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Searched
defs:Stencil
(Results
1 - 7
of
7
) sorted by null
/frameworks/base/libs/hwui/renderstate/
Stencil.h
28
//
Stencil
buffer management
31
class ANDROID_API
Stencil
{
34
* Returns the desired size for the
stencil
buffer. If the returned value
35
* is 0, then no
stencil
buffer is required.
42
* Clears the
stencil
buffer.
47
* Enables
stencil
test. When the
stencil
test is enabled the
stencil
buffer is not written
48
* into. An increment threshold of zero causes the
stencil
to use a constant reference value
49
* and GL_EQUAL for the test. A non-zero increment threshold causes the
stencil
to use tha
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
tilemgr.h
271
HOTTILE
Stencil
;
/external/swiftshader/src/Renderer/
PixelProcessor.hpp
137
struct
Stencil
317
Stencil
stencil
;
member in class:sw::PixelProcessor
318
Stencil
stencilCCW;
/external/mesa3d/src/mesa/main/
attrib.c
50
#include "
stencil
.h"
115
GLboolean
Stencil
;
370
attr->
Stencil
= ctx->
Stencil
.Enabled;
371
attr->StencilTwoSide = ctx->
Stencil
.TestTwoSide;
492
(void*)&ctx->
Stencil
))
681
TEST_AND_UPDATE(ctx->
Stencil
.Enabled, enable->
Stencil
, GL_STENCIL_TEST);
683
TEST_AND_UPDATE(ctx->
Stencil
.TestTwoSide, enable->StencilTwoSide, GL_STENCIL_TEST_TWO_SIDE_EXT);
1320
const struct gl_
stencil
_attrib *
stencil
;
local
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mtypes.h
820
*
Stencil
attribute group (GL_STENCIL_BUFFER_BIT).
822
* Three sets of
stencil
data are tracked so that OpenGL 2.0,
824
* simultaneously. In each of the
stencil
state arrays, element 0 corresponds
833
*
stencil
state are different.
840
GLboolean _Enabled; /**< Enabled and
stencil
buffer present */
843
GLubyte _BackFace; /**< Current back
stencil
state (1 or 2) */
844
GLenum Function[3]; /**<
Stencil
function */
996
bool StencilSampling; /**< Should we sample
stencil
instead of depth? */
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
esextcTextureCubeMapArraySampling.hpp
121
* In case of
stencil
data, for m-th mip-map level of n-th face at i-th layer,
122
* the mip-map should be filled with the following
stencil
index value:
172
Stencil
/external/mesa3d/src/mesa/drivers/common/
meta.h
133
struct gl_stencil_attrib
Stencil
;
350
GLuint StencilFP; /**< Fragment program for drawing
stencil
images */
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