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      1 //  2016 and later: Unicode, Inc. and others.
      2 // License & terms of use: http://www.unicode.org/copyright.html
      3 /*
      4 ******************************************************************************
      5 *
      6 *   Copyright (C) 1999-2013, International Business Machines
      7 *   Corporation and others.  All Rights Reserved.
      8 *
      9 ******************************************************************************
     10 *   file name:  ubidi.h
     11 *   encoding:   UTF-8
     12 *   tab size:   8 (not used)
     13 *   indentation:4
     14 *
     15 *   created on: 1999jul27
     16 *   created by: Markus W. Scherer, updated by Matitiahu Allouche
     17 */
     18 
     19 #ifndef UBIDI_H
     20 #define UBIDI_H
     21 
     22 #include "unicode/utypes.h"
     23 #include "unicode/uchar.h"
     24 #include "unicode/localpointer.h"
     25 
     26 /**
     27  *\file
     28  * \brief C API: Bidi algorithm
     29  *
     30  * <h2>Bidi algorithm for ICU</h2>
     31  *
     32  * This is an implementation of the Unicode Bidirectional Algorithm.
     33  * The algorithm is defined in the
     34  * <a href="http://www.unicode.org/unicode/reports/tr9/">Unicode Standard Annex #9</a>.<p>
     35  *
     36  * Note: Libraries that perform a bidirectional algorithm and
     37  * reorder strings accordingly are sometimes called "Storage Layout Engines".
     38  * ICU's Bidi and shaping (u_shapeArabic()) APIs can be used at the core of such
     39  * "Storage Layout Engines".
     40  *
     41  * <h3>General remarks about the API:</h3>
     42  *
     43  * In functions with an error code parameter,
     44  * the <code>pErrorCode</code> pointer must be valid
     45  * and the value that it points to must not indicate a failure before
     46  * the function call. Otherwise, the function returns immediately.
     47  * After the function call, the value indicates success or failure.<p>
     48  *
     49  * The &quot;limit&quot; of a sequence of characters is the position just after their
     50  * last character, i.e., one more than that position.<p>
     51  *
     52  * Some of the API functions provide access to &quot;runs&quot;.
     53  * Such a &quot;run&quot; is defined as a sequence of characters
     54  * that are at the same embedding level
     55  * after performing the Bidi algorithm.<p>
     56  *
     57  * @author Markus W. Scherer
     58  * @version 1.0
     59  *
     60  *
     61  * <h4> Sample code for the ICU Bidi API </h4>
     62  *
     63  * <h5>Rendering a paragraph with the ICU Bidi API</h5>
     64  *
     65  * This is (hypothetical) sample code that illustrates
     66  * how the ICU Bidi API could be used to render a paragraph of text.
     67  * Rendering code depends highly on the graphics system,
     68  * therefore this sample code must make a lot of assumptions,
     69  * which may or may not match any existing graphics system's properties.
     70  *
     71  * <p>The basic assumptions are:</p>
     72  * <ul>
     73  * <li>Rendering is done from left to right on a horizontal line.</li>
     74  * <li>A run of single-style, unidirectional text can be rendered at once.</li>
     75  * <li>Such a run of text is passed to the graphics system with
     76  *     characters (code units) in logical order.</li>
     77  * <li>The line-breaking algorithm is very complicated
     78  *     and Locale-dependent -
     79  *     and therefore its implementation omitted from this sample code.</li>
     80  * </ul>
     81  *
     82  * <pre>
     83  * \code
     84  *#include "unicode/ubidi.h"
     85  *
     86  *typedef enum {
     87  *     styleNormal=0, styleSelected=1,
     88  *     styleBold=2, styleItalics=4,
     89  *     styleSuper=8, styleSub=16
     90  *} Style;
     91  *
     92  *typedef struct { int32_t limit; Style style; } StyleRun;
     93  *
     94  *int getTextWidth(const UChar *text, int32_t start, int32_t limit,
     95  *                  const StyleRun *styleRuns, int styleRunCount);
     96  *
     97  * // set *pLimit and *pStyleRunLimit for a line
     98  * // from text[start] and from styleRuns[styleRunStart]
     99  * // using ubidi_getLogicalRun(para, ...)
    100  *void getLineBreak(const UChar *text, int32_t start, int32_t *pLimit,
    101  *                  UBiDi *para,
    102  *                  const StyleRun *styleRuns, int styleRunStart, int *pStyleRunLimit,
    103  *                  int *pLineWidth);
    104  *
    105  * // render runs on a line sequentially, always from left to right
    106  *
    107  * // prepare rendering a new line
    108  * void startLine(UBiDiDirection textDirection, int lineWidth);
    109  *
    110  * // render a run of text and advance to the right by the run width
    111  * // the text[start..limit-1] is always in logical order
    112  * void renderRun(const UChar *text, int32_t start, int32_t limit,
    113  *               UBiDiDirection textDirection, Style style);
    114  *
    115  * // We could compute a cross-product
    116  * // from the style runs with the directional runs
    117  * // and then reorder it.
    118  * // Instead, here we iterate over each run type
    119  * // and render the intersections -
    120  * // with shortcuts in simple (and common) cases.
    121  * // renderParagraph() is the main function.
    122  *
    123  * // render a directional run with
    124  * // (possibly) multiple style runs intersecting with it
    125  * void renderDirectionalRun(const UChar *text,
    126  *                           int32_t start, int32_t limit,
    127  *                           UBiDiDirection direction,
    128  *                           const StyleRun *styleRuns, int styleRunCount) {
    129  *     int i;
    130  *
    131  *     // iterate over style runs
    132  *     if(direction==UBIDI_LTR) {
    133  *         int styleLimit;
    134  *
    135  *         for(i=0; i<styleRunCount; ++i) {
    136  *             styleLimit=styleRun[i].limit;
    137  *             if(start<styleLimit) {
    138  *                 if(styleLimit>limit) { styleLimit=limit; }
    139  *                 renderRun(text, start, styleLimit,
    140  *                           direction, styleRun[i].style);
    141  *                 if(styleLimit==limit) { break; }
    142  *                 start=styleLimit;
    143  *             }
    144  *         }
    145  *     } else {
    146  *         int styleStart;
    147  *
    148  *         for(i=styleRunCount-1; i>=0; --i) {
    149  *             if(i>0) {
    150  *                 styleStart=styleRun[i-1].limit;
    151  *             } else {
    152  *                 styleStart=0;
    153  *             }
    154  *             if(limit>=styleStart) {
    155  *                 if(styleStart<start) { styleStart=start; }
    156  *                 renderRun(text, styleStart, limit,
    157  *                           direction, styleRun[i].style);
    158  *                 if(styleStart==start) { break; }
    159  *                 limit=styleStart;
    160  *             }
    161  *         }
    162  *     }
    163  * }
    164  *
    165  * // the line object represents text[start..limit-1]
    166  * void renderLine(UBiDi *line, const UChar *text,
    167  *                 int32_t start, int32_t limit,
    168  *                 const StyleRun *styleRuns, int styleRunCount) {
    169  *     UBiDiDirection direction=ubidi_getDirection(line);
    170  *     if(direction!=UBIDI_MIXED) {
    171  *         // unidirectional
    172  *         if(styleRunCount<=1) {
    173  *             renderRun(text, start, limit, direction, styleRuns[0].style);
    174  *         } else {
    175  *             renderDirectionalRun(text, start, limit,
    176  *                                  direction, styleRuns, styleRunCount);
    177  *         }
    178  *     } else {
    179  *         // mixed-directional
    180  *         int32_t count, i, length;
    181  *         UBiDiLevel level;
    182  *
    183  *         count=ubidi_countRuns(para, pErrorCode);
    184  *         if(U_SUCCESS(*pErrorCode)) {
    185  *             if(styleRunCount<=1) {
    186  *                 Style style=styleRuns[0].style;
    187  *
    188  *                 // iterate over directional runs
    189  *                for(i=0; i<count; ++i) {
    190  *                    direction=ubidi_getVisualRun(para, i, &start, &length);
    191  *                     renderRun(text, start, start+length, direction, style);
    192  *                }
    193  *             } else {
    194  *                 int32_t j;
    195  *
    196  *                 // iterate over both directional and style runs
    197  *                 for(i=0; i<count; ++i) {
    198  *                     direction=ubidi_getVisualRun(line, i, &start, &length);
    199  *                     renderDirectionalRun(text, start, start+length,
    200  *                                          direction, styleRuns, styleRunCount);
    201  *                 }
    202  *             }
    203  *         }
    204  *     }
    205  * }
    206  *
    207  *void renderParagraph(const UChar *text, int32_t length,
    208  *                     UBiDiDirection textDirection,
    209  *                      const StyleRun *styleRuns, int styleRunCount,
    210  *                      int lineWidth,
    211  *                      UErrorCode *pErrorCode) {
    212  *     UBiDi *para;
    213  *
    214  *     if(pErrorCode==NULL || U_FAILURE(*pErrorCode) || length<=0) {
    215  *         return;
    216  *     }
    217  *
    218  *     para=ubidi_openSized(length, 0, pErrorCode);
    219  *     if(para==NULL) { return; }
    220  *
    221  *     ubidi_setPara(para, text, length,
    222  *                   textDirection ? UBIDI_DEFAULT_RTL : UBIDI_DEFAULT_LTR,
    223  *                   NULL, pErrorCode);
    224  *     if(U_SUCCESS(*pErrorCode)) {
    225  *         UBiDiLevel paraLevel=1&ubidi_getParaLevel(para);
    226  *         StyleRun styleRun={ length, styleNormal };
    227  *         int width;
    228  *
    229  *         if(styleRuns==NULL || styleRunCount<=0) {
    230  *            styleRunCount=1;
    231  *             styleRuns=&styleRun;
    232  *         }
    233  *
    234  *        // assume styleRuns[styleRunCount-1].limit>=length
    235  *
    236  *         width=getTextWidth(text, 0, length, styleRuns, styleRunCount);
    237  *         if(width<=lineWidth) {
    238  *             // everything fits onto one line
    239  *
    240  *            // prepare rendering a new line from either left or right
    241  *             startLine(paraLevel, width);
    242  *
    243  *             renderLine(para, text, 0, length,
    244  *                        styleRuns, styleRunCount);
    245  *         } else {
    246  *             UBiDi *line;
    247  *
    248  *             // we need to render several lines
    249  *             line=ubidi_openSized(length, 0, pErrorCode);
    250  *             if(line!=NULL) {
    251  *                 int32_t start=0, limit;
    252  *                 int styleRunStart=0, styleRunLimit;
    253  *
    254  *                 for(;;) {
    255  *                     limit=length;
    256  *                     styleRunLimit=styleRunCount;
    257  *                     getLineBreak(text, start, &limit, para,
    258  *                                  styleRuns, styleRunStart, &styleRunLimit,
    259  *                                 &width);
    260  *                     ubidi_setLine(para, start, limit, line, pErrorCode);
    261  *                     if(U_SUCCESS(*pErrorCode)) {
    262  *                         // prepare rendering a new line
    263  *                         // from either left or right
    264  *                         startLine(paraLevel, width);
    265  *
    266  *                         renderLine(line, text, start, limit,
    267  *                                    styleRuns+styleRunStart,
    268  *                                    styleRunLimit-styleRunStart);
    269  *                     }
    270  *                     if(limit==length) { break; }
    271  *                     start=limit;
    272  *                     styleRunStart=styleRunLimit-1;
    273  *                     if(start>=styleRuns[styleRunStart].limit) {
    274  *                         ++styleRunStart;
    275  *                     }
    276  *                 }
    277  *
    278  *                 ubidi_close(line);
    279  *             }
    280  *        }
    281  *    }
    282  *
    283  *     ubidi_close(para);
    284  *}
    285  *\endcode
    286  * </pre>
    287  */
    288 
    289 /*DOCXX_TAG*/
    290 /*@{*/
    291 
    292 /**
    293  * UBiDiLevel is the type of the level values in this
    294  * Bidi implementation.
