/external/icu/icu4c/source/samples/layout/ |
Surface.h | 8 class Surface 11 Surface(/*what?*/);
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/external/deqp/framework/common/ |
tcuSurface.cpp | 21 * \brief Surface class. 28 Surface::Surface (void) 34 Surface::Surface(int width, int height) 41 Surface::~Surface() 46 * \brief Resize surface. 52 void Surface::setSize (int width, int height)
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tcuSurface.hpp | 23 * \brief RGBA8888 surface class. 36 * \brief RGBA8888 surface 38 * Surface provides basic pixel storage functionality. Only single format 44 class Surface 47 Surface (void); 48 Surface (int width, int height); 49 ~Surface (void); 70 inline void Surface::setPixel (int x, int y, RGBA col) 87 inline RGBA Surface::getPixel (int x, int y) const 104 /** Get pixel buffer access from surface. * [all...] |
/external/swiftshader/src/OpenGL/common/ |
Surface.hpp | 15 // Surface.hpp: Defines the gl::Surface class, which is the abstract interface 16 // for an EGL surface as viewed by the GL implementation. 21 #include "Renderer/Surface.hpp" 33 class [[clang::lto_visibility_public]] Surface 36 Surface(); 37 virtual ~Surface() = 0;
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/cts/tests/tests/view/src/android/view/cts/ |
Surface_OutOfResourcesExceptionTest.java | 21 import android.view.Surface; 31 new Surface.OutOfResourcesException(); 32 new Surface.OutOfResourcesException("Test_Surface_OutOfResourcesException");
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/frameworks/native/libs/gui/include/gui/view/ |
Surface.h | 34 * android.view.Surface parcelable behavior. 36 * This implements android/view/Surface.aidl 41 class Surface : public Parcelable { 50 // nameAlreadyWritten set to true by Surface.java, because it splits 55 // nameAlreadyRead set to true by Surface.java, because it splits
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/frameworks/native/services/surfaceflinger/tests/unittests/mock/RenderEngine/ |
MockRenderEngine.h | 24 #include "RenderEngine/Surface.h" 36 MOCK_METHOD0(createSurface, std::unique_ptr<RE::Surface>()); 42 MOCK_METHOD1(setCurrentSurface, bool(const RE::Surface&)); 79 class Surface : public RE::Surface { 81 Surface(); 82 ~Surface() override;
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
Surface.cpp | 17 #include "Surface.h" 26 Surface::~Surface() = default; 30 Surface::Surface(const RenderEngine& engine) 38 Surface::~Surface() { 42 void Surface::setNativeWindow(ANativeWindow* window) { 54 void Surface::swapBuffers() const { 67 EGLint Surface::queryConfig(EGLint attrib) const [all...] |
Surface.h | 28 class Surface { 30 virtual ~Surface() = 0; 51 class Surface final : public RE::Surface { 53 Surface(const RenderEngine& engine); 54 ~Surface(); 56 Surface(const Surface&) = delete; 57 Surface& operator=(const Surface&) = delete [all...] |
/external/swiftshader/src/OpenGL/libGL/ |
Surface.cpp | 15 // Surface.cpp: Implements the Surface class, representing a drawing surface 18 #include "Surface.h" 36 Surface::Surface(Display *display, NativeWindowType window) 50 Surface::Surface(Display *display, GLint width, GLint height, GLenum textureFormat, GLenum textureType) 65 Surface::~Surface() [all...] |
Surface.h | 15 // Surface.h: Defines the Surface class, representing a drawing surface 41 class Surface 44 Surface(Display *display, NativeWindowType window); 45 Surface(Display *display, GLint width, GLint height, GLenum textureFormat, GLenum textureTarget); 47 virtual ~Surface(); 62 bool checkForResize(); // Returns true if surface changed due to resize 75 const NativeWindowType mWindow; // Window that the surface is created for. 77 GLint mWidth; // Width of surface [all...] |
/frameworks/native/libs/vr/libdisplay/include/private/dvr/ |
display_client.h | 16 class Surface : public pdx::ClientBase<Surface> { 20 static pdx::Status<std::unique_ptr<Surface>> CreateSurface( 23 pdx::Status<std::unique_ptr<Surface>> status; 24 if (auto surface = Create(attributes, &error)) 25 status.SetValue(std::move(surface)); 64 explicit Surface(const SurfaceAttributes& attributes, int* error = nullptr); 65 explicit Surface(pdx::LocalChannelHandle channel_handle, 68 Surface(const Surface&) = delete [all...] |
/external/swiftshader/src/OpenGL/libEGL/ |
Surface.cpp | 15 // Surface.cpp: Implements the egl::Surface class, representing a drawing surface 19 #include "Surface.hpp" 41 Surface::Surface() 45 Surface::~Surface() 52 Surface::Surface(const Display *display, const Config *config) : display(display), config(config [all...] |
Surface.hpp | 15 // Surface.hpp: Defines the egl::Surface class, representing a rendering surface 23 #include "common/Surface.hpp" 34 class Surface : public gl::Surface, public gl::Object 67 Surface(const Display *display, const Config *config); 69 ~Surface() override; 82 const Config *const config; // EGL config surface was created with 83 EGLint width; // Width of surface [all...] |
/external/skia/experimental/go-skia/ |
skia.go | 33 // Surface 35 type Surface struct { 39 // func NewRasterSurface(width, height int32, alphaType AlphaType) (*Surface, error) { 40 func NewRasterSurface(imgInfo *ImageInfo) (*Surface, error) { 43 return nil, fmt.Errorf("Unable to create raster surface.") 46 ret := &Surface{ptr: ptr} 47 runtime.SetFinalizer(ret, func(s *Surface) { 53 func (s *Surface) Canvas() *Canvas { 60 func (s *Surface) Image() *Image { 76 keepParentAlive *Surface [all...] |
