
    136 #define OP_glUseProgram 					2178
    137 #define OP_glValidateProgram 					2179
    138 #define OP_glVertexAttrib1f 					2180
    139 #define OP_glVertexAttrib1fv 					2181
    140 #define OP_glVertexAttrib2f 					2182
    141 #define OP_glVertexAttrib2fv 					2183
    142 #define OP_glVertexAttrib3f 					2184
    143 #define OP_glVertexAttrib3fv 					2185
    144 #define OP_glVertexAttrib4f 					2186
    145 #define OP_glVertexAttrib4fv 					2187
    146 #define OP_glVertexAttribPointer 					2188
    147 #define OP_glViewport 					2189
    148 #define OP_glEGLImageTargetTexture2DOES 					2190
    149 #define OP_glEGLImageTargetRenderbufferStorageOES 					2191
    150 #define OP_glGetProgramBinaryOES 					2192
    151 #define OP_glProgramBinaryOES 					2193
    152 #define OP_glMapBufferOES 					2194
    153 #define OP_glUnmapBufferOES 					2195
    154 #define OP_glTexImage3DOES 					2196
    155 #define OP_glTexSubImage3DOES 					2197
    156 #define OP_glCopyTexSubImage3DOES 					2198
    157 #define OP_glCompressedTexImage3DOES 					2199
    158 #define OP_glCompressedTexSubImage3DOES 					2200
    159 #define OP_glFramebufferTexture3DOES 					2201
    160 #define OP_glBindVertexArrayOES 					2202
    161 #define OP_glDeleteVertexArraysOES 					2203
    162 #define OP_glGenVertexArraysOES 					2204
    163 #define OP_glIsVertexArrayOES 					2205
    164 #define OP_glDiscardFramebufferEXT 					2206
    165 #define OP_glMultiDrawArraysEXT 					2207
    166 #define OP_glMultiDrawElementsEXT 					2208
    167 #define OP_glGetPerfMonitorGroupsAMD 					2209
    168 #define OP_glGetPerfMonitorCountersAMD 					2210
    169 #define OP_glGetPerfMonitorGroupStringAMD 					2211
    170 #define OP_glGetPerfMonitorCounterStringAMD 					2212
    171 #define OP_glGetPerfMonitorCounterInfoAMD 					2213
    172 #define OP_glGenPerfMonitorsAMD 					2214
    173 #define OP_glDeletePerfMonitorsAMD 					2215
    174 #define OP_glSelectPerfMonitorCountersAMD 					2216
    175 #define OP_glBeginPerfMonitorAMD 					2217
    176 #define OP_glEndPerfMonitorAMD 					2218
    177 #define OP_glGetPerfMonitorCounterDataAMD 					2219
    178 #define OP_glRenderbufferStorageMultisampleIMG 					2220
    179 #define OP_glFramebufferTexture2DMultisampleIMG 					2221
    180 #define OP_glDeleteFencesNV 					2222
    181 #define OP_glGenFencesNV 					2223
    182 #define OP_glIsFenceNV 					2224
    183 #define OP_glTestFenceNV 					2225
    184 #define OP_glGetFenceivNV 					2226
    185 #define OP_glFinishFenceNV 					2227
    186 #define OP_glSetFenceNV 					2228
    187 #define OP_glCoverageMaskNV 					2229
    188 #define OP_glCoverageOperationNV 					2230
    189 #define OP_glGetDriverControlsQCOM 					2231
    190 #define OP_glGetDriverControlStringQCOM 					2232
    191 #define OP_glEnableDriverControlQCOM 					2233
    192 #define OP_glDisableDriverControlQCOM 					2234
    193 #define OP_glExtGetTexturesQCOM 					2235
    194 #define OP_glExtGetBuffersQCOM 					2236
    195 #define OP_glExtGetRenderbuffersQCOM 					2237
    196 #define OP_glExtGetFramebuffersQCOM 					2238
    197 #define OP_glExtGetTexLevelParameterivQCOM 					2239
    198 #define OP_glExtTexObjectStateOverrideiQCOM 					2240
    199 #define OP_glExtGetTexSubImageQCOM 					2241
    200 #define OP_glExtGetBufferPointervQCOM 					2242
    201 #define OP_glExtGetShadersQCOM 					2243
    202 #define OP_glExtGetProgramsQCOM 					2244
    203 #define OP_glExtIsProgramBinaryQCOM 					2245
    204 #define OP_glExtGetProgramBinarySourceQCOM 					2246
