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    Searched defs:SkRasterPipeline (Results 1 - 4 of 4) sorted by null

  /external/skia/src/core/
SkRasterPipeline.h 23 * SkRasterPipeline provides a cheap way to chain together a pixel processing pipeline.
28 * end up bloating our code size dramatically. SkRasterPipeline stages can be chained together
108 class SkRasterPipeline {
110 explicit SkRasterPipeline(SkArenaAlloc*);
112 SkRasterPipeline(const SkRasterPipeline&) = delete;
113 SkRasterPipeline(SkRasterPipeline&&) = default;
115 SkRasterPipeline& operator=(const SkRasterPipeline&) = delete
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SkRasterPipeline.cpp 8 #include "SkRasterPipeline.h"
14 SkRasterPipeline::SkRasterPipeline(SkArenaAlloc* alloc) : fAlloc(alloc) {
17 void SkRasterPipeline::reset() {
23 void SkRasterPipeline::append(StockStage stage, void* ctx) {
28 void SkRasterPipeline::unchecked_append(StockStage stage, void* ctx) {
34 void SkRasterPipeline::extend(const SkRasterPipeline& src) {
55 void SkRasterPipeline::dump() const {
56 SkDebugf("SkRasterPipeline, %d stages\n", fNumStages)
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  /external/skqp/src/core/
SkRasterPipeline.h 23 * SkRasterPipeline provides a cheap way to chain together a pixel processing pipeline.
28 * end up bloating our code size dramatically. SkRasterPipeline stages can be chained together
106 class SkRasterPipeline {
108 explicit SkRasterPipeline(SkArenaAlloc*);
110 SkRasterPipeline(const SkRasterPipeline&) = delete;
111 SkRasterPipeline(SkRasterPipeline&&) = default;
113 SkRasterPipeline& operator=(const SkRasterPipeline&) = delete
    [all...]
SkRasterPipeline.cpp 8 #include "SkRasterPipeline.h"
14 SkRasterPipeline::SkRasterPipeline(SkArenaAlloc* alloc) : fAlloc(alloc) {
17 void SkRasterPipeline::reset() {
23 void SkRasterPipeline::append(StockStage stage, void* ctx) {
28 void SkRasterPipeline::unchecked_append(StockStage stage, void* ctx) {
34 void SkRasterPipeline::extend(const SkRasterPipeline& src) {
55 void SkRasterPipeline::dump() const {
56 SkDebugf("SkRasterPipeline, %d stages\n", fNumStages)
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