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Searched
defs:SHADOW_OFFSET
(Results
1 - 3
of
3
) sorted by null
/packages/apps/SoundRecorder/src/com/android/soundrecorder/
VUMeter.java
32
static final float
SHADOW_OFFSET
= 2.0f;
98
canvas.drawLine(x0 +
SHADOW_OFFSET
, y0 +
SHADOW_OFFSET
, pivotX +
SHADOW_OFFSET
, pivotY +
SHADOW_OFFSET
, mShadow);
99
canvas.drawCircle(pivotX +
SHADOW_OFFSET
, pivotY +
SHADOW_OFFSET
, PIVOT_RADIUS, mShadow);
/external/compiler-rt/lib/asan/
asan_mapping.h
22
// Typical shadow mapping on Linux/x86_64 with
SHADOW_OFFSET
== 0x00007fff8000:
29
// When
SHADOW_OFFSET
is zero (-pie):
104
// Shadow mapping on FreeBSD/x86-64 with
SHADOW_OFFSET
== 0x400000000000:
111
// Shadow mapping on FreeBSD/i386 with
SHADOW_OFFSET
== 0x40000000:
150
# define
SHADOW_OFFSET
(0)
152
# define
SHADOW_OFFSET
kMIPS32_ShadowOffset32
154
# define
SHADOW_OFFSET
kFreeBSD_ShadowOffset32
156
# define
SHADOW_OFFSET
kWindowsShadowOffset32
159
# define
SHADOW_OFFSET
kIosSimShadowOffset32
161
# define
SHADOW_OFFSET
kIosShadowOffset3
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/external/swiftshader/third_party/subzero/runtime/
szrt_asan.c
61
#define
SHADOW_OFFSET
(p) ((uintptr_t)(p) % SHADOW_SCALE)
62
#define IS_SHADOW_ALIGNED(p) (
SHADOW_OFFSET
(p) == 0)
64
#define MEM2SHADOW(p) (((uintptr_t)(p) >> SHADOW_SCALE_LOG2) +
shadow_offset
)
66
((uintptr_t)((char *)(p)-
shadow_offset
) << SHADOW_SCALE_LOG2)
90
static char *
shadow_offset
= NULL;
variable
142
return shadow_val == 0 || (char)
SHADOW_OFFSET
(ptr) + size <= shadow_val;
172
assert(
shadow_offset
== NULL);
178
shadow_offset
= mmap((void *)length, length, prot, flags, fd, offset);
179
if (
shadow_offset
== NULL)
182
DUMP("set up shadow memory at %p\n",
shadow_offset
);
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...]
Completed in 77 milliseconds