    205 #define OP_glStartTilingQCOM 					2247
    206 #define OP_glEndTilingQCOM 					2248
    207 #define OP_glVertexAttribPointerData 					2249
    208 #define OP_glVertexAttribPointerOffset 					2250
    209 #define OP_glDrawElementsOffset 					2251
    210 #define OP_glDrawElementsData 					2252
    211 #define OP_glGetCompressedTextureFormats 					2253
    212 #define OP_glShaderString 					2254
    213 #define OP_glFinishRoundTrip 					2255
    214 #define OP_glGenVertexArrays 					2256
    215 #define OP_glBindVertexArray 					2257
    216 #define OP_glDeleteVertexArrays 					2258
    217 #define OP_glIsVertexArray 					2259
    218 #define OP_glMapBufferRange 					2260
    219 #define OP_glUnmapBuffer 					2261
    220 #define OP_glFlushMappedBufferRange 					2262
    221 #define OP_glMapBufferRangeAEMU 					2263
    222 #define OP_glUnmapBufferAEMU 					2264
    223 #define OP_glFlushMappedBufferRangeAEMU 					2265
    224 #define OP_glReadPixelsOffsetAEMU 					2266
    225 #define OP_glCompressedTexImage2DOffsetAEMU 					2267
    226 #define OP_glCompressedTexSubImage2DOffsetAEMU 					2268
    227 #define OP_glTexImage2DOffsetAEMU 					2269
    228 #define OP_glTexSubImage2DOffsetAEMU 					2270
    229 #define OP_glBindBufferRange 					2271
    230 #define OP_glBindBufferBase 					2272
    231 #define OP_glCopyBufferSubData 					2273
    232 #define OP_glClearBufferiv 					2274
    233 #define OP_glClearBufferuiv 					2275
    234 #define OP_glClearBufferfv 					2276
    235 #define OP_glClearBufferfi 					2277
    236 #define OP_glGetBufferParameteri64v 					2278
    237 #define OP_glGetBufferPointerv 					2279
    238 #define OP_glUniformBlockBinding 					2280
    239 #define OP_glGetUniformBlockIndex 					2281
    240 #define OP_glGetUniformIndices 					2282
    241 #define OP_glGetUniformIndicesAEMU 					2283
    242 #define OP_glGetActiveUniformBlockiv 					2284
    243 #define OP_glGetActiveUniformBlockName 					2285
    244 #define OP_glUniform1ui 					2286
    245 #define OP_glUniform2ui 					2287
    246 #define OP_glUniform3ui 					2288
    247 #define OP_glUniform4ui 					2289
    248 #define OP_glUniform1uiv 					2290
    249 #define OP_glUniform2uiv 					2291
    250 #define OP_glUniform3uiv 					2292
    251 #define OP_glUniform4uiv 					2293
    252 #define OP_glUniformMatrix2x3fv 					2294
    253 #define OP_glUniformMatrix3x2fv 					2295
    254 #define OP_glUniformMatrix2x4fv 					2296
    255 #define OP_glUniformMatrix4x2fv 					2297
    256 #define OP_glUniformMatrix3x4fv 					2298
    257 #define OP_glUniformMatrix4x3fv 					2299
    258 #define OP_glGetUniformuiv 					2300
    259 #define OP_glGetActiveUniformsiv 					2301
    260 #define OP_glVertexAttribI4i 					2302
    261 #define OP_glVertexAttribI4ui 					2303
    262 #define OP_glVertexAttribI4iv 					2304
    263 #define OP_glVertexAttribI4uiv 					2305
    264 #define OP_glVertexAttribIPointer 					2306
    265 #define OP_glVertexAttribIPointerOffsetAEMU 					2307
    266 #define OP_glVertexAttribIPointerDataAEMU 					2308
    267 #define OP_glGetVertexAttribIiv 					2309
    268 #define OP_glGetVertexAttribIuiv 					2310
    269 #define OP_glVertexAttribDivisor 					2311
    270 #define OP_glDrawArraysInstanced 					2312
    271 #define OP_glDrawElementsInstanced 					2313
    272 #define OP_glDrawElementsInstancedDataAEMU 					2314
    273 #define OP_glDrawElementsInstancedOffsetAEMU 					2315
    274 #define OP_glDrawRangeElements 					2316
    275 #define OP_glDrawRangeElementsDataAEMU 					2317
