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    Searched defs:Overlay (Results 1 - 17 of 17) sorted by null

  /frameworks/av/cmds/screenrecord/
Overlay.h 33 * Overlay "filter". This sits between the virtual display and the video
38 class Overlay : public GLConsumer::FrameAvailableListener, Thread {
40 Overlay(bool monotonicTimestamps) : Thread(false),
52 // Creates a thread that performs the overlay. Pass in the surface that
71 Overlay(const Overlay&);
72 Overlay& operator=(const Overlay&);
75 virtual ~Overlay() { assert(mState == UNINITIALIZED || mState == STOPPED); }
87 // One-time setup (essentially object construction on the overlay thread)
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  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
Overlay.java 23 * An Overlay is a set of graphics which can be painted on top of the visual
28 public abstract class Overlay {
35 * Construct the overlay, using the given graphics context for painting.
37 public Overlay() {
42 * Initializes the overlay before the first use, if applicable. This is a
53 * Releases resources held by the overlay. Called by the editor when an
54 * overlay has been removed.
60 * Paints the overlay.
69 /** Returns the device associated with this overlay */
75 * Returns whether the overlay is hidde
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  /external/deqp/external/openglcts/modules/common/
glcBlendEquationAdvancedTests.cpp 188 static float Overlay(float s, float d)
198 tcu::Vec4 rgb(Overlay(src[0], dst[0]), Overlay(src[1], dst[1]), Overlay(src[2], dst[2]), 0.f);
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  /hardware/qcom/display/msm8960/liboverlay/
overlay.cpp 30 #include "overlay.h"
37 namespace overlay { namespace
40 Overlay::Overlay() {
49 Overlay::~Overlay() {
55 void Overlay::configBegin() {
64 void Overlay::configDone() {
84 eDest Overlay::nextPipe(eMdpPipeType type, int dpy) {
122 bool Overlay::commit(utils::eDest dest)
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overlay.h 38 namespace overlay { namespace
41 class Overlay : utils::NoCopy {
44 ~Overlay();
75 /* Returns the singleton instance of overlay */
76 static Overlay* getInstance();
90 explicit Overlay();
149 static Overlay *sInstance;
153 inline void Overlay::validate(int index) {
160 inline int Overlay::availablePipes(int dpy) {
171 inline void Overlay::setExtFbNum(int fbNum)
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  /hardware/qcom/display/msm8084/liboverlay/
overlay.cpp 31 #include "overlay.h"
38 namespace overlay { namespace
42 Overlay::Overlay() {
54 Overlay::~Overlay() {
61 void Overlay::configBegin() {
70 void Overlay::configDone() {
92 int Overlay::getPipeId(utils::eDest dest) {
96 eDest Overlay::getDest(int pipeid)
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overlay.h 39 namespace overlay { namespace
42 class Overlay : utils::NoCopy {
66 ~Overlay();
86 * end, and expect the overlay to allocate a given pipe for a layer.
91 /* getting overlay.pipeid for the given dest */
138 /* Returns the singleton instance of overlay */
139 static Overlay* getInstance();
153 explicit Overlay();
237 static Overlay *sInstance;
247 inline void Overlay::validate(int index)
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  /hardware/qcom/display/msm8226/liboverlay/
overlay.cpp 31 #include "overlay.h"
38 namespace overlay { namespace
44 Overlay::Overlay() {
65 Overlay::~Overlay() {
72 void Overlay::configBegin() {
81 void Overlay::configDone() {
103 int Overlay::getPipeId(utils::eDest dest) {
107 eDest Overlay::getDest(int pipeid)
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overlay.h 39 namespace overlay { namespace
42 class Overlay : utils::NoCopy {
67 ~Overlay();
87 * end, and expect the overlay to allocate a given pipe for a layer.
92 /* getting overlay.pipeid for the given dest */
143 /* Returns the singleton instance of overlay */
144 static Overlay* getInstance();
158 explicit Overlay();
245 static Overlay *sInstance;
255 inline void Overlay::validate(int index)
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  /hardware/qcom/display/msm8994/liboverlay/
overlay.cpp 31 #include "overlay.h"
37 namespace overlay { namespace
41 Overlay::Overlay() {
55 Overlay::~Overlay() {
65 void Overlay::configBegin() {
73 void Overlay::configDone() {
85 int Overlay::getPipeId(utils::eDest dest) {
89 eDest Overlay::getDest(int pipeid)
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overlay.h 42 namespace overlay { namespace
45 class Overlay : utils::NoCopy {
70 ~Overlay();
90 * end, and expect the overlay to allocate a given pipe for a layer.
95 /* getting overlay.pipeid for the given dest */
145 /* Returns the singleton instance of overlay */
146 static Overlay* getInstance();
164 explicit Overlay();
259 static Overlay *sInstance;
274 inline void Overlay::validate(int index)
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  /frameworks/base/cmds/idmap/
scan.cpp 24 struct Overlay {
25 Overlay() {}
26 Overlay(const String8& a, const String8& i, int p) :
29 bool operator<(Overlay const& rhs) const
39 bool writePackagesList(const char *filename, const SortedVector<Overlay>& overlayVector)
60 const Overlay& overlay = overlayVector[i]; local
61 fprintf(fout, "%s %s\n", overlay.apk_path.string(), overlay.idmap_path.string());
143 // if property set & equal to value, then include overlay - otherwise ski
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  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
dmemmgr.h 47 SURFACEALIGNMENT Overlay;
  /external/robolectric/v1/lib/main/
maps_v16.jar 
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ddk/
wdm.h     [all...]
  /prebuilts/tools/common/api-versions/android-1/
android.jar 
  /prebuilts/tools/common/api-versions/android-2/
android.jar 

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