    295  * It holds an embedding level and indicates the visual direction
    296  * by its bit&nbsp;0 (even/odd value).<p>
    297  *
    298  * It can also hold non-level values for the
    299  * <code>paraLevel</code> and <code>embeddingLevels</code>
    300  * arguments of <code>ubidi_setPara()</code>; there:
    301  * <ul>
    302  * <li>bit&nbsp;7 of an <code>embeddingLevels[]</code>
    303  * value indicates whether the using application is
    304  * specifying the level of a character to <i>override</i> whatever the
    305  * Bidi implementation would resolve it to.</li>
    306  * <li><code>paraLevel</code> can be set to the
    307  * pseudo-level values <code>UBIDI_DEFAULT_LTR</code>
    308  * and <code>UBIDI_DEFAULT_RTL</code>.</li>
    309  * </ul>
    310  *
    311  * @see ubidi_setPara
    312  *
    313  * <p>The related constants are not real, valid level values.
    314  * <code>UBIDI_DEFAULT_XXX</code> can be used to specify
    315  * a default for the paragraph level for
    316  * when the <code>ubidi_setPara()</code> function
    317  * shall determine it but there is no
    318  * strongly typed character in the input.<p>
    319  *
    320  * Note that the value for <code>UBIDI_DEFAULT_LTR</code> is even
    321  * and the one for <code>UBIDI_DEFAULT_RTL</code> is odd,
    322  * just like with normal LTR and RTL level values -
    323  * these special values are designed that way. Also, the implementation
    324  * assumes that UBIDI_MAX_EXPLICIT_LEVEL is odd.
    325  *
    326  * @see UBIDI_DEFAULT_LTR
    327  * @see UBIDI_DEFAULT_RTL
    328  * @see UBIDI_LEVEL_OVERRIDE
    329  * @see UBIDI_MAX_EXPLICIT_LEVEL
    330  * @stable ICU 2.0
    331  */
    332 typedef uint8_t UBiDiLevel;
    333 
    334 /** Paragraph level setting.<p>
    335  *
    336  * Constant indicating that the base direction depends on the first strong
    337  * directional character in the text according to the Unicode Bidirectional
    338  * Algorithm. If no strong directional character is present,
    339  * then set the paragraph level to 0 (left-to-right).<p>
    340  *
    341  * If this value is used in conjunction with reordering modes
    342  * <code>UBIDI_REORDER_INVERSE_LIKE_DIRECT</code> or
    343  * <code>UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL</code>, the text to reorder
    344  * is assumed to be visual LTR, and the text after reordering is required
    345  * to be the corresponding logical string with appropriate contextual
    346  * direction. The direction of the result string will be RTL if either
    347  * the righmost or leftmost strong character of the source text is RTL
    348  * or Arabic Letter, the direction will be LTR otherwise.<p>
    349  *
    350  * If reordering option <code>UBIDI_OPTION_INSERT_MARKS</code> is set, an RLM may
    351  * be added at the beginning of the result string to ensure round trip
    352  * (that the result string, when reordered back to visual, will produce
    353  * the original source text).
    354  * @see UBIDI_REORDER_INVERSE_LIKE_DIRECT
    355  * @see UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL
    356  * @stable ICU 2.0
    357  */
    358 #define UBIDI_DEFAULT_LTR 0xfe
    359 
    360 /** Paragraph level setting.<p>
    361  *
    362  * Constant indicating that the base direction depends on the first strong
    363  * directional character in the text according to the Unicode Bidirectional
    364  * Algorithm. If no strong directional character is present,
    365  * then set the paragraph level to 1 (right-to-left).<p>
    366  *
    367  * If this value is used in conjunction with reordering modes
    368  * <code>UBIDI_REORDER_INVERSE_LIKE_DIRECT</code> or
    369  * <code>UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL</code>, the text to reorder
    370  * is assumed to be visual LTR, and the text after reordering is required
    371  * to be the corresponding logical string with appropriate contextual
    372  * direction. The direction of the result string will be RTL if either
    373  * the righmost or leftmost strong character of the source text is RTL
    374  * or Arabic Letter, or if the text contains no strong character;
    375  * the direction will be LTR otherwise.<p>
    376  *
    377  * If reordering option <code>UBIDI_OPTION_INSERT_MARKS</code> is set, an RLM may
    378  * be added at the beginning of the result string to ensure round trip
    379  * (that the result string, when reordered back to visual, will produce
    380  * the original source text).
    381  * @see UBIDI_REORDER_INVERSE_LIKE_DIRECT
    382  * @see UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL
    383  * @stable ICU 2.0
    384  */
    385 #define UBIDI_DEFAULT_RTL 0xff
    386 
    387 /**
    388  * Maximum explicit embedding level.
    389  * (The maximum resolved level can be up to <code>UBIDI_MAX_EXPLICIT_LEVEL+1</code>).
    390  * @stable ICU 2.0
    391  */
    392 #define UBIDI_MAX_EXPLICIT_LEVEL 125
    393 
    394 /** Bit flag for level input.
    395  *  Overrides directional properties.
    396  * @stable ICU 2.0
    397  */
    398 #define UBIDI_LEVEL_OVERRIDE 0x80
    399 
    400 /**
    401  * Special value which can be returned by the mapping functions when a logical
    402  * index has no corresponding visual index or vice-versa. This may happen
    403  * for the logical-to-visual mapping of a Bidi control when option
    404  * <code>#UBIDI_OPTION_REMOVE_CONTROLS</code> is specified. This can also happen
    405  * for the visual-to-logical mapping of a Bidi mark (LRM or RLM) inserted
    406  * by option <code>#UBIDI_OPTION_INSERT_MARKS</code>.
    407  * @see ubidi_getVisualIndex
    408  * @see ubidi_getVisualMap
    409  * @see ubidi_getLogicalIndex
    410  * @see ubidi_getLogicalMap
    411  * @stable ICU 3.6
    412  */
    413 #define UBIDI_MAP_NOWHERE   (-1)
    414 
    415 /**
    416  * <code>UBiDiDirection</code> values indicate the text direction.
    417  * @stable ICU 2.0
    418  */
    419 enum UBiDiDirection {
    420   /** Left-to-right text. This is a 0 value.
    421    * <ul>
    422    * <li>As return value for <code>ubidi_getDirection()</code>, it means
    423    *     that the source string contains no right-to-left characters, or
    424    *     that the source string is empty and the paragraph level is even.
    425    * <li> As return value for <code>ubidi_getBaseDirection()</code>, it
    426    *      means that the first strong character of the source string has
    427    *      a left-to-right direction.
    428    * </ul>
    429    * @stable ICU 2.0
    430    */
    431   UBIDI_LTR,
    432   /** Right-to-left text. This is a 1 value.
    433    * <ul>
    434    * <li>As return value for <code>ubidi_getDirection()</code>, it means
    435    *     that the source string contains no left-to-right characters, or
    436    *     that the source string is empty and the paragraph level is odd.
    437    * <li> As return value for <code>ubidi_getBaseDirection()</code>, it
    438    *      means that the first strong character of the source string has
    439    *      a right-to-left direction.
    440    * </ul>
    441    * @stable ICU 2.0
    442    */
    443   UBIDI_RTL,
    444   /** Mixed-directional text.
    445    * <p>As return value for <code>ubidi_getDirection()</code>, it means
    446    *    that the source string contains both left-to-right and
    447    *    right-to-left characters.
    448    * @stable ICU 2.0
    449    */
    450   UBIDI_MIXED,
    451   /** No strongly directional text.
    452    * <p>As return value for <code>ubidi_getBaseDirection()</code>, it means
    453    *    that the source string is missing or empty, or contains neither left-to-right
    454    *    nor right-to-left characters.
    455    * @stable ICU 4.6
    456    */
    457   UBIDI_NEUTRAL
    458 };
    459 
    460 /** @stable ICU 2.0 */
    461 typedef enum UBiDiDirection UBiDiDirection;
    462 
    463 /**
    464  * Forward declaration of the <code>UBiDi</code> structure for the declaration of
    465  * the API functions. Its fields are implementation-specific.<p>
    466  * This structure holds information about a paragraph (or multiple paragraphs)
    467  * of text with Bidi-algorithm-related details, or about one line of
    468  * such a paragraph.<p>
    469  * Reordering can be done on a line, or on one or more paragraphs which are
    470  * then interpreted each as one single line.
    471  * @stable ICU 2.0
    472  */
    473 struct UBiDi;
    474 
    475 /** @stable ICU 2.0 */
    476 typedef struct UBiDi UBiDi;
    477 
    478 /**
    479  * Allocate a <code>UBiDi</code> structure.
    480  * Such an object is initially empty. It is assigned
    481  * the Bidi properties of a piece of text containing one or more paragraphs
    482  * by <code>ubidi_setPara()</code>
    483  * or the Bidi properties of a line within a paragraph by
    484  * <code>ubidi_setLine()</code>.<p>
    485  * This object can be reused for as long as it is not deallocated
    486  * by calling <code>ubidi_close()</code>.<p>
    487  * <code>ubidi_setPara()</code> and <code>ubidi_setLine()</code> will allocate
    488  * additional memory for internal structures as necessary.
    489  *
    490  * @return An empty <code>UBiDi</code> object.
    491  * @stable ICU 2.0
    492  */
    493 U_STABLE UBiDi * U_EXPORT2
    494 ubidi_open(void);
    495 
    496 /**
    497  * Allocate a <code>UBiDi</code> structure with preallocated memory
    498  * for internal structures.
    499  * This function provides a <code>UBiDi</code> object like <code>ubidi_open()</code>
    500  * with no arguments, but it also preallocates memory for internal structures
    501  * according to the sizings supplied by the caller.<p>
    502  * Subsequent functions will not allocate any more memory, and are thus
    503  * guaranteed not to fail because of lack of memory.<p>
    504  * The preallocation can be limited to some of the internal memory
    505  * by setting some values to 0 here. That means that if, e.g.,
    506  * <code>maxRunCount</code> cannot be reasonably predetermined and should not
    507  * be set to <code>maxLength</code> (the only failproof value) to avoid
    508  * wasting memory, then <code>maxRunCount</code> could be set to 0 here
    509  * and the internal structures that are associated with it will be allocated
    510  * on demand, just like with <code>ubidi_open()</code>.
    511  *
    512  * @param maxLength is the maximum text or line length that internal memory
    513  *        will be preallocated for. An attempt to associate this object with a
    514  *        longer text will fail, unless this value is 0, which leaves the allocation
    515  *        up to the implementation.