    276 #define OP_glDrawRangeElementsOffsetAEMU 					2318
    277 #define OP_glFenceSync 					2319
    278 #define OP_glClientWaitSync 					2320
    279 #define OP_glWaitSync 					2321
    280 #define OP_glDeleteSync 					2322
    281 #define OP_glIsSync 					2323
    282 #define OP_glGetSynciv 					2324
    283 #define OP_glFenceSyncAEMU 					2325
    284 #define OP_glClientWaitSyncAEMU 					2326
    285 #define OP_glWaitSyncAEMU 					2327
    286 #define OP_glDeleteSyncAEMU 					2328
    287 #define OP_glIsSyncAEMU 					2329
    288 #define OP_glGetSyncivAEMU 					2330
    289 #define OP_glDrawBuffers 					2331
    290 #define OP_glReadBuffer 					2332
    291 #define OP_glBlitFramebuffer 					2333
    292 #define OP_glInvalidateFramebuffer 					2334
    293 #define OP_glInvalidateSubFramebuffer 					2335
    294 #define OP_glFramebufferTextureLayer 					2336
    295 #define OP_glRenderbufferStorageMultisample 					2337
    296 #define OP_glTexStorage2D 					2338
    297 #define OP_glGetInternalformativ 					2339
    298 #define OP_glBeginTransformFeedback 					2340
    299 #define OP_glEndTransformFeedback 					2341
    300 #define OP_glGenTransformFeedbacks 					2342
    301 #define OP_glDeleteTransformFeedbacks 					2343
    302 #define OP_glBindTransformFeedback 					2344
    303 #define OP_glPauseTransformFeedback 					2345
    304 #define OP_glResumeTransformFeedback 					2346
    305 #define OP_glIsTransformFeedback 					2347
    306 #define OP_glTransformFeedbackVaryings 					2348
    307 #define OP_glTransformFeedbackVaryingsAEMU 					2349
    308 #define OP_glGetTransformFeedbackVarying 					2350
    309 #define OP_glGenSamplers 					2351
    310 #define OP_glDeleteSamplers 					2352
    311 #define OP_glBindSampler 					2353
    312 #define OP_glSamplerParameterf 					2354
    313 #define OP_glSamplerParameteri 					2355
    314 #define OP_glSamplerParameterfv 					2356
    315 #define OP_glSamplerParameteriv 					2357
    316 #define OP_glGetSamplerParameterfv 					2358
    317 #define OP_glGetSamplerParameteriv 					2359
    318 #define OP_glIsSampler 					2360
    319 #define OP_glGenQueries 					2361
    320 #define OP_glDeleteQueries 					2362
    321 #define OP_glBeginQuery 					2363
    322 #define OP_glEndQuery 					2364
    323 #define OP_glGetQueryiv 					2365
    324 #define OP_glGetQueryObjectuiv 					2366
    325 #define OP_glIsQuery 					2367
    326 #define OP_glProgramParameteri 					2368
    327 #define OP_glProgramBinary 					2369
    328 #define OP_glGetProgramBinary 					2370
    329 #define OP_glGetFragDataLocation 					2371
    330 #define OP_glGetInteger64v 					2372
    331 #define OP_glGetIntegeri_v 					2373
    332 #define OP_glGetInteger64i_v 					2374
    333 #define OP_glTexImage3D 					2375
    334 #define OP_glTexImage3DOffsetAEMU 					2376
    335 #define OP_glTexStorage3D 					2377
    336 #define OP_glTexSubImage3D 					2378
    337 #define OP_glTexSubImage3DOffsetAEMU 					2379
    338 #define OP_glCompressedTexImage3D 					2380
    339 #define OP_glCompressedTexImage3DOffsetAEMU 					2381
    340 #define OP_glCompressedTexSubImage3D 					2382
    341 #define OP_glCompressedTexSubImage3DOffsetAEMU 					2383
    342 #define OP_glCopyTexSubImage3D 					2384
    343 #define OP_glGetStringi 					2385
    344 #define OP_glGetBooleani_v 					2386
    345 #define OP_glMemoryBarrier 					2387
    346 #define OP_glMemoryBarrierByRegion 					2388
    347 #define OP_glGenProgramPipelines 					2389
    348 #define OP_glDeleteProgramPipelines 					2390
    349 #define OP_glBindProgramPipeline 					2391