/external/skqp/experimental/go-skia/ |
skia.go | 33 // Surface 35 type Surface struct { 39 // func NewRasterSurface(width, height int32, alphaType AlphaType) (*Surface, error) { 40 func NewRasterSurface(imgInfo *ImageInfo) (*Surface, error) { 43 return nil, fmt.Errorf("Unable to create raster surface.") 46 ret := &Surface{ptr: ptr} 47 runtime.SetFinalizer(ret, func(s *Surface) { 53 func (s *Surface) Canvas() *Canvas { 60 func (s *Surface) Image() *Image { 76 keepParentAlive *Surface [all...] |
/frameworks/native/libs/vr/libdisplay/ |
display_client.cpp | 24 Surface::Surface(LocalChannelHandle channel_handle, int* error) 29 ALOGE("Surface::Surface: Failed to get surface info: %s", 41 Surface::Surface(const SurfaceAttributes& attributes, int* error) 47 ALOGE("Surface::Surface: Failed to create display surface: %s" [all...] |
/external/swiftshader/src/D3D8/ |
Capabilities.hpp | 24 struct Surface
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/frameworks/native/libs/gui/include/gui/ |
Surface.h | 47 * Surface. Surface then forwards the buffers through Binder IPC 51 class Surface 52 : public ANativeObjectBase<ANativeWindow, Surface, RefBase> 57 * creates a Surface from the given IGraphicBufferProducer (which concrete 60 * Surface is mainly state-less while it's disconnected, it can be 64 * However, once a Surface is connected, it'll prevent other Surfaces 68 * the controlledByApp flag indicates that this Surface (producer) is 71 explicit Surface(const sp<IGraphicBufferProducer>& bufferProducer, 75 * Surface was created with. Usually it's an error to use th [all...] |
/external/swiftshader/src/D3D9/ |
Capabilities.hpp | 43 struct Surface
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/external/swiftshader/src/Renderer/ |
Surface.hpp | 240 class [[clang::lto_visibility_public]] Surface 245 friend Surface; 280 Surface(int width, int height, int depth, Format format, void *pixels, int pitch, int slice); 281 Surface(Resource *texture, int width, int height, int depth, int border, int samples, Format format, bool lockable, bool renderTarget, int pitchP = 0); 284 static Surface *create(int width, int height, int depth, Format format, void *pixels, int pitch, int slice); 285 static Surface *create(Resource *texture, int width, int height, int depth, int border, int samples, Format format, bool lockable, bool renderTarget, int pitchP = 0); 287 virtual ~Surface() = 0; 343 void copyInternal(const Surface* src, int x, int y, float srcX, float srcY, bool filter); 344 void copyInternal(const Surface* src, int x, int y, int z, float srcX, float srcY, float srcZ, bool filter); 347 void copyCubeEdge(Edge dstEdge, Surface *src, Edge srcEdge) [all...] |
Surface.cpp | 15 #include "Surface.hpp" 42 unsigned int *Surface::palette = 0; 43 unsigned int Surface::paletteID = 0; 45 void Surface::Buffer::write(int x, int y, int z, const Color<float> &color) 56 void Surface::Buffer::write(int x, int y, const Color<float> &color) 67 inline void Surface::Buffer::write(void *element, const Color<float> &color) 397 Color<float> Surface::Buffer::read(int x, int y, int z) const 404 Color<float> Surface::Buffer::read(int x, int y) const 411 inline Color<float> Surface::Buffer::read(void *element) const 1046 Color<float> Surface::Buffer::sample(float x, float y, float z) cons [all...] |
/frameworks/native/libs/gui/ |
Surface.cpp | 17 #define LOG_TAG "Surface" 21 #include <gui/Surface.h> 50 Surface::Surface(const sp<IGraphicBufferProducer>& bufferProducer, bool controlledByApp) 99 Surface::~Surface() { 101 Surface::disconnect(NATIVE_WINDOW_API_CPU); 105 sp<ISurfaceComposer> Surface::composerService() const { 109 nsecs_t Surface::now() const { 113 sp<IGraphicBufferProducer> Surface::getIGraphicBufferProducer() const [all...] |
/frameworks/base/core/java/android/view/ |
Surface.java | 38 * <p>A Surface is generally created by or from a consumer of image buffers (such as a 46 * <p><strong>Note:</strong> A Surface acts like a 50 public class Surface implements Parcelable { 51 private static final String TAG = "Surface"; 82 public static final Parcelable.Creator<Surface> CREATOR = 83 new Parcelable.Creator<Surface>() { 85 public Surface createFromParcel(Parcel source) { 87 Surface s = new Surface(); 91 Log.e(TAG, "Exception creating surface from parcel", e) [all...] |
/frameworks/native/vulkan/libvulkan/ |
swapchain.cpp | 185 struct Surface { 191 VkSurfaceKHR HandleFromSurface(Surface* surface) { 192 return VkSurfaceKHR(reinterpret_cast<uint64_t>(surface)); 195 Surface* SurfaceFromHandle(VkSurfaceKHR handle) { 196 return reinterpret_cast<Surface*>(handle); 202 // syncronous requests to Surface Flinger): 206 Swapchain(Surface& surface_, 209 : surface(surface_), 215 ANativeWindow* window = surface.window.get() 221 Surface& surface; member in struct:vulkan::driver::__anon46633::Swapchain 531 Surface* surface = SurfaceFromHandle(surface_handle); local 551 const Surface* surface = SurfaceFromHandle(surface_handle); local 686 Surface& surface = *SurfaceFromHandle(surface_handle); local 968 Surface& surface = *SurfaceFromHandle(create_info->surface); local [all...] |