    516  *
    517  * @param maxRunCount is the maximum anticipated number of same-level runs
    518  *        that internal memory will be preallocated for. An attempt to access
    519  *        visual runs on an object that was not preallocated for as many runs
    520  *        as the text was actually resolved to will fail,
    521  *        unless this value is 0, which leaves the allocation up to the implementation.<br><br>
    522  *        The number of runs depends on the actual text and maybe anywhere between
    523  *        1 and <code>maxLength</code>. It is typically small.
    524  *
    525  * @param pErrorCode must be a valid pointer to an error code value.
    526  *
    527  * @return An empty <code>UBiDi</code> object with preallocated memory.
    528  * @stable ICU 2.0
    529  */
    530 U_STABLE UBiDi * U_EXPORT2
    531 ubidi_openSized(int32_t maxLength, int32_t maxRunCount, UErrorCode *pErrorCode);
    532 
    533 /**
    534  * <code>ubidi_close()</code> must be called to free the memory
    535  * associated with a UBiDi object.<p>
    536  *
    537  * <strong>Important: </strong>
    538  * A parent <code>UBiDi</code> object must not be destroyed or reused if
    539  * it still has children.
    540  * If a <code>UBiDi</code> object has become the <i>child</i>
    541  * of another one (its <i>parent</i>) by calling
    542  * <code>ubidi_setLine()</code>, then the child object must
    543  * be destroyed (closed) or reused (by calling
    544  * <code>ubidi_setPara()</code> or <code>ubidi_setLine()</code>)
    545  * before the parent object.
    546  *
    547  * @param pBiDi is a <code>UBiDi</code> object.
    548  *
    549  * @see ubidi_setPara
    550  * @see ubidi_setLine
    551  * @stable ICU 2.0
    552  */
    553 U_STABLE void U_EXPORT2
    554 ubidi_close(UBiDi *pBiDi);
    555 
    556 #if U_SHOW_CPLUSPLUS_API
    557 
    558 U_NAMESPACE_BEGIN
    559 
    560 /**
    561  * \class LocalUBiDiPointer
    562  * "Smart pointer" class, closes a UBiDi via ubidi_close().
    563  * For most methods see the LocalPointerBase base class.
    564  *
    565  * @see LocalPointerBase
    566  * @see LocalPointer
    567  * @stable ICU 4.4
    568  */
    569 U_DEFINE_LOCAL_OPEN_POINTER(LocalUBiDiPointer, UBiDi, ubidi_close);
    570 
    571 U_NAMESPACE_END
    572 
    573 #endif
    574 
    575 /**
    576  * Modify the operation of the Bidi algorithm such that it
    577  * approximates an "inverse Bidi" algorithm. This function
    578  * must be called before <code>ubidi_setPara()</code>.
    579  *
    580  * <p>The normal operation of the Bidi algorithm as described
    581  * in the Unicode Technical Report is to take text stored in logical
    582  * (keyboard, typing) order and to determine the reordering of it for visual
    583  * rendering.
    584  * Some legacy systems store text in visual order, and for operations
    585  * with standard, Unicode-based algorithms, the text needs to be transformed
    586  * to logical order. This is effectively the inverse algorithm of the
    587  * described Bidi algorithm. Note that there is no standard algorithm for
    588  * this "inverse Bidi" and that the current implementation provides only an
    589  * approximation of "inverse Bidi".</p>
    590  *
    591  * <p>With <code>isInverse</code> set to <code>TRUE</code>,
    592  * this function changes the behavior of some of the subsequent functions
    593  * in a way that they can be used for the inverse Bidi algorithm.
    594  * Specifically, runs of text with numeric characters will be treated in a
    595  * special way and may need to be surrounded with LRM characters when they are
    596  * written in reordered sequence.</p>
    597  *
    598  * <p>Output runs should be retrieved using <code>ubidi_getVisualRun()</code>.
    599  * Since the actual input for "inverse Bidi" is visually ordered text and
    600  * <code>ubidi_getVisualRun()</code> gets the reordered runs, these are actually
    601  * the runs of the logically ordered output.</p>
    602  *
    603  * <p>Calling this function with argument <code>isInverse</code> set to
    604  * <code>TRUE</code> is equivalent to calling
    605  * <code>ubidi_setReorderingMode</code> with argument
    606  * <code>reorderingMode</code>
    607  * set to <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>.<br>
    608  * Calling this function with argument <code>isInverse</code> set to
    609  * <code>FALSE</code> is equivalent to calling
    610  * <code>ubidi_setReorderingMode</code> with argument
    611  * <code>reorderingMode</code>
    612  * set to <code>#UBIDI_REORDER_DEFAULT</code>.
    613  *
    614  * @param pBiDi is a <code>UBiDi</code> object.
    615  *
    616  * @param isInverse specifies "forward" or "inverse" Bidi operation.
    617  *
    618  * @see ubidi_setPara
    619  * @see ubidi_writeReordered
    620  * @see ubidi_setReorderingMode
    621  * @stable ICU 2.0
    622  */
    623 U_STABLE void U_EXPORT2
    624 ubidi_setInverse(UBiDi *pBiDi, UBool isInverse);
    625 
    626 /**
    627  * Is this Bidi object set to perform the inverse Bidi algorithm?
    628  * <p>Note: calling this function after setting the reordering mode with
    629  * <code>ubidi_setReorderingMode</code> will return <code>TRUE</code> if the
    630  * reordering mode was set to <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>,
    631  * <code>FALSE</code> for all other values.</p>
    632  *
    633  * @param pBiDi is a <code>UBiDi</code> object.
    634  * @return TRUE if the Bidi object is set to perform the inverse Bidi algorithm
    635  * by handling numbers as L.
    636  *
    637  * @see ubidi_setInverse
    638  * @see ubidi_setReorderingMode
    639  * @stable ICU 2.0
    640  */
    641 
    642 U_STABLE UBool U_EXPORT2
    643 ubidi_isInverse(UBiDi *pBiDi);
    644 
    645 /**
    646  * Specify whether block separators must be allocated level zero,
    647  * so that successive paragraphs will progress from left to right.
    648  * This function must be called before <code>ubidi_setPara()</code>.
    649  * Paragraph separators (B) may appear in the text.  Setting them to level zero
    650  * means that all paragraph separators (including one possibly appearing
    651  * in the last text position) are kept in the reordered text after the text
    652  * that they follow in the source text.
    653  * When this feature is not enabled, a paragraph separator at the last
    654  * position of the text before reordering will go to the first position
    655  * of the reordered text when the paragraph level is odd.
    656  *
    657  * @param pBiDi is a <code>UBiDi</code> object.
    658  *
    659  * @param orderParagraphsLTR specifies whether paragraph separators (B) must
    660  * receive level 0, so that successive paragraphs progress from left to right.
    661  *
    662  * @see ubidi_setPara
    663  * @stable ICU 3.4
    664  */
    665 U_STABLE void U_EXPORT2
    666 ubidi_orderParagraphsLTR(UBiDi *pBiDi, UBool orderParagraphsLTR);
    667 
    668 /**
    669  * Is this Bidi object set to allocate level 0 to block separators so that
    670  * successive paragraphs progress from left to right?
    671  *
    672  * @param pBiDi is a <code>UBiDi</code> object.
    673  * @return TRUE if the Bidi object is set to allocate level 0 to block
    674  *         separators.
    675  *
    676  * @see ubidi_orderParagraphsLTR
    677  * @stable ICU 3.4
    678  */
    679 U_STABLE UBool U_EXPORT2
    680 ubidi_isOrderParagraphsLTR(UBiDi *pBiDi);
    681 
    682 /**
    683  * <code>UBiDiReorderingMode</code> values indicate which variant of the Bidi
    684  * algorithm to use.
    685  *
    686  * @see ubidi_setReorderingMode
    687  * @stable ICU 3.6
    688  */
    689 typedef enum UBiDiReorderingMode {
    690     /** Regular Logical to Visual Bidi algorithm according to Unicode.
    691       * This is a 0 value.
    692       * @stable ICU 3.6 */
    693     UBIDI_REORDER_DEFAULT = 0,
    694     /** Logical to Visual algorithm which handles numbers in a way which
    695       * mimicks the behavior of Windows XP.
    696       * @stable ICU 3.6 */
    697     UBIDI_REORDER_NUMBERS_SPECIAL,
    698     /** Logical to Visual algorithm grouping numbers with adjacent R characters
    699       * (reversible algorithm).
    700       * @stable ICU 3.6 */
    701     UBIDI_REORDER_GROUP_NUMBERS_WITH_R,
    702     /** Reorder runs only to transform a Logical LTR string to the Logical RTL
    703       * string with the same display, or vice-versa.<br>
    704       * If this mode is set together with option
    705       * <code>#UBIDI_OPTION_INSERT_MARKS</code>, some Bidi controls in the source
    706       * text may be removed and other controls may be added to produce the
    707       * minimum combination which has the required display.
    708       * @stable ICU 3.6 */
    709     UBIDI_REORDER_RUNS_ONLY,
    710     /** Visual to Logical algorithm which handles numbers like L
    711       * (same algorithm as selected by <code>ubidi_setInverse(TRUE)</code>.
    712       * @see ubidi_setInverse
    713       * @stable ICU 3.6 */
    714     UBIDI_REORDER_INVERSE_NUMBERS_AS_L,
    715     /** Visual to Logical algorithm equivalent to the regular Logical to Visual
    716       * algorithm.
    717       * @stable ICU 3.6 */
    718     UBIDI_REORDER_INVERSE_LIKE_DIRECT,
    719     /** Inverse Bidi (Visual to Logical) algorithm for the
    720       * <code>UBIDI_REORDER_NUMBERS_SPECIAL</code> Bidi algorithm.
    721       * @stable ICU 3.6 */
    722     UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL,
    723 #ifndef U_HIDE_DEPRECATED_API
    724     /**
    725      * Number of values for reordering mode.
    726      * @deprecated ICU 58 The numeric value may change over time, see ICU ticket #12420.
    727      */
    728     UBIDI_REORDER_COUNT
    729 #endif  // U_HIDE_DEPRECATED_API
    730 } UBiDiReorderingMode;
    731 
    732 /**
    733  * Modify the operation of the Bidi algorithm such that it implements some
    734  * variant to the basic Bidi algorithm or approximates an "inverse Bidi"
    735  * algorithm, depending on different values of the "reordering mode".
    736  * This function must be called before <code>ubidi_setPara()</code>, and stays
    737  * in effect until called again with a different argument.