    350 #define OP_glGetProgramPipelineiv 					2392
    351 #define OP_glGetProgramPipelineInfoLog 					2393
    352 #define OP_glValidateProgramPipeline 					2394
    353 #define OP_glIsProgramPipeline 					2395
    354 #define OP_glUseProgramStages 					2396
    355 #define OP_glActiveShaderProgram 					2397
    356 #define OP_glCreateShaderProgramv 					2398
    357 #define OP_glCreateShaderProgramvAEMU 					2399
    358 #define OP_glProgramUniform1f 					2400
    359 #define OP_glProgramUniform2f 					2401
    360 #define OP_glProgramUniform3f 					2402
    361 #define OP_glProgramUniform4f 					2403
    362 #define OP_glProgramUniform1i 					2404
    363 #define OP_glProgramUniform2i 					2405
    364 #define OP_glProgramUniform3i 					2406
    365 #define OP_glProgramUniform4i 					2407
    366 #define OP_glProgramUniform1ui 					2408
    367 #define OP_glProgramUniform2ui 					2409
    368 #define OP_glProgramUniform3ui 					2410
    369 #define OP_glProgramUniform4ui 					2411
    370 #define OP_glProgramUniform1fv 					2412
    371 #define OP_glProgramUniform2fv 					2413
    372 #define OP_glProgramUniform3fv 					2414
    373 #define OP_glProgramUniform4fv 					2415
    374 #define OP_glProgramUniform1iv 					2416
    375 #define OP_glProgramUniform2iv 					2417
    376 #define OP_glProgramUniform3iv 					2418
    377 #define OP_glProgramUniform4iv 					2419
    378 #define OP_glProgramUniform1uiv 					2420
    379 #define OP_glProgramUniform2uiv 					2421
    380 #define OP_glProgramUniform3uiv 					2422
    381 #define OP_glProgramUniform4uiv 					2423
    382 #define OP_glProgramUniformMatrix2fv 					2424
    383 #define OP_glProgramUniformMatrix3fv 					2425
    384 #define OP_glProgramUniformMatrix4fv 					2426
    385 #define OP_glProgramUniformMatrix2x3fv 					2427
    386 #define OP_glProgramUniformMatrix3x2fv 					2428
    387 #define OP_glProgramUniformMatrix2x4fv 					2429
    388 #define OP_glProgramUniformMatrix4x2fv 					2430
    389 #define OP_glProgramUniformMatrix3x4fv 					2431
    390 #define OP_glProgramUniformMatrix4x3fv 					2432
    391 #define OP_glGetProgramInterfaceiv 					2433
    392 #define OP_glGetProgramResourceiv 					2434
    393 #define OP_glGetProgramResourceIndex 					2435
    394 #define OP_glGetProgramResourceLocation 					2436
    395 #define OP_glGetProgramResourceName 					2437
    396 #define OP_glBindImageTexture 					2438
    397 #define OP_glDispatchCompute 					2439
    398 #define OP_glDispatchComputeIndirect 					2440
    399 #define OP_glBindVertexBuffer 					2441
    400 #define OP_glVertexAttribBinding 					2442
    401 #define OP_glVertexAttribFormat 					2443
    402 #define OP_glVertexAttribIFormat 					2444
    403 #define OP_glVertexBindingDivisor 					2445
    404 #define OP_glDrawArraysIndirect 					2446
    405 #define OP_glDrawArraysIndirectDataAEMU 					2447
    406 #define OP_glDrawArraysIndirectOffsetAEMU 					2448
    407 #define OP_glDrawElementsIndirect 					2449
    408 #define OP_glDrawElementsIndirectDataAEMU 					2450
    409 #define OP_glDrawElementsIndirectOffsetAEMU 					2451
    410 #define OP_glTexStorage2DMultisample 					2452
    411 #define OP_glSampleMaski 					2453
    412 #define OP_glGetMultisamplefv 					2454
    413 #define OP_glFramebufferParameteri 					2455
    414 #define OP_glGetFramebufferParameteriv 					2456
    415 #define OP_glGetTexLevelParameterfv 					2457
    416 #define OP_glGetTexLevelParameteriv 					2458
    417 #define OP_last 					2459
    418 
    419 
    420 #endif
    421