HomeSort by relevance Sort by last modified time
    Searched defs:TextureParameters (Results 1 - 5 of 5) sorted by null

  /external/deqp/external/openglcts/modules/glesext/texture_buffer/
esextcTextureBufferActiveUniformValidation.hpp 123 class TextureParameters
126 TextureParameters();
127 TextureParameters(glw::GLuint textureBufferSize, glw::GLenum textureFormat, glw::GLenum textureUniformType,
175 std::vector<TextureParameters>* params);
184 virtual void configureParams(std::vector<TextureParameters>* params) = 0;
185 virtual void configureProgram(std::vector<TextureParameters>* params, glw::GLuint* texIds) = 0;
190 const TextureParameters* getParamsForType(glw::GLenum uniformType) const;
195 std::vector<TextureParameters> m_texture_params;
214 virtual void configureParams(std::vector<TextureParameters>* params);
215 virtual void configureProgram(std::vector<TextureParameters>* params, glw::GLuint* texIds)
    [all...]
esextcTextureBufferActiveUniformValidation.cpp 47 TextureParameters::TextureParameters() : m_texture_buffer_size(0), m_texture_format(0), m_texture_uniform_type(0)
58 TextureParameters::TextureParameters(glw::GLuint textureBufferSize, glw::GLenum textureFormat,
91 std::vector<TextureParameters>* params)
93 TextureParameters texParam(size, format, uniformType, name);
194 * @return if TextureParameters for specific uniformType was found returns pointer to the element, otherwise return NULL
196 const TextureParameters* TextureBufferActiveUniformValidation::getParamsForType(glw::GLenum uniformType) const
265 const TextureParameters* param = getParamsForType(uniformType);
512 void TextureBufferActiveUniformValidationVSFS::configureParams(std::vector<TextureParameters>* params
    [all...]
  /external/deqp/modules/gles2/functional/
es2fTextureUnitTests.cpp 550 struct TextureParameters
573 vector<TextureParameters> m_textureParams;
637 TextureParameters params;
    [all...]
  /prebuilts/ndk/r16/sources/third_party/shaderc/third_party/glslang/SPIRV/
SpvBuilder.h 346 struct TextureParameters {
363 Id createTextureCall(Decoration precision, Id resultType, bool sparse, bool fetch, bool proj, bool gather, bool noImplicit, const TextureParameters&);
367 Id createTextureQueryCall(Op, const TextureParameters&, bool isUnsignedResult);
  /external/deqp/modules/gles3/functional/
es3fTextureUnitTests.cpp 706 struct TextureParameters
734 vector<TextureParameters> m_textureParams;
808 TextureParameters params;
    [all...]

Completed in 110 milliseconds