    738  *
    739  * <p>The normal operation of the Bidi algorithm as described
    740  * in the Unicode Standard Annex #9 is to take text stored in logical
    741  * (keyboard, typing) order and to determine how to reorder it for visual
    742  * rendering.</p>
    743  *
    744  * <p>With the reordering mode set to a value other than
    745  * <code>#UBIDI_REORDER_DEFAULT</code>, this function changes the behavior of
    746  * some of the subsequent functions in a way such that they implement an
    747  * inverse Bidi algorithm or some other algorithm variants.</p>
    748  *
    749  * <p>Some legacy systems store text in visual order, and for operations
    750  * with standard, Unicode-based algorithms, the text needs to be transformed
    751  * into logical order. This is effectively the inverse algorithm of the
    752  * described Bidi algorithm. Note that there is no standard algorithm for
    753  * this "inverse Bidi", so a number of variants are implemented here.</p>
    754  *
    755  * <p>In other cases, it may be desirable to emulate some variant of the
    756  * Logical to Visual algorithm (e.g. one used in MS Windows), or perform a
    757  * Logical to Logical transformation.</p>
    758  *
    759  * <ul>
    760  * <li>When the reordering mode is set to <code>#UBIDI_REORDER_DEFAULT</code>,
    761  * the standard Bidi Logical to Visual algorithm is applied.</li>
    762  *
    763  * <li>When the reordering mode is set to
    764  * <code>#UBIDI_REORDER_NUMBERS_SPECIAL</code>,
    765  * the algorithm used to perform Bidi transformations when calling
    766  * <code>ubidi_setPara</code> should approximate the algorithm used in
    767  * Microsoft Windows XP rather than strictly conform to the Unicode Bidi
    768  * algorithm.
    769  * <br>
    770  * The differences between the basic algorithm and the algorithm addressed
    771  * by this option are as follows:
    772  * <ul>
    773  *   <li>Within text at an even embedding level, the sequence "123AB"
    774  *   (where AB represent R or AL letters) is transformed to "123BA" by the
    775  *   Unicode algorithm and to "BA123" by the Windows algorithm.</li>
    776  *   <li>Arabic-Indic numbers (AN) are handled by the Windows algorithm just
    777  *   like regular numbers (EN).</li>
    778  * </ul></li>
    779  *
    780  * <li>When the reordering mode is set to
    781  * <code>#UBIDI_REORDER_GROUP_NUMBERS_WITH_R</code>,
    782  * numbers located between LTR text and RTL text are associated with the RTL
    783  * text. For instance, an LTR paragraph with content "abc 123 DEF" (where
    784  * upper case letters represent RTL characters) will be transformed to
    785  * "abc FED 123" (and not "abc 123 FED"), "DEF 123 abc" will be transformed
    786  * to "123 FED abc" and "123 FED abc" will be transformed to "DEF 123 abc".
    787  * This makes the algorithm reversible and makes it useful when round trip
    788  * (from visual to logical and back to visual) must be achieved without
    789  * adding LRM characters. However, this is a variation from the standard
    790  * Unicode Bidi algorithm.<br>
    791  * The source text should not contain Bidi control characters other than LRM
    792  * or RLM.</li>
    793  *
    794  * <li>When the reordering mode is set to
    795  * <code>#UBIDI_REORDER_RUNS_ONLY</code>,
    796  * a "Logical to Logical" transformation must be performed:
    797  * <ul>
    798  * <li>If the default text level of the source text (argument <code>paraLevel</code>
    799  * in <code>ubidi_setPara</code>) is even, the source text will be handled as
    800  * LTR logical text and will be transformed to the RTL logical text which has
    801  * the same LTR visual display.</li>
    802  * <li>If the default level of the source text is odd, the source text
    803  * will be handled as RTL logical text and will be transformed to the
    804  * LTR logical text which has the same LTR visual display.</li>
    805  * </ul>
    806  * This mode may be needed when logical text which is basically Arabic or
    807  * Hebrew, with possible included numbers or phrases in English, has to be
    808  * displayed as if it had an even embedding level (this can happen if the
    809  * displaying application treats all text as if it was basically LTR).
    810  * <br>
    811  * This mode may also be needed in the reverse case, when logical text which is
    812  * basically English, with possible included phrases in Arabic or Hebrew, has to
    813  * be displayed as if it had an odd embedding level.
    814  * <br>
    815  * Both cases could be handled by adding LRE or RLE at the head of the text,
    816  * if the display subsystem supports these formatting controls. If it does not,
    817  * the problem may be handled by transforming the source text in this mode
    818  * before displaying it, so that it will be displayed properly.<br>
    819  * The source text should not contain Bidi control characters other than LRM
    820  * or RLM.</li>
    821  *
    822  * <li>When the reordering mode is set to
    823  * <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>, an "inverse Bidi" algorithm
    824  * is applied.
    825  * Runs of text with numeric characters will be treated like LTR letters and
    826  * may need to be surrounded with LRM characters when they are written in
    827  * reordered sequence (the option <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code> can
    828  * be used with function <code>ubidi_writeReordered</code> to this end. This
    829  * mode is equivalent to calling <code>ubidi_setInverse()</code> with
    830  * argument <code>isInverse</code> set to <code>TRUE</code>.</li>
    831  *
    832  * <li>When the reordering mode is set to
    833  * <code>#UBIDI_REORDER_INVERSE_LIKE_DIRECT</code>, the "direct" Logical to Visual
    834  * Bidi algorithm is used as an approximation of an "inverse Bidi" algorithm.
    835  * This mode is similar to mode <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>
    836  * but is closer to the regular Bidi algorithm.
    837  * <br>
    838  * For example, an LTR paragraph with the content "FED 123 456 CBA" (where
    839  * upper case represents RTL characters) will be transformed to
    840  * "ABC 456 123 DEF", as opposed to "DEF 123 456 ABC"
    841  * with mode <code>UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>.<br>
    842  * When used in conjunction with option
    843  * <code>#UBIDI_OPTION_INSERT_MARKS</code>, this mode generally
    844  * adds Bidi marks to the output significantly more sparingly than mode
    845  * <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code> with option
    846  * <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code> in calls to
    847  * <code>ubidi_writeReordered</code>.</li>
    848  *
    849  * <li>When the reordering mode is set to
    850  * <code>#UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL</code>, the Logical to Visual
    851  * Bidi algorithm used in Windows XP is used as an approximation of an "inverse Bidi" algorithm.
    852  * <br>
    853  * For example, an LTR paragraph with the content "abc FED123" (where
    854  * upper case represents RTL characters) will be transformed to "abc 123DEF."</li>
    855  * </ul>
    856  *
    857  * <p>In all the reordering modes specifying an "inverse Bidi" algorithm
    858  * (i.e. those with a name starting with <code>UBIDI_REORDER_INVERSE</code>),
    859  * output runs should be retrieved using
    860  * <code>ubidi_getVisualRun()</code>, and the output text with
    861  * <code>ubidi_writeReordered()</code>. The caller should keep in mind that in
    862  * "inverse Bidi" modes the input is actually visually ordered text and
    863  * reordered output returned by <code>ubidi_getVisualRun()</code> or
    864  * <code>ubidi_writeReordered()</code> are actually runs or character string
    865  * of logically ordered output.<br>
    866  * For all the "inverse Bidi" modes, the source text should not contain
    867  * Bidi control characters other than LRM or RLM.</p>
    868  *
    869  * <p>Note that option <code>#UBIDI_OUTPUT_REVERSE</code> of
    870  * <code>ubidi_writeReordered</code> has no useful meaning and should not be
    871  * used in conjunction with any value of the reordering mode specifying
    872  * "inverse Bidi" or with value <code>UBIDI_REORDER_RUNS_ONLY</code>.
    873  *
    874  * @param pBiDi is a <code>UBiDi</code> object.
    875  * @param reorderingMode specifies the required variant of the Bidi algorithm.
    876  *
    877  * @see UBiDiReorderingMode
    878  * @see ubidi_setInverse
    879  * @see ubidi_setPara
    880  * @see ubidi_writeReordered
    881  * @stable ICU 3.6
    882  */
    883 U_STABLE void U_EXPORT2
    884 ubidi_setReorderingMode(UBiDi *pBiDi, UBiDiReorderingMode reorderingMode);
    885 
    886 /**
    887  * What is the requested reordering mode for a given Bidi object?
    888  *
    889  * @param pBiDi is a <code>UBiDi</code> object.
    890  * @return the current reordering mode of the Bidi object
    891  * @see ubidi_setReorderingMode
    892  * @stable ICU 3.6
    893  */
    894 U_STABLE UBiDiReorderingMode U_EXPORT2
    895 ubidi_getReorderingMode(UBiDi *pBiDi);
    896 
    897 /**
    898  * <code>UBiDiReorderingOption</code> values indicate which options are
    899  * specified to affect the Bidi algorithm.
    900  *
    901  * @see ubidi_setReorderingOptions
    902  * @stable ICU 3.6
    903  */
    904 typedef enum UBiDiReorderingOption {
    905     /**
    906      * option value for <code>ubidi_setReorderingOptions</code>:
    907      * disable all the options which can be set with this function
    908      * @see ubidi_setReorderingOptions
    909      * @stable ICU 3.6
    910      */
    911     UBIDI_OPTION_DEFAULT = 0,
    912 
    913     /**
    914      * option bit for <code>ubidi_setReorderingOptions</code>:
    915      * insert Bidi marks (LRM or RLM) when needed to ensure correct result of
    916      * a reordering to a Logical order
    917      *
    918      * <p>This option must be set or reset before calling
    919      * <code>ubidi_setPara</code>.</p>
    920      *
    921      * <p>This option is significant only with reordering modes which generate
    922      * a result with Logical order, specifically:</p>
    923      * <ul>
    924      *   <li><code>#UBIDI_REORDER_RUNS_ONLY</code></li>
    925      *   <li><code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code></li>
    926      *   <li><code>#UBIDI_REORDER_INVERSE_LIKE_DIRECT</code></li>
    927      *   <li><code>#UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL</code></li>
    928      * </ul>
    929      *
    930      * <p>If this option is set in conjunction with reordering mode
    931      * <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code> or with calling
    932      * <code>ubidi_setInverse(TRUE)</code>, it implies
    933      * option <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code>
    934      * in calls to function <code>ubidi_writeReordered()</code>.</p>
    935      *
    936      * <p>For other reordering modes, a minimum number of LRM or RLM characters
    937      * will be added to the source text after reordering it so as to ensure
    938      * round trip, i.e. when applying the inverse reordering mode on the
    939      * resulting logical text with removal of Bidi marks
    940      * (option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code> set before calling
    941      * <code>ubidi_setPara()</code> or option <code>#UBIDI_REMOVE_BIDI_CONTROLS</code>
    942      * in <code>ubidi_writeReordered</code>), the result will be identical to the
    943      * source text in the first transformation.
    944      *
    945      * <p>This option will be ignored if specified together with option
    946      * <code>#UBIDI_OPTION_REMOVE_CONTROLS</code>. It inhibits option
    947      * <code>UBIDI_REMOVE_BIDI_CONTROLS</code> in calls to function
    948      * <code>ubidi_writeReordered()</code> and it implies option
    949      * <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code> in calls to function
    950      * <code>ubidi_writeReordered()</code> if the reordering mode is
    951      * <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code>.</p>
    952      *
    953      * @see ubidi_setReorderingMode
    954      * @see ubidi_setReorderingOptions
    955      * @stable ICU 3.6
    956      */
    957     UBIDI_OPTION_INSERT_MARKS = 1,
    958 
    959     /**
    960      * option bit for <code>ubidi_setReorderingOptions</code>:
    961      * remove Bidi control characters
    962      *
    963      * <p>This option must be set or reset before calling
    964      * <code>ubidi_setPara</code>.</p>
    965      *
    966      * <p>This option nullifies option <code>#UBIDI_OPTION_INSERT_MARKS</code>.
