HomeSort by relevance Sort by last modified time
    Searched defs:Sprite (Results 1 - 8 of 8) sorted by null

  /external/proguard/src/proguard/gui/splash/
Sprite.java 31 public interface Sprite
  /external/tensorflow/tensorflow/examples/android/jni/object_tracking/
sprite.h 26 #error sprite.h should not included if OpenGL is not enabled by platform.h
33 class Sprite {
36 explicit Sprite(const Image<uint8_t>& image) { LoadTexture(image, NULL); }
38 Sprite(const Image<uint8_t>& image, const BoundingBox* const area) {
42 // Also, try to only delete a Sprite when holding an OpenGl context.
43 ~Sprite() {
55 // Draw the sprite at 0,0 - original width/height in the current reference
197 TF_DISALLOW_COPY_AND_ASSIGN(Sprite);
  /external/universal-tween-engine/java/applets/src/aurelienribon/tweenengine/applets/
Sprite.java 11 public class Sprite {
20 public Sprite(String gfxName) {
22 image = ImageIO.read(Sprite.class.getResource("/aurelienribon/tweenengine/applets/gfx/" + gfxName));
46 public Sprite setCentered(boolean isCentered) {
  /frameworks/base/libs/input/
SpriteController.h 30 * Transformation matrix for a sprite.
55 * Icon that a sprite displays, including its hotspot.
87 * A sprite is a simple graphical object that is displayed on-screen above other layers.
88 * The basic sprite class is an interface.
89 * The implementation is provided by the sprite controller.
91 class Sprite : public RefBase {
93 Sprite() { }
94 virtual ~Sprite() { }
105 /* Sets the bitmap that is drawn by the sprite.
106 * The sprite retains a copy of the bitmap for subsequent rendering. *
263 sp<SpriteImpl> sprite; member in struct:android::SpriteController::SpriteUpdate
    [all...]
  /external/clang/test/SemaCXX/
member-init.cpp 101 struct Sprite {
104 void f(Sprite& x) { x = x; }
  /development/samples/ControllerSample/src/com/example/controllersample/
GameView.java 497 private abstract class Sprite {
524 public float distanceTo(Sprite other) {
528 public boolean collidesWith(Sprite other) {
540 * Moves the sprite based on the elapsed time defined by tau.
543 * @return false if the sprite is to be removed from the display
559 * Draws the sprite.
561 * @param canvas the Canvas upon which to draw the sprite.
566 * Returns the duration of the destruction animation of the sprite in
639 private class Ship extends Sprite {
    [all...]
  /external/proguard/lib/
proguardgui.jar 
  /prebuilts/tools/common/proguard/proguard4.7/lib/
proguardgui.jar 

Completed in 827 milliseconds