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    Searched defs:RenderProxy (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/renderthread/
RenderProxy.cpp 17 #include "RenderProxy.h"
39 RenderProxy::RenderProxy(bool translucent, RenderNode* rootRenderNode,
48 RenderProxy::~RenderProxy() {
52 void RenderProxy::destroyContext() {
62 void RenderProxy::setSwapBehavior(SwapBehavior swapBehavior) {
66 bool RenderProxy::loadSystemProperties() {
79 void RenderProxy::setName(const char* name) {
85 void RenderProxy::initialize(const sp<Surface>& surface)
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RenderProxy.h 55 * RenderProxy is strictly single threaded. All methods must be invoked on the owning
56 * thread. It is important to note that RenderProxy may be deleted while it has
58 * reference RenderProxy or any of its fields. The exception here is that postAndWait()
59 * references RenderProxy fields. This is safe as RenderProxy cannot
62 class ANDROID_API RenderProxy {
64 ANDROID_API RenderProxy(bool opaque, RenderNode* rootNode, IContextFactory* contextFactory);
65 ANDROID_API virtual ~RenderProxy();

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