    967      * It inhibits option <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code> in calls
    968      * to function <code>ubidi_writeReordered()</code> and it implies option
    969      * <code>#UBIDI_REMOVE_BIDI_CONTROLS</code> in calls to that function.</p>
    970      *
    971      * @see ubidi_setReorderingMode
    972      * @see ubidi_setReorderingOptions
    973      * @stable ICU 3.6
    974      */
    975     UBIDI_OPTION_REMOVE_CONTROLS = 2,
    976 
    977     /**
    978      * option bit for <code>ubidi_setReorderingOptions</code>:
    979      * process the output as part of a stream to be continued
    980      *
    981      * <p>This option must be set or reset before calling
    982      * <code>ubidi_setPara</code>.</p>
    983      *
    984      * <p>This option specifies that the caller is interested in processing large
    985      * text object in parts.
    986      * The results of the successive calls are expected to be concatenated by the
    987      * caller. Only the call for the last part will have this option bit off.</p>
    988      *
    989      * <p>When this option bit is on, <code>ubidi_setPara()</code> may process
    990      * less than the full source text in order to truncate the text at a meaningful
    991      * boundary. The caller should call <code>ubidi_getProcessedLength()</code>
    992      * immediately after calling <code>ubidi_setPara()</code> in order to
    993      * determine how much of the source text has been processed.
    994      * Source text beyond that length should be resubmitted in following calls to
    995      * <code>ubidi_setPara</code>. The processed length may be less than
    996      * the length of the source text if a character preceding the last character of
    997      * the source text constitutes a reasonable boundary (like a block separator)
    998      * for text to be continued.<br>
    999      * If the last character of the source text constitutes a reasonable
   1000      * boundary, the whole text will be processed at once.<br>
   1001      * If nowhere in the source text there exists
   1002      * such a reasonable boundary, the processed length will be zero.<br>
   1003      * The caller should check for such an occurrence and do one of the following:
   1004      * <ul><li>submit a larger amount of text with a better chance to include
   1005      *         a reasonable boundary.</li>
   1006      *     <li>resubmit the same text after turning off option
   1007      *         <code>UBIDI_OPTION_STREAMING</code>.</li></ul>
   1008      * In all cases, this option should be turned off before processing the last
   1009      * part of the text.</p>
   1010      *
   1011      * <p>When the <code>UBIDI_OPTION_STREAMING</code> option is used,
   1012      * it is recommended to call <code>ubidi_orderParagraphsLTR()</code> with
   1013      * argument <code>orderParagraphsLTR</code> set to <code>TRUE</code> before
   1014      * calling <code>ubidi_setPara</code> so that later paragraphs may be
   1015      * concatenated to previous paragraphs on the right.</p>
   1016      *
   1017      * @see ubidi_setReorderingMode
   1018      * @see ubidi_setReorderingOptions
   1019      * @see ubidi_getProcessedLength
   1020      * @see ubidi_orderParagraphsLTR
   1021      * @stable ICU 3.6
   1022      */
   1023     UBIDI_OPTION_STREAMING = 4
   1024 } UBiDiReorderingOption;
   1025 
   1026 /**
   1027  * Specify which of the reordering options
   1028  * should be applied during Bidi transformations.
   1029  *
   1030  * @param pBiDi is a <code>UBiDi</code> object.
   1031  * @param reorderingOptions is a combination of zero or more of the following
   1032  * options:
   1033  * <code>#UBIDI_OPTION_DEFAULT</code>, <code>#UBIDI_OPTION_INSERT_MARKS</code>,
   1034  * <code>#UBIDI_OPTION_REMOVE_CONTROLS</code>, <code>#UBIDI_OPTION_STREAMING</code>.
   1035  *
   1036  * @see ubidi_getReorderingOptions
   1037  * @stable ICU 3.6
   1038  */
   1039 U_STABLE void U_EXPORT2
   1040 ubidi_setReorderingOptions(UBiDi *pBiDi, uint32_t reorderingOptions);
   1041 
   1042 /**
   1043  * What are the reordering options applied to a given Bidi object?
   1044  *
   1045  * @param pBiDi is a <code>UBiDi</code> object.
   1046  * @return the current reordering options of the Bidi object
   1047  * @see ubidi_setReorderingOptions
   1048  * @stable ICU 3.6
   1049  */
   1050 U_STABLE uint32_t U_EXPORT2
   1051 ubidi_getReorderingOptions(UBiDi *pBiDi);
   1052 
   1053 /**
   1054  * Set the context before a call to ubidi_setPara().<p>
   1055  *
   1056  * ubidi_setPara() computes the left-right directionality for a given piece
   1057  * of text which is supplied as one of its arguments. Sometimes this piece
   1058  * of text (the "main text") should be considered in context, because text
   1059  * appearing before ("prologue") and/or after ("epilogue") the main text
   1060  * may affect the result of this computation.<p>
   1061  *
   1062  * This function specifies the prologue and/or the epilogue for the next
   1063  * call to ubidi_setPara(). The characters specified as prologue and
   1064  * epilogue should not be modified by the calling program until the call
   1065  * to ubidi_setPara() has returned. If successive calls to ubidi_setPara()
   1066  * all need specification of a context, ubidi_setContext() must be called
   1067  * before each call to ubidi_setPara(). In other words, a context is not
   1068  * "remembered" after the following successful call to ubidi_setPara().<p>
   1069  *
   1070  * If a call to ubidi_setPara() specifies UBIDI_DEFAULT_LTR or
   1071  * UBIDI_DEFAULT_RTL as paraLevel and is preceded by a call to
   1072  * ubidi_setContext() which specifies a prologue, the paragraph level will
   1073  * be computed taking in consideration the text in the prologue.<p>
   1074  *
   1075  * When ubidi_setPara() is called without a previous call to
   1076  * ubidi_setContext, the main text is handled as if preceded and followed
   1077  * by strong directional characters at the current paragraph level.
   1078  * Calling ubidi_setContext() with specification of a prologue will change
   1079  * this behavior by handling the main text as if preceded by the last
   1080  * strong character appearing in the prologue, if any.
   1081  * Calling ubidi_setContext() with specification of an epilogue will change
   1082  * the behavior of ubidi_setPara() by handling the main text as if followed
   1083  * by the first strong character or digit appearing in the epilogue, if any.<p>
   1084  *
   1085  * Note 1: if <code>ubidi_setContext</code> is called repeatedly without
   1086  *         calling <code>ubidi_setPara</code>, the earlier calls have no effect,
   1087  *         only the last call will be remembered for the next call to
   1088  *         <code>ubidi_setPara</code>.<p>
   1089  *
   1090  * Note 2: calling <code>ubidi_setContext(pBiDi, NULL, 0, NULL, 0, &errorCode)</code>
   1091  *         cancels any previous setting of non-empty prologue or epilogue.
   1092  *         The next call to <code>ubidi_setPara()</code> will process no
   1093  *         prologue or epilogue.<p>
   1094  *
   1095  * Note 3: users must be aware that even after setting the context
   1096  *         before a call to ubidi_setPara() to perform e.g. a logical to visual
   1097  *         transformation, the resulting string may not be identical to what it
   1098  *         would have been if all the text, including prologue and epilogue, had
   1099  *         been processed together.<br>
   1100  * Example (upper case letters represent RTL characters):<br>
   1101  * &nbsp;&nbsp;prologue = "<code>abc DE</code>"<br>
   1102  * &nbsp;&nbsp;epilogue = none<br>
   1103  * &nbsp;&nbsp;main text = "<code>FGH xyz</code>"<br>
   1104  * &nbsp;&nbsp;paraLevel = UBIDI_LTR<br>
   1105  * &nbsp;&nbsp;display without prologue = "<code>HGF xyz</code>"
   1106  *             ("HGF" is adjacent to "xyz")<br>
   1107  * &nbsp;&nbsp;display with prologue = "<code>abc HGFED xyz</code>"
   1108  *             ("HGF" is not adjacent to "xyz")<br>
   1109  *
   1110  * @param pBiDi is a paragraph <code>UBiDi</code> object.
   1111  *
   1112  * @param prologue is a pointer to the text which precedes the text that
   1113  *        will be specified in a coming call to ubidi_setPara().
   1114  *        If there is no prologue to consider, then <code>proLength</code>
   1115  *        must be zero and this pointer can be NULL.
   1116  *
   1117  * @param proLength is the length of the prologue; if <code>proLength==-1</code>
   1118  *        then the prologue must be zero-terminated.
   1119  *        Otherwise proLength must be >= 0. If <code>proLength==0</code>, it means
   1120  *        that there is no prologue to consider.
   1121  *
   1122  * @param epilogue is a pointer to the text which follows the text that
   1123  *        will be specified in a coming call to ubidi_setPara().
   1124  *        If there is no epilogue to consider, then <code>epiLength</code>
   1125  *        must be zero and this pointer can be NULL.
   1126  *
   1127  * @param epiLength is the length of the epilogue; if <code>epiLength==-1</code>
   1128  *        then the epilogue must be zero-terminated.
   1129  *        Otherwise epiLength must be >= 0. If <code>epiLength==0</code>, it means
   1130  *        that there is no epilogue to consider.
   1131  *
   1132  * @param pErrorCode must be a valid pointer to an error code value.
   1133  *
   1134  * @see ubidi_setPara
   1135  * @stable ICU 4.8
   1136  */
   1137 U_STABLE void U_EXPORT2
   1138 ubidi_setContext(UBiDi *pBiDi,
   1139                  const UChar *prologue, int32_t proLength,
   1140                  const UChar *epilogue, int32_t epiLength,
   1141                  UErrorCode *pErrorCode);
   1142 
   1143 /**
   1144  * Perform the Unicode Bidi algorithm. It is defined in the
   1145  * <a href="http://www.unicode.org/unicode/reports/tr9/">Unicode Standard Anned #9</a>,
   1146  * version 13,
   1147  * also described in The Unicode Standard, Version 4.0 .<p>
   1148  *
   1149  * This function takes a piece of plain text containing one or more paragraphs,
   1150  * with or without externally specified embedding levels from <i>styled</i>
   1151  * text and computes the left-right-directionality of each character.<p>
   1152  *
   1153  * If the entire text is all of the same directionality, then
   1154  * the function may not perform all the steps described by the algorithm,
   1155  * i.e., some levels may not be the same as if all steps were performed.
   1156  * This is not relevant for unidirectional text.<br>
   1157  * For example, in pure LTR text with numbers the numbers would get
   1158  * a resolved level of 2 higher than the surrounding text according to
   1159  * the algorithm. This implementation may set all resolved levels to
   1160  * the same value in such a case.<p>
   1161  *
   1162  * The text can be composed of multiple paragraphs. Occurrence of a block
   1163  * separator in the text terminates a paragraph, and whatever comes next starts
   1164  * a new paragraph. The exception to this rule is when a Carriage Return (CR)
   1165  * is followed by a Line Feed (LF). Both CR and LF are block separators, but
   1166  * in that case, the pair of characters is considered as terminating the
   1167  * preceding paragraph, and a new paragraph will be started by a character
   1168  * coming after the LF.
