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  /external/icu/icu4c/source/samples/layout/
Surface.h 8 class Surface
11 Surface(/*what?*/);
  /external/deqp/framework/common/
tcuSurface.cpp 21 * \brief Surface class.
28 Surface::Surface (void)
34 Surface::Surface(int width, int height)
41 Surface::~Surface()
46 * \brief Resize surface.
52 void Surface::setSize (int width, int height)
tcuSurface.hpp 23 * \brief RGBA8888 surface class.
36 * \brief RGBA8888 surface
38 * Surface provides basic pixel storage functionality. Only single format
44 class Surface
47 Surface (void);
48 Surface (int width, int height);
49 ~Surface (void);
70 inline void Surface::setPixel (int x, int y, RGBA col)
87 inline RGBA Surface::getPixel (int x, int y) const
104 /** Get pixel buffer access from surface. *
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  /external/swiftshader/src/OpenGL/common/
Surface.hpp 15 // Surface.hpp: Defines the gl::Surface class, which is the abstract interface
16 // for an EGL surface as viewed by the GL implementation.
21 #include "Renderer/Surface.hpp"
33 class [[clang::lto_visibility_public]] Surface
36 Surface();
37 virtual ~Surface() = 0;
  /cts/tests/tests/view/src/android/view/cts/
Surface_OutOfResourcesExceptionTest.java 21 import android.view.Surface;
31 new Surface.OutOfResourcesException();
32 new Surface.OutOfResourcesException("Test_Surface_OutOfResourcesException");
  /frameworks/native/libs/gui/include/gui/view/
Surface.h 34 * android.view.Surface parcelable behavior.
36 * This implements android/view/Surface.aidl
41 class Surface : public Parcelable {
50 // nameAlreadyWritten set to true by Surface.java, because it splits
55 // nameAlreadyRead set to true by Surface.java, because it splits
  /frameworks/native/services/surfaceflinger/tests/unittests/mock/RenderEngine/
MockRenderEngine.h 24 #include "RenderEngine/Surface.h"
36 MOCK_METHOD0(createSurface, std::unique_ptr<RE::Surface>());
42 MOCK_METHOD1(setCurrentSurface, bool(const RE::Surface&));
79 class Surface : public RE::Surface {
81 Surface();
82 ~Surface() override;
  /frameworks/native/services/surfaceflinger/RenderEngine/
Surface.cpp 17 #include "Surface.h"
26 Surface::~Surface() = default;
30 Surface::Surface(const RenderEngine& engine)
38 Surface::~Surface() {
42 void Surface::setNativeWindow(ANativeWindow* window) {
54 void Surface::swapBuffers() const {
67 EGLint Surface::queryConfig(EGLint attrib) const
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Surface.h 28 class Surface {
30 virtual ~Surface() = 0;
51 class Surface final : public RE::Surface {
53 Surface(const RenderEngine& engine);
54 ~Surface();
56 Surface(const Surface&) = delete;
57 Surface& operator=(const Surface&) = delete
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  /external/swiftshader/src/OpenGL/libGL/
Surface.cpp 15 // Surface.cpp: Implements the Surface class, representing a drawing surface
18 #include "Surface.h"
36 Surface::Surface(Display *display, NativeWindowType window)
50 Surface::Surface(Display *display, GLint width, GLint height, GLenum textureFormat, GLenum textureType)
65 Surface::~Surface()
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Surface.h 15 // Surface.h: Defines the Surface class, representing a drawing surface
41 class Surface
44 Surface(Display *display, NativeWindowType window);
45 Surface(Display *display, GLint width, GLint height, GLenum textureFormat, GLenum textureTarget);
47 virtual ~Surface();
62 bool checkForResize(); // Returns true if surface changed due to resize
75 const NativeWindowType mWindow; // Window that the surface is created for.
77 GLint mWidth; // Width of surface
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  /frameworks/native/libs/vr/libdisplay/include/private/dvr/
display_client.h 16 class Surface : public pdx::ClientBase<Surface> {
20 static pdx::Status<std::unique_ptr<Surface>> CreateSurface(
23 pdx::Status<std::unique_ptr<Surface>> status;
24 if (auto surface = Create(attributes, &error))
25 status.SetValue(std::move(surface));
64 explicit Surface(const SurfaceAttributes& attributes, int* error = nullptr);
65 explicit Surface(pdx::LocalChannelHandle channel_handle,
68 Surface(const Surface&) = delete
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  /external/swiftshader/src/OpenGL/libEGL/
Surface.cpp 15 // Surface.cpp: Implements the egl::Surface class, representing a drawing surface
19 #include "Surface.hpp"
41 Surface::Surface()
45 Surface::~Surface()
52 Surface::Surface(const Display *display, const Config *config) : display(display), config(config
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Surface.hpp 15 // Surface.hpp: Defines the egl::Surface class, representing a rendering surface
23 #include "common/Surface.hpp"
34 class Surface : public gl::Surface, public gl::Object
67 Surface(const Display *display, const Config *config);
69 ~Surface() override;
82 const Config *const config; // EGL config surface was created with
83 EGLint width; // Width of surface
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  /external/skia/experimental/go-skia/
skia.go 33 // Surface
35 type Surface struct {
39 // func NewRasterSurface(width, height int32, alphaType AlphaType) (*Surface, error) {
40 func NewRasterSurface(imgInfo *ImageInfo) (*Surface, error) {
43 return nil, fmt.Errorf("Unable to create raster surface.")
