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    Searched defs:Texture3D (Results 1 - 11 of 11) sorted by null

  /external/deqp/framework/opengl/
gluTexture.cpp 643 // Texture3D
645 Texture3D::Texture3D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int depth)
658 Texture3D::Texture3D (const RenderContext& context, deUint32 sizedFormat, int width, int height, int depth)
671 Texture3D::Texture3D (const RenderContext& context,
701 Texture3D::~Texture3D (void)
707 void Texture3D::upload (void
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gluTexture.hpp 221 class Texture3D
224 Texture3D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int height, int depth);
225 Texture3D (const RenderContext& context, deUint32 internalFormat, int width, int height, int depth);
226 Texture3D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, const tcu::TexDecompressionParams& decompressionParams = tcu::TexDecompressionParams());
227 ~Texture3D (void);
231 tcu::Texture3D& getRefTexture (void) { return m_refTexture; }
232 const tcu::Texture3D& getRefTexture (void) const { return m_refTexture; }
236 Texture3D (const Texture3D& other); // Not allowed!
237 Texture3D& operator= (const Texture3D& other); // Not allowed
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  /external/deqp/external/openglcts/modules/gl/
gl4cTextureFilterMinmaxTests.cpp 66 m_supportedTextureTypes.push_back(new Texture3D());
383 // Texture3D
385 TextureFilterMinmaxUtils::Texture3D::Texture3D() : SupportedTextureType(GL_TEXTURE_3D, "vec3", "sampler3D")
389 glw::GLuint TextureFilterMinmaxUtils::Texture3D::getTextureGL()
394 std::vector<float> TextureFilterMinmaxUtils::Texture3D::getTexCoords()
400 void TextureFilterMinmaxUtils::Texture3D::generate(const glu::RenderContext& context, tcu::IVec3 size,
407 m_texture = de::MovePtr<glu::Texture3D>(new glu::Texture3D(context, format, type, size.x(), size.y(), size.z()));
410 GLU_EXPECT_NO_ERROR(gl.getError(), "glu::Texture3D error occurred")
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gl4cTextureFilterMinmaxTests.hpp 177 class Texture3D : public SupportedTextureType
180 de::MovePtr<glu::Texture3D> m_texture;
186 Texture3D();
  /external/swiftshader/src/OpenGL/libGLESv2/
Texture.h 272 class Texture3D : public Texture
275 explicit Texture3D(GLuint name);
312 ~Texture3D() override;
329 class Texture2DArray : public Texture3D
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d10_1.h 264 D3D10_TEX3D_SRV Texture3D;
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d3d10.h 1011 D3D10_TEX3D_RTV Texture3D;
1065 D3D10_TEX3D_SRV Texture3D;
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d3d11.h     [all...]
  /external/deqp/modules/glshared/
glsFboUtil.hpp 247 struct Texture3D : public TextureLayered
  /external/deqp/framework/common/
tcuTexture.hpp     [all...]
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.hpp 244 class Texture3D : public Texture
247 Texture3D (deUint32 name = 0);
248 virtual ~Texture3D (void);
805 void setTex3DBinding (int unit, rc::Texture3D* tex3D);
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