   1169  *
   1170  * @param pBiDi A <code>UBiDi</code> object allocated with <code>ubidi_open()</code>
   1171  *        which will be set to contain the reordering information,
   1172  *        especially the resolved levels for all the characters in <code>text</code>.
   1173  *
   1174  * @param text is a pointer to the text that the Bidi algorithm will be performed on.
   1175  *        This pointer is stored in the UBiDi object and can be retrieved
   1176  *        with <code>ubidi_getText()</code>.<br>
   1177  *        <strong>Note:</strong> the text must be (at least) <code>length</code> long.
   1178  *
   1179  * @param length is the length of the text; if <code>length==-1</code> then
   1180  *        the text must be zero-terminated.
   1181  *
   1182  * @param paraLevel specifies the default level for the text;
   1183  *        it is typically 0 (LTR) or 1 (RTL).
   1184  *        If the function shall determine the paragraph level from the text,
   1185  *        then <code>paraLevel</code> can be set to
   1186  *        either <code>#UBIDI_DEFAULT_LTR</code>
   1187  *        or <code>#UBIDI_DEFAULT_RTL</code>; if the text contains multiple
   1188  *        paragraphs, the paragraph level shall be determined separately for
   1189  *        each paragraph; if a paragraph does not include any strongly typed
   1190  *        character, then the desired default is used (0 for LTR or 1 for RTL).
   1191  *        Any other value between 0 and <code>#UBIDI_MAX_EXPLICIT_LEVEL</code>
   1192  *        is also valid, with odd levels indicating RTL.
   1193  *
   1194  * @param embeddingLevels (in) may be used to preset the embedding and override levels,
   1195  *        ignoring characters like LRE and PDF in the text.
   1196  *        A level overrides the directional property of its corresponding
   1197  *        (same index) character if the level has the
   1198  *        <code>#UBIDI_LEVEL_OVERRIDE</code> bit set.<br><br>
   1199  *        Aside from that bit, it must be
   1200  *        <code>paraLevel<=embeddingLevels[]<=UBIDI_MAX_EXPLICIT_LEVEL</code>,
   1201  *        except that level 0 is always allowed.
   1202  *        Level 0 for a paragraph separator prevents reordering of paragraphs;
   1203  *        this only works reliably if <code>#UBIDI_LEVEL_OVERRIDE</code>
   1204  *        is also set for paragraph separators.
   1205  *        Level 0 for other characters is treated as a wildcard
   1206  *        and is lifted up to the resolved level of the surrounding paragraph.<br><br>
   1207  *        <strong>Caution: </strong>A copy of this pointer, not of the levels,
   1208  *        will be stored in the <code>UBiDi</code> object;
   1209  *        the <code>embeddingLevels</code> array must not be
   1210  *        deallocated before the <code>UBiDi</code> structure is destroyed or reused,
   1211  *        and the <code>embeddingLevels</code>
   1212  *        should not be modified to avoid unexpected results on subsequent Bidi operations.
   1213  *        However, the <code>ubidi_setPara()</code> and
   1214  *        <code>ubidi_setLine()</code> functions may modify some or all of the levels.<br><br>
   1215  *        After the <code>UBiDi</code> object is reused or destroyed, the caller
   1216  *        must take care of the deallocation of the <code>embeddingLevels</code> array.<br><br>
   1217  *        <strong>Note:</strong> the <code>embeddingLevels</code> array must be
   1218  *        at least <code>length</code> long.
   1219  *        This pointer can be <code>NULL</code> if this
   1220  *        value is not necessary.
   1221  *
   1222  * @param pErrorCode must be a valid pointer to an error code value.
   1223  * @stable ICU 2.0
   1224  */
   1225 U_STABLE void U_EXPORT2
   1226 ubidi_setPara(UBiDi *pBiDi, const UChar *text, int32_t length,
   1227               UBiDiLevel paraLevel, UBiDiLevel *embeddingLevels,
   1228               UErrorCode *pErrorCode);
   1229 
   1230 /**
   1231  * <code>ubidi_setLine()</code> sets a <code>UBiDi</code> to
   1232  * contain the reordering information, especially the resolved levels,
   1233  * for all the characters in a line of text. This line of text is
   1234  * specified by referring to a <code>UBiDi</code> object representing
   1235  * this information for a piece of text containing one or more paragraphs,
   1236  * and by specifying a range of indexes in this text.<p>
   1237  * In the new line object, the indexes will range from 0 to <code>limit-start-1</code>.<p>
   1238  *
   1239  * This is used after calling <code>ubidi_setPara()</code>
   1240  * for a piece of text, and after line-breaking on that text.
   1241  * It is not necessary if each paragraph is treated as a single line.<p>
   1242  *
   1243  * After line-breaking, rules (L1) and (L2) for the treatment of
   1244  * trailing WS and for reordering are performed on
   1245  * a <code>UBiDi</code> object that represents a line.<p>
   1246  *
   1247  * <strong>Important: </strong><code>pLineBiDi</code> shares data with
   1248  * <code>pParaBiDi</code>.
   1249  * You must destroy or reuse <code>pLineBiDi</code> before <code>pParaBiDi</code>.
   1250  * In other words, you must destroy or reuse the <code>UBiDi</code> object for a line
   1251  * before the object for its parent paragraph.<p>
   1252  *
   1253  * The text pointer that was stored in <code>pParaBiDi</code> is also copied,
   1254  * and <code>start</code> is added to it so that it points to the beginning of the
   1255  * line for this object.
   1256  *
   1257  * @param pParaBiDi is the parent paragraph object. It must have been set
   1258  * by a successful call to ubidi_setPara.
   1259  *
   1260  * @param start is the line's first index into the text.
   1261  *
   1262  * @param limit is just behind the line's last index into the text
   1263  *        (its last index +1).<br>
   1264  *        It must be <code>0<=start<limit<=</code>containing paragraph limit.
   1265  *        If the specified line crosses a paragraph boundary, the function
   1266  *        will terminate with error code U_ILLEGAL_ARGUMENT_ERROR.
   1267  *
   1268  * @param pLineBiDi is the object that will now represent a line of the text.
   1269  *
   1270  * @param pErrorCode must be a valid pointer to an error code value.
   1271  *
   1272  * @see ubidi_setPara
   1273  * @see ubidi_getProcessedLength
   1274  * @stable ICU 2.0
   1275  */
   1276 U_STABLE void U_EXPORT2
   1277 ubidi_setLine(const UBiDi *pParaBiDi,
   1278               int32_t start, int32_t limit,
   1279               UBiDi *pLineBiDi,
   1280               UErrorCode *pErrorCode);
   1281 
   1282 /**
   1283  * Get the directionality of the text.
   1284  *
   1285  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1286  *
   1287  * @return a value of <code>UBIDI_LTR</code>, <code>UBIDI_RTL</code>
   1288  *         or <code>UBIDI_MIXED</code>
   1289  *         that indicates if the entire text
   1290  *         represented by this object is unidirectional,
   1291  *         and which direction, or if it is mixed-directional.
   1292  * Note -  The value <code>UBIDI_NEUTRAL</code> is never returned from this method.
   1293  *
   1294  * @see UBiDiDirection
   1295  * @stable ICU 2.0
   1296  */
   1297 U_STABLE UBiDiDirection U_EXPORT2
   1298 ubidi_getDirection(const UBiDi *pBiDi);
   1299 
   1300 /**
   1301  * Gets the base direction of the text provided according
   1302  * to the Unicode Bidirectional Algorithm. The base direction
   1303  * is derived from the first character in the string with bidirectional
   1304  * character type L, R, or AL. If the first such character has type L,
   1305  * <code>UBIDI_LTR</code> is returned. If the first such character has
   1306  * type R or AL, <code>UBIDI_RTL</code> is returned. If the string does
   1307  * not contain any character of these types, then
   1308  * <code>UBIDI_NEUTRAL</code> is returned.
   1309  *
   1310  * This is a lightweight function for use when only the base direction
   1311  * is needed and no further bidi processing of the text is needed.
   1312  *
   1313  * @param text is a pointer to the text whose base
   1314  *             direction is needed.
   1315  * Note: the text must be (at least) @c length long.
   1316  *
   1317  * @param length is the length of the text;
   1318  *               if <code>length==-1</code> then the text
   1319  *               must be zero-terminated.
   1320  *
   1321  * @return  <code>UBIDI_LTR</code>, <code>UBIDI_RTL</code>,
   1322  *          <code>UBIDI_NEUTRAL</code>
   1323  *
   1324  * @see UBiDiDirection
   1325  * @stable ICU 4.6
   1326  */
   1327 U_STABLE UBiDiDirection U_EXPORT2
   1328 ubidi_getBaseDirection(const UChar *text,  int32_t length );
   1329 
   1330 /**
   1331  * Get the pointer to the text.
   1332  *
   1333  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1334  *
   1335  * @return The pointer to the text that the UBiDi object was created for.
   1336  *
   1337  * @see ubidi_setPara
   1338  * @see ubidi_setLine
   1339  * @stable ICU 2.0
   1340  */
   1341 U_STABLE const UChar * U_EXPORT2
   1342 ubidi_getText(const UBiDi *pBiDi);
   1343 
   1344 /**
   1345  * Get the length of the text.
   1346  *
   1347  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1348  *
   1349  * @return The length of the text that the UBiDi object was created for.
   1350  * @stable ICU 2.0
   1351  */
   1352 U_STABLE int32_t U_EXPORT2
   1353 ubidi_getLength(const UBiDi *pBiDi);
   1354 
   1355 /**
   1356  * Get the paragraph level of the text.
   1357  *
   1358  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1359  *
   1360  * @return The paragraph level. If there are multiple paragraphs, their
   1361  *         level may vary if the required paraLevel is UBIDI_DEFAULT_LTR or
   1362  *         UBIDI_DEFAULT_RTL.  In that case, the level of the first paragraph
   1363  *         is returned.
   1364  *
   1365  * @see UBiDiLevel
   1366  * @see ubidi_getParagraph
   1367  * @see ubidi_getParagraphByIndex
   1368  * @stable ICU 2.0
   1369  */
   1370 U_STABLE UBiDiLevel U_EXPORT2
   1371 ubidi_getParaLevel(const UBiDi *pBiDi);
   1372 
   1373 /**
   1374  * Get the number of paragraphs.
   1375  *
   1376  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1377  *
   1378  * @return The number of paragraphs.
   1379  * @stable ICU 3.4
   1380  */
   1381 U_STABLE int32_t U_EXPORT2
   1382 ubidi_countParagraphs(UBiDi *pBiDi);
   1383 
   1384 /**
   1385  * Get a paragraph, given a position within the text.
   1386  * This function returns information about a paragraph.<br>
   1387  * Note: if the paragraph index is known, it is more efficient to
   1388  * retrieve the paragraph information using ubidi_getParagraphByIndex().<p>
   1389  *
   1390  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1391  *
   1392  * @param charIndex is the index of a character within the text, in the
   1393  *        range <code>[0..ubidi_getProcessedLength(pBiDi)-1]</code>.
   1394  *
   1395  * @param pParaStart will receive the index of the first character of the
   1396  *        paragraph in the text.
   1397  *        This pointer can be <code>NULL</code> if this
   1398  *        value is not necessary.
