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      1 /*
      2  * Copyright (C) 2014 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef _INPUTFLINGER_POINTER_CONTROLLER_INTERFACE_H
     18 #define _INPUTFLINGER_POINTER_CONTROLLER_INTERFACE_H
     19 
     20 #include <input/Input.h>
     21 #include <utils/BitSet.h>
     22 #include <utils/RefBase.h>
     23 
     24 namespace android {
     25 
     26 /**
     27  * Interface for tracking a mouse / touch pad pointer and touch pad spots.
     28  *
     29  * The spots are sprites on screen that visually represent the positions of
     30  * fingers
     31  *
     32  * The pointer controller is responsible for providing synchronization and for tracking
     33  * display orientation changes if needed.
     34  */
     35 class PointerControllerInterface : public virtual RefBase {
     36 protected:
     37     PointerControllerInterface() { }
     38     virtual ~PointerControllerInterface() { }
     39 
     40 public:
     41     /* Gets the bounds of the region that the pointer can traverse.
     42      * Returns true if the bounds are available. */
     43     virtual bool getBounds(float* outMinX, float* outMinY,
     44             float* outMaxX, float* outMaxY) const = 0;
     45 
     46     /* Move the pointer. */
     47     virtual void move(float deltaX, float deltaY) = 0;
     48 
     49     /* Sets a mask that indicates which buttons are pressed. */
     50     virtual void setButtonState(int32_t buttonState) = 0;
     51 
     52     /* Gets a mask that indicates which buttons are pressed. */
     53     virtual int32_t getButtonState() const = 0;
     54 
     55     /* Sets the absolute location of the pointer. */
     56     virtual void setPosition(float x, float y) = 0;
     57 
     58     /* Gets the absolute location of the pointer. */
     59     virtual void getPosition(float* outX, float* outY) const = 0;
     60 
     61     enum Transition {
     62         // Fade/unfade immediately.
     63         TRANSITION_IMMEDIATE,
     64         // Fade/unfade gradually.
     65         TRANSITION_GRADUAL,
     66     };
     67 
     68     /* Fades the pointer out now. */
     69     virtual void fade(Transition transition) = 0;
     70 
     71     /* Makes the pointer visible if it has faded out.
     72      * The pointer never unfades itself automatically.  This method must be called
     73      * by the client whenever the pointer is moved or a button is pressed and it
     74      * wants to ensure that the pointer becomes visible again. */
     75     virtual void unfade(Transition transition) = 0;
     76 
     77     enum Presentation {
     78         // Show the mouse pointer.
     79         PRESENTATION_POINTER,
     80         // Show spots and a spot anchor in place of the mouse pointer.
     81         PRESENTATION_SPOT,
     82     };
     83 
     84     /* Sets the mode of the pointer controller. */
     85     virtual void setPresentation(Presentation presentation) = 0;
     86 
     87     /* Sets the spots for the current gesture.
     88      * The spots are not subject to the inactivity timeout like the pointer
     89      * itself it since they are expected to remain visible for so long as
     90      * the fingers are on the touch pad.
     91      *
     92      * The values of the AMOTION_EVENT_AXIS_PRESSURE axis is significant.
     93      * For spotCoords, pressure != 0 indicates that the spot's location is being
     94      * pressed (not hovering).
     95      */
     96     virtual void setSpots(const PointerCoords* spotCoords, const uint32_t* spotIdToIndex,
     97             BitSet32 spotIdBits) = 0;
     98 
     99     /* Removes all spots. */
    100     virtual void clearSpots() = 0;
    101 };
    102 
    103 } // namespace android
    104 
    105 #endif // _INPUTFLINGER_POINTER_CONTROLLER_INTERFACE_H
    106