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Searched
defs:TEXTURE_WIDTH
(Results
1 - 8
of
8
) sorted by null
/external/deqp/modules/gles2/performance/
es2pShaderCompilationCases.cpp
78
static const int
TEXTURE_WIDTH
= 64;
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all
...]
/external/deqp/modules/gles3/performance/
es3pShaderCompilationCases.cpp
78
static const int
TEXTURE_WIDTH
= 64;
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all
...]
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
esextcGeometryShaderBlitting.cpp
35
#define
TEXTURE_WIDTH
(4)
97
gl.texImage3D(GL_TEXTURE_3D, 0 /* level */, GL_RGBA8,
TEXTURE_WIDTH
, TEXTURE_HEIGHT, TEXTURE_DEPTH, 0 /* border */,
103
gl.texImage3D(GL_TEXTURE_3D, 0 /* level */, GL_RGBA8,
TEXTURE_WIDTH
, TEXTURE_HEIGHT, TEXTURE_DEPTH, 0 /* border */,
107
unsigned char layer_source1[
TEXTURE_WIDTH
* TEXTURE_HEIGHT * TEXTURE_TEXEL_COMPONENTS];
108
unsigned char layer_source2[
TEXTURE_WIDTH
* TEXTURE_HEIGHT * TEXTURE_TEXEL_COMPONENTS];
109
unsigned char layer_source3[
TEXTURE_WIDTH
* TEXTURE_HEIGHT * TEXTURE_TEXEL_COMPONENTS];
110
unsigned char layer_source4[
TEXTURE_WIDTH
* TEXTURE_HEIGHT * TEXTURE_TEXEL_COMPONENTS];
111
unsigned char layer_target[
TEXTURE_WIDTH
* TEXTURE_HEIGHT * TEXTURE_TEXEL_COMPONENTS];
112
unsigned char result_data[
TEXTURE_WIDTH
* TEXTURE_HEIGHT * TEXTURE_TEXEL_COMPONENTS];
120
for (unsigned int n = 0; n <
TEXTURE_WIDTH
* TEXTURE_HEIGHT; ++n
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all
...]
esextcGeometryShaderNonarrayInput.cpp
152
#define
TEXTURE_WIDTH
(4)
366
gl.texStorage2D(GL_TEXTURE_2D, 1 /* levels */, GL_RGBA8,
TEXTURE_WIDTH
, TEXTURE_HEIGHT);
371
gl.viewport(0 /* x */, 0 /* y */,
TEXTURE_WIDTH
, TEXTURE_HEIGHT);
384
unsigned char result[
TEXTURE_WIDTH
* TEXTURE_HEIGHT * 4 /*components */];
396
gl.readPixels(0 /* x */, 0 /* y */,
TEXTURE_WIDTH
, TEXTURE_HEIGHT, GL_RGBA, GL_UNSIGNED_BYTE, result);
401
for (n = 0; n <
TEXTURE_WIDTH
* TEXTURE_HEIGHT; ++n)
esextcGeometryShaderOutput.cpp
194
#define
TEXTURE_WIDTH
(16)
358
setupFramebufferWithTextureAsAttachment(m_fbo_id, m_color_tex_id, GL_RGBA8,
TEXTURE_WIDTH
, TEXTURE_HEIGHT))
385
unsigned char result_image[TEXTURE_HEIGHT *
TEXTURE_WIDTH
* TEXTURE_PIXEL_SIZE];
403
gl.readPixels(0 /* x */, 0 /* y */,
TEXTURE_WIDTH
, TEXTURE_HEIGHT, GL_RGBA, GL_UNSIGNED_BYTE, result_image);
408
if (true == verifyResult(result_image,
TEXTURE_WIDTH
, TEXTURE_HEIGHT, TEXTURE_PIXEL_SIZE))
esextcGeometryShaderLayeredRendering.cpp
175
#define
TEXTURE_WIDTH
(32)
387
gl.texStorage2D(GL_TEXTURE_CUBE_MAP, 1 /* mip-map only */, GL_RGBA8,
TEXTURE_WIDTH
, TEXTURE_HEIGHT);
390
gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1 /* mip-map only */, GL_RGBA8,
TEXTURE_WIDTH
, TEXTURE_HEIGHT, TEXTURE_DEPTH);
393
gl.texStorage3D(GL_TEXTURE_3D, 1 /* mip-map only */, GL_RGBA8,
TEXTURE_WIDTH
, TEXTURE_HEIGHT, TEXTURE_DEPTH);
397
gl.texStorage3DMultisample(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES, 1 /* samples */, GL_RGBA8,
TEXTURE_WIDTH
,
439
unsigned char buffer[
TEXTURE_WIDTH
* TEXTURE_HEIGHT * TEXTURE_N_COMPONENTS] = { 0 };
562
gl.texStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8,
TEXTURE_WIDTH
, TEXTURE_HEIGHT);
572
gl.blitFramebuffer(0, 0,
TEXTURE_WIDTH
, TEXTURE_HEIGHT, 0, 0,
TEXTURE_WIDTH
, TEXTURE_HEIGHT,
579
gl.readPixels(0 /* x */, 0 /* y */,
TEXTURE_WIDTH
, TEXTURE_HEIGHT, GL_RGBA, GL_UNSIGNED_BYTE, buffer)
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all
...]
esextcGeometryShaderLayeredFramebuffer.cpp
119
#define
TEXTURE_WIDTH
(4)
173
unsigned char buffer[
TEXTURE_WIDTH
* TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS];
174
unsigned char buffer_slice1[
TEXTURE_WIDTH
* TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS];
175
unsigned char buffer_slice2[
TEXTURE_WIDTH
* TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS];
176
unsigned char buffer_slice3[
TEXTURE_WIDTH
* TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS];
177
unsigned char buffer_slice4[
TEXTURE_WIDTH
* TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS];
178
unsigned char ref_buffer_slice1[
TEXTURE_WIDTH
* TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS];
179
unsigned char ref_buffer_slice2[
TEXTURE_WIDTH
* TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS];
180
unsigned char ref_buffer_slice3[
TEXTURE_WIDTH
* TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS];
181
unsigned char ref_buffer_slice4[
TEXTURE_WIDTH
* TEXTURE_HEIGHT * N_TEXTURE_COMPONENTS]
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...]
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
GLStateType.java
142
TEXTURE_WIDTH
("Width"),
Completed in 3817 milliseconds