46 ret := &Surface{ptr: ptr}
47 runtime.SetFinalizer(ret, func(s *Surface) {
53 func (s *Surface) Canvas() *Canvas {
60 func (s *Surface) Image() *Image {
76 keepParentAlive *Surface
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  /external/skqp/experimental/go-skia/
skia.go 33 // Surface
35 type Surface struct {
39 // func NewRasterSurface(width, height int32, alphaType AlphaType) (*Surface, error) {
40 func NewRasterSurface(imgInfo *ImageInfo) (*Surface, error) {
43 return nil, fmt.Errorf("Unable to create raster surface.")
46 ret := &Surface{ptr: ptr}
47 runtime.SetFinalizer(ret, func(s *Surface) {
53 func (s *Surface) Canvas() *Canvas {
60 func (s *Surface) Image() *Image {
76 keepParentAlive *Surface
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  /frameworks/native/libs/vr/libdisplay/
display_client.cpp 24 Surface::Surface(LocalChannelHandle channel_handle, int* error)
29 ALOGE("Surface::Surface: Failed to get surface info: %s",
41 Surface::Surface(const SurfaceAttributes& attributes, int* error)
47 ALOGE("Surface::Surface: Failed to create display surface: %s"
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  /external/swiftshader/src/D3D8/
Capabilities.hpp 24 struct Surface
  /frameworks/native/libs/gui/include/gui/
Surface.h 47 * Surface. Surface then forwards the buffers through Binder IPC
51 class Surface
52 : public ANativeObjectBase<ANativeWindow, Surface, RefBase>
57 * creates a Surface from the given IGraphicBufferProducer (which concrete
60 * Surface is mainly state-less while it's disconnected, it can be
64 * However, once a Surface is connected, it'll prevent other Surfaces
68 * the controlledByApp flag indicates that this Surface (producer) is
71 explicit Surface(const sp<IGraphicBufferProducer>& bufferProducer,
75 * Surface was created with. Usually it's an error to use th
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  /external/swiftshader/src/D3D9/
Capabilities.hpp 43 struct Surface
  /external/swiftshader/src/Renderer/
Surface.hpp 240 class [[clang::lto_visibility_public]] Surface
245 friend Surface;
280 Surface(int width, int height, int depth, Format format, void *pixels, int pitch, int slice);
281 Surface(Resource *texture, int width, int height, int depth, int border, int samples, Format format, bool lockable, bool renderTarget, int pitchP = 0);
284 static Surface *create(int width, int height, int depth, Format format, void *pixels, int pitch, int slice);
285 static Surface *create(Resource *texture, int width, int height, int depth, int border, int samples, Format format, bool lockable, bool renderTarget, int pitchP = 0);
287 virtual ~Surface() = 0;
343 void copyInternal(const Surface* src, int x, int y, float srcX, float srcY, bool filter);
344 void copyInternal(const Surface* src, int x, int y, int z, float srcX, float srcY, float srcZ, bool filter);
347 void copyCubeEdge(Edge dstEdge, Surface *src, Edge srcEdge)
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Surface.cpp 15 #include "Surface.hpp"
42 unsigned int *Surface::palette = 0;
43 unsigned int Surface::paletteID = 0;
45 void Surface::Buffer::write(int x, int y, int z, const Color<float> &color)
56 void Surface::Buffer::write(int x, int y, const Color<float> &color)
67 inline void Surface::Buffer::write(void *element, const Color<float> &color)
397 Color<float> Surface::Buffer::read(int x, int y, int z) const
404 Color<float> Surface::Buffer::read(int x, int y) const
411 inline Color<float> Surface::Buffer::read(void *element) const
1046 Color<float> Surface::Buffer::sample(float x, float y, float z) cons
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  /frameworks/native/libs/gui/
Surface.cpp 17 #define LOG_TAG "Surface"
21 #include <gui/Surface.h>
50 Surface::Surface(const sp<IGraphicBufferProducer>& bufferProducer, bool controlledByApp)
99 Surface::~Surface() {
101 Surface::disconnect(NATIVE_WINDOW_API_CPU);
105 sp<ISurfaceComposer> Surface::composerService() const {
109 nsecs_t Surface::now() const {
113 sp<IGraphicBufferProducer> Surface::getIGraphicBufferProducer() const
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  /frameworks/base/core/java/android/view/
Surface.java 38 * <p>A Surface is generally created by or from a consumer of image buffers (such as a
46 * <p><strong>Note:</strong> A Surface acts like a
50 public class Surface implements Parcelable {
51 private static final String TAG = "Surface";
82 public static final Parcelable.Creator<Surface> CREATOR =
83 new Parcelable.Creator<Surface>() {
85 public Surface createFromParcel(Parcel source) {
87 Surface s = new Surface();
91 Log.e(TAG, "Exception creating surface from parcel", e)
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  /frameworks/native/vulkan/libvulkan/
swapchain.cpp 185 struct Surface {
191 VkSurfaceKHR HandleFromSurface(Surface* surface) {
192 return VkSurfaceKHR(reinterpret_cast<uint64_t>(surface));
195 Surface* SurfaceFromHandle(VkSurfaceKHR handle) {
196 return reinterpret_cast<Surface*>(handle);
202 // syncronous requests to Surface Flinger):
206 Swapchain(Surface& surface_,
209 : surface(surface_),
215 ANativeWindow* window = surface.window.get()
221 Surface& surface; member in struct:vulkan::driver::__anon46633::Swapchain
531 Surface* surface = SurfaceFromHandle(surface_handle); local
551 const Surface* surface = SurfaceFromHandle(surface_handle); local
686 Surface& surface = *SurfaceFromHandle(surface_handle); local
968 Surface& surface = *SurfaceFromHandle(create_info->surface); local
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