   1399  *
   1400  * @param pParaLimit will receive the limit of the paragraph.
   1401  *        The l-value that you point to here may be the
   1402  *        same expression (variable) as the one for
   1403  *        <code>charIndex</code>.
   1404  *        This pointer can be <code>NULL</code> if this
   1405  *        value is not necessary.
   1406  *
   1407  * @param pParaLevel will receive the level of the paragraph.
   1408  *        This pointer can be <code>NULL</code> if this
   1409  *        value is not necessary.
   1410  *
   1411  * @param pErrorCode must be a valid pointer to an error code value.
   1412  *
   1413  * @return The index of the paragraph containing the specified position.
   1414  *
   1415  * @see ubidi_getProcessedLength
   1416  * @stable ICU 3.4
   1417  */
   1418 U_STABLE int32_t U_EXPORT2
   1419 ubidi_getParagraph(const UBiDi *pBiDi, int32_t charIndex, int32_t *pParaStart,
   1420                    int32_t *pParaLimit, UBiDiLevel *pParaLevel,
   1421                    UErrorCode *pErrorCode);
   1422 
   1423 /**
   1424  * Get a paragraph, given the index of this paragraph.
   1425  *
   1426  * This function returns information about a paragraph.<p>
   1427  *
   1428  * @param pBiDi is the paragraph <code>UBiDi</code> object.
   1429  *
   1430  * @param paraIndex is the number of the paragraph, in the
   1431  *        range <code>[0..ubidi_countParagraphs(pBiDi)-1]</code>.
   1432  *
   1433  * @param pParaStart will receive the index of the first character of the
   1434  *        paragraph in the text.
   1435  *        This pointer can be <code>NULL</code> if this
   1436  *        value is not necessary.
   1437  *
   1438  * @param pParaLimit will receive the limit of the paragraph.
   1439  *        This pointer can be <code>NULL</code> if this
   1440  *        value is not necessary.
   1441  *
   1442  * @param pParaLevel will receive the level of the paragraph.
   1443  *        This pointer can be <code>NULL</code> if this
   1444  *        value is not necessary.
   1445  *
   1446  * @param pErrorCode must be a valid pointer to an error code value.
   1447  *
   1448  * @stable ICU 3.4
   1449  */
   1450 U_STABLE void U_EXPORT2
   1451 ubidi_getParagraphByIndex(const UBiDi *pBiDi, int32_t paraIndex,
   1452                           int32_t *pParaStart, int32_t *pParaLimit,
   1453                           UBiDiLevel *pParaLevel, UErrorCode *pErrorCode);
   1454 
   1455 /**
   1456  * Get the level for one character.
   1457  *
   1458  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1459  *
   1460  * @param charIndex the index of a character. It must be in the range
   1461  *         [0..ubidi_getProcessedLength(pBiDi)].
   1462  *
   1463  * @return The level for the character at charIndex (0 if charIndex is not
   1464  *         in the valid range).
   1465  *
   1466  * @see UBiDiLevel
   1467  * @see ubidi_getProcessedLength
   1468  * @stable ICU 2.0
   1469  */
   1470 U_STABLE UBiDiLevel U_EXPORT2
   1471 ubidi_getLevelAt(const UBiDi *pBiDi, int32_t charIndex);
   1472 
   1473 /**
   1474  * Get an array of levels for each character.<p>
   1475  *
   1476  * Note that this function may allocate memory under some
   1477  * circumstances, unlike <code>ubidi_getLevelAt()</code>.
   1478  *
   1479  * @param pBiDi is the paragraph or line <code>UBiDi</code> object, whose
   1480  *        text length must be strictly positive.
   1481  *
   1482  * @param pErrorCode must be a valid pointer to an error code value.
   1483  *
   1484  * @return The levels array for the text,
   1485  *         or <code>NULL</code> if an error occurs.
   1486  *
   1487  * @see UBiDiLevel
   1488  * @see ubidi_getProcessedLength
   1489  * @stable ICU 2.0
   1490  */
   1491 U_STABLE const UBiDiLevel * U_EXPORT2
   1492 ubidi_getLevels(UBiDi *pBiDi, UErrorCode *pErrorCode);
   1493 
   1494 /**
   1495  * Get a logical run.
   1496  * This function returns information about a run and is used
   1497  * to retrieve runs in logical order.<p>
   1498  * This is especially useful for line-breaking on a paragraph.
   1499  *
   1500  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1501  *
   1502  * @param logicalPosition is a logical position within the source text.
   1503  *
   1504  * @param pLogicalLimit will receive the limit of the corresponding run.
   1505  *        The l-value that you point to here may be the
   1506  *        same expression (variable) as the one for
   1507  *        <code>logicalPosition</code>.
   1508  *        This pointer can be <code>NULL</code> if this
   1509  *        value is not necessary.
   1510  *
   1511  * @param pLevel will receive the level of the corresponding run.
   1512  *        This pointer can be <code>NULL</code> if this
   1513  *        value is not necessary.
   1514  *
   1515  * @see ubidi_getProcessedLength
   1516  * @stable ICU 2.0
   1517  */
   1518 U_STABLE void U_EXPORT2
   1519 ubidi_getLogicalRun(const UBiDi *pBiDi, int32_t logicalPosition,
   1520                     int32_t *pLogicalLimit, UBiDiLevel *pLevel);
   1521 
   1522 /**
   1523  * Get the number of runs.
   1524  * This function may invoke the actual reordering on the
   1525  * <code>UBiDi</code> object, after <code>ubidi_setPara()</code>
   1526  * may have resolved only the levels of the text. Therefore,
   1527  * <code>ubidi_countRuns()</code> may have to allocate memory,
   1528  * and may fail doing so.
   1529  *
   1530  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1531  *
   1532  * @param pErrorCode must be a valid pointer to an error code value.
   1533  *
   1534  * @return The number of runs.
   1535  * @stable ICU 2.0
   1536  */
   1537 U_STABLE int32_t U_EXPORT2
   1538 ubidi_countRuns(UBiDi *pBiDi, UErrorCode *pErrorCode);
   1539 
   1540 /**
   1541  * Get one run's logical start, length, and directionality,
   1542  * which can be 0 for LTR or 1 for RTL.
   1543  * In an RTL run, the character at the logical start is
   1544  * visually on the right of the displayed run.
   1545  * The length is the number of characters in the run.<p>
   1546  * <code>ubidi_countRuns()</code> should be called
   1547  * before the runs are retrieved.
   1548  *
   1549  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1550  *
   1551  * @param runIndex is the number of the run in visual order, in the
   1552  *        range <code>[0..ubidi_countRuns(pBiDi)-1]</code>.
   1553  *
   1554  * @param pLogicalStart is the first logical character index in the text.
   1555  *        The pointer may be <code>NULL</code> if this index is not needed.
   1556  *
   1557  * @param pLength is the number of characters (at least one) in the run.
   1558  *        The pointer may be <code>NULL</code> if this is not needed.
   1559  *
   1560  * @return the directionality of the run,
   1561  *         <code>UBIDI_LTR==0</code> or <code>UBIDI_RTL==1</code>,
   1562  *         never <code>UBIDI_MIXED</code>,
   1563  *         never <code>UBIDI_NEUTRAL</code>.
   1564  *
   1565  * @see ubidi_countRuns
   1566  *
   1567  * Example:
   1568  * <pre>
   1569  * \code
   1570  * int32_t i, count=ubidi_countRuns(pBiDi),
   1571  *         logicalStart, visualIndex=0, length;
   1572  * for(i=0; i<count; ++i) {
   1573  *    if(UBIDI_LTR==ubidi_getVisualRun(pBiDi, i, &logicalStart, &length)) {
   1574  *         do { // LTR
   1575  *             show_char(text[logicalStart++], visualIndex++);
   1576  *         } while(--length>0);
   1577  *     } else {
   1578  *         logicalStart+=length;  // logicalLimit
   1579  *         do { // RTL
   1580  *             show_char(text[--logicalStart], visualIndex++);
   1581  *         } while(--length>0);
   1582  *     }
   1583  * }
   1584  *\endcode
   1585  * </pre>
   1586  *
   1587  * Note that in right-to-left runs, code like this places
   1588  * second surrogates before first ones (which is generally a bad idea)
   1589  * and combining characters before base characters.
   1590  * <p>
   1591  * Use of <code>ubidi_writeReordered()</code>, optionally with the
   1592  * <code>#UBIDI_KEEP_BASE_COMBINING</code> option, can be considered in order
   1593  * to avoid these issues.
   1594  * @stable ICU 2.0
   1595  */
   1596 U_STABLE UBiDiDirection U_EXPORT2
   1597 ubidi_getVisualRun(UBiDi *pBiDi, int32_t runIndex,
   1598                    int32_t *pLogicalStart, int32_t *pLength);
   1599 
   1600 /**
   1601  * Get the visual position from a logical text position.
   1602  * If such a mapping is used many times on the same
   1603  * <code>UBiDi</code> object, then calling
   1604  * <code>ubidi_getLogicalMap()</code> is more efficient.<p>
   1605  *
   1606  * The value returned may be <code>#UBIDI_MAP_NOWHERE</code> if there is no
   1607  * visual position because the corresponding text character is a Bidi control
   1608  * removed from output by the option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code>.
   1609  * <p>
   1610  * When the visual output is altered by using options of
   1611  * <code>ubidi_writeReordered()</code> such as <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
   1612  * <code>UBIDI_KEEP_BASE_COMBINING</code>, <code>UBIDI_OUTPUT_REVERSE</code>,
   1613  * <code>UBIDI_REMOVE_BIDI_CONTROLS</code>, the visual position returned may not
   1614  * be correct. It is advised to use, when possible, reordering options
   1615  * such as <code>UBIDI_OPTION_INSERT_MARKS</code> and <code>UBIDI_OPTION_REMOVE_CONTROLS</code>.
   1616  * <p>
   1617  * Note that in right-to-left runs, this mapping places
   1618  * second surrogates before first ones (which is generally a bad idea)
   1619  * and combining characters before base characters.
   1620  * Use of <code>ubidi_writeReordered()</code>, optionally with the
   1621  * <code>#UBIDI_KEEP_BASE_COMBINING</code> option can be considered instead
   1622  * of using the mapping, in order to avoid these issues.
   1623  *
   1624  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1625  *
   1626  * @param logicalIndex is the index of a character in the text.
   1627  *
   1628  * @param pErrorCode must be a valid pointer to an error code value.
   1629  *
   1630  * @return The visual position of this character.
   1631  *
   1632  * @see ubidi_getLogicalMap
   1633  * @see ubidi_getLogicalIndex
   1634  * @see ubidi_getProcessedLength
   1635  * @stable ICU 2.0
   1636  */
   1637 U_STABLE int32_t U_EXPORT2
   1638 ubidi_getVisualIndex(UBiDi *pBiDi, int32_t logicalIndex, UErrorCode *pErrorCode);
   1639 
   1640 /**
   1641  * Get the logical text position from a visual position.
   1642  * If such a mapping is used many times on the same
   1643  * <code>UBiDi</code> object, then calling
   1644  * <code>ubidi_getVisualMap()</code> is more efficient.<p>
   1645  *
   1646  * The value returned may be <code>#UBIDI_MAP_NOWHERE</code> if there is no
   1647  * logical position because the corresponding text character is a Bidi mark
   1648  * inserted in the output by option <code>#UBIDI_OPTION_INSERT_MARKS</code>.
   1649  * <p>
   1650  * This is the inverse function to <code>ubidi_getVisualIndex()</code>.
   1651  * <p>
   1652  * When the visual output is altered by using options of
   1653  * <code>ubidi_writeReordered()</code> such as <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
   1654  * <code>UBIDI_KEEP_BASE_COMBINING</code>, <code>UBIDI_OUTPUT_REVERSE</code>,
   1655  * <code>UBIDI_REMOVE_BIDI_CONTROLS</code>, the logical position returned may not
   1656  * be correct. It is advised to use, when possible, reordering options
   1657  * such as <code>UBIDI_OPTION_INSERT_MARKS</code> and <code>UBIDI_OPTION_REMOVE_CONTROLS</code>.
   1658  *
   1659  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1660  *
   1661  * @param visualIndex is the visual position of a character.
   1662  *
   1663  * @param pErrorCode must be a valid pointer to an error code value.
   1664  *
   1665  * @return The index of this character in the text.
   1666  *
   1667  * @see ubidi_getVisualMap
   1668  * @see ubidi_getVisualIndex
   1669  * @see ubidi_getResultLength
   1670  * @stable ICU 2.0
   1671  */
   1672 U_STABLE int32_t U_EXPORT2
   1673 ubidi_getLogicalIndex(UBiDi *pBiDi, int32_t visualIndex, UErrorCode *pErrorCode);
   1674 
   1675 /**
   1676  * Get a logical-to-visual index map (array) for the characters in the UBiDi
   1677  * (paragraph or line) object.
   1678  * <p>
   1679  * Some values in the map may be <code>#UBIDI_MAP_NOWHERE</code> if the
   1680  * corresponding text characters are Bidi controls removed from the visual
   1681  * output by the option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code>.
   1682  * <p>
   1683  * When the visual output is altered by using options of
   1684  * <code>ubidi_writeReordered()</code> such as <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
   1685  * <code>UBIDI_KEEP_BASE_COMBINING</code>, <code>UBIDI_OUTPUT_REVERSE</code>,
   1686  * <code>UBIDI_REMOVE_BIDI_CONTROLS</code>, the visual positions returned may not
   1687  * be correct. It is advised to use, when possible, reordering options
   1688  * such as <code>UBIDI_OPTION_INSERT_MARKS</code> and <code>UBIDI_OPTION_REMOVE_CONTROLS</code>.
   1689  * <p>
   1690  * Note that in right-to-left runs, this mapping places
   1691  * second surrogates before first ones (which is generally a bad idea)
   1692  * and combining characters before base characters.
   1693  * Use of <code>ubidi_writeReordered()</code>, optionally with the
   1694  * <code>#UBIDI_KEEP_BASE_COMBINING</code> option can be considered instead
   1695  * of using the mapping, in order to avoid these issues.
   1696  *
   1697  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1698  *
   1699  * @param indexMap is a pointer to an array of <code>ubidi_getProcessedLength()</code>
   1700  *        indexes which will reflect the reordering of the characters.
   1701  *        If option <code>#UBIDI_OPTION_INSERT_MARKS</code> is set, the number
   1702  *        of elements allocated in <code>indexMap</code> must be no less than
   1703  *        <code>ubidi_getResultLength()</code>.
   1704  *        The array does not need to be initialized.<br><br>
   1705  *        The index map will result in <code>indexMap[logicalIndex]==visualIndex</code>.
   1706  *
   1707  * @param pErrorCode must be a valid pointer to an error code value.
   1708  *
   1709  * @see ubidi_getVisualMap
   1710  * @see ubidi_getVisualIndex
   1711  * @see ubidi_getProcessedLength
   1712  * @see ubidi_getResultLength
   1713  * @stable ICU 2.0
   1714  */
   1715 U_STABLE void U_EXPORT2
   1716 ubidi_getLogicalMap(UBiDi *pBiDi, int32_t *indexMap, UErrorCode *pErrorCode);
   1717 
   1718 /**
   1719  * Get a visual-to-logical index map (array) for the characters in the UBiDi
   1720  * (paragraph or line) object.
   1721  * <p>
   1722  * Some values in the map may be <code>#UBIDI_MAP_NOWHERE</code> if the
   1723  * corresponding text characters are Bidi marks inserted in the visual output
   1724  * by the option <code>#UBIDI_OPTION_INSERT_MARKS</code>.
   1725  * <p>
   1726  * When the visual output is altered by using options of
   1727  * <code>ubidi_writeReordered()</code> such as <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
   1728  * <code>UBIDI_KEEP_BASE_COMBINING</code>, <code>UBIDI_OUTPUT_REVERSE</code>,
   1729  * <code>UBIDI_REMOVE_BIDI_CONTROLS</code>, the logical positions returned may not
   1730  * be correct. It is advised to use, when possible, reordering options
   1731  * such as <code>UBIDI_OPTION_INSERT_MARKS</code> and <code>UBIDI_OPTION_REMOVE_CONTROLS</code>.
   1732  *
   1733  * @param pBiDi is the paragraph or line <code>UBiDi</code> object.
   1734  *
   1735  * @param indexMap is a pointer to an array of <code>ubidi_getResultLength()</code>
   1736  *        indexes which will reflect the reordering of the characters.
   1737  *        If option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code> is set, the number
   1738  *        of elements allocated in <code>indexMap</code> must be no less than
   1739  *        <code>ubidi_getProcessedLength()</code>.
   1740  *        The array does not need to be initialized.<br><br>
   1741  *        The index map will result in <code>indexMap[visualIndex]==logicalIndex</code>.
   1742  *
   1743  * @param pErrorCode must be a valid pointer to an error code value.
   1744  *
   1745  * @see ubidi_getLogicalMap
   1746  * @see ubidi_getLogicalIndex
   1747  * @see ubidi_getProcessedLength
   1748  * @see ubidi_getResultLength
   1749  * @stable ICU 2.0
   1750  */
   1751 U_STABLE void U_EXPORT2
   1752 ubidi_getVisualMap(UBiDi *pBiDi, int32_t *indexMap, UErrorCode *pErrorCode);
   1753 
   1754 /**
   1755  * This is a convenience function that does not use a UBiDi object.
   1756  * It is intended to be used for when an application has determined the levels
   1757  * of objects (character sequences) and just needs to have them reordered (L2).
   1758  * This is equivalent to using <code>ubidi_getLogicalMap()</code> on a
   1759  * <code>UBiDi</code> object.
   1760  *
   1761  * @param levels is an array with <code>length</code> levels that have been determined by
   1762  *        the application.
   1763  *
   1764  * @param length is the number of levels in the array, or, semantically,
   1765  *        the number of objects to be reordered.
   1766  *        It must be <code>length>0</code>.
   1767  *
   1768  * @param indexMap is a pointer to an array of <code>length</code>
   1769  *        indexes which will reflect the reordering of the characters.
   1770  *        The array does not need to be initialized.<p>
   1771  *        The index map will result in <code>indexMap[logicalIndex]==visualIndex</code>.
   1772  * @stable ICU 2.0
   1773  */
   1774 U_STABLE void U_EXPORT2
   1775 ubidi_reorderLogical(const UBiDiLevel *levels, int32_t length, int32_t *indexMap);
   1776 
   1777 /**
   1778  * This is a convenience function that does not use a UBiDi object.
   1779  * It is intended to be used for when an application has determined the levels
   1780  * of objects (character sequences) and just needs to have them reordered (L2).
   1781  * This is equivalent to using <code>ubidi_getVisualMap()</code> on a
   1782  * <code>UBiDi</code> object.
   1783  *
   1784  * @param levels is an array with <code>length</code> levels that have been determined by
   1785  *        the application.
   1786  *
   1787  * @param length is the number of levels in the array, or, semantically,
   1788  *        the number of objects to be reordered.
   1789  *        It must be <code>length>0</code>.
   1790  *
   1791  * @param indexMap is a pointer to an array of <code>length</code>
   1792  *        indexes which will reflect the reordering of the characters.
   1793  *        The array does not need to be initialized.<p>
   1794  *        The index map will result in <code>indexMap[visualIndex]==logicalIndex</code>.
   1795  * @stable ICU 2.0
   1796  */
   1797 U_STABLE void U_EXPORT2
   1798 ubidi_reorderVisual(const UBiDiLevel *levels, int32_t length, int32_t *indexMap);
   1799 
   1800 /**
   1801  * Invert an index map.
   1802  * The index mapping of the first map is inverted and written to
   1803  * the second one.
   1804  *
   1805  * @param srcMap is an array with <code>length</code> elements
   1806  *        which defines the original mapping from a source array containing
   1807  *        <code>length</code> elements to a destination array.
   1808  *        Some elements of the source array may have no mapping in the
   1809  *        destination array. In that case, their value will be
   1810  *        the special value <code>UBIDI_MAP_NOWHERE</code>.
   1811  *        All elements must be >=0 or equal to <code>UBIDI_MAP_NOWHERE</code>.
   1812  *        Some elements may have a value >= <code>length</code>, if the
   1813  *        destination array has more elements than the source array.
   1814  *        There must be no duplicate indexes (two or more elements with the
   1815  *        same value except <code>UBIDI_MAP_NOWHERE</code>).
   1816  *
   1817  * @param destMap is an array with a number of elements equal to 1 + the highest
   1818  *        value in <code>srcMap</code>.
   1819  *        <code>destMap</code> will be filled with the inverse mapping.
   1820  *        If element with index i in <code>srcMap</code> has a value k different
   1821  *        from <code>UBIDI_MAP_NOWHERE</code>, this means that element i of
   1822  *        the source array maps to element k in the destination array.
   1823  *        The inverse map will have value i in its k-th element.
   1824  *        For all elements of the destination array which do not map to
   1825  *        an element in the source array, the corresponding element in the
   1826  *        inverse map will have a value equal to <code>UBIDI_MAP_NOWHERE</code>.
   1827  *
   1828  * @param length is the length of each array.
   1829  * @see UBIDI_MAP_NOWHERE
   1830  * @stable ICU 2.0
   1831  */
   1832 U_STABLE void U_EXPORT2
   1833 ubidi_invertMap(const int32_t *srcMap, int32_t *destMap, int32_t length);
   1834 
   1835 /** option flags for ubidi_writeReordered() */
   1836 
   1837 /**
   1838  * option bit for ubidi_writeReordered():
   1839  * keep combining characters after their base characters in RTL runs
   1840  *
   1841  * @see ubidi_writeReordered
   1842  * @stable ICU 2.0
   1843  */
   1844 #define UBIDI_KEEP_BASE_COMBINING       1
   1845 
   1846 /**
   1847  * option bit for ubidi_writeReordered():
   1848  * replace characters with the "mirrored" property in RTL runs
   1849  * by their mirror-image mappings
   1850  *
   1851  * @see ubidi_writeReordered
   1852  * @stable ICU 2.0
   1853  */
   1854 #define UBIDI_DO_MIRRORING              2
   1855 
   1856 /**
   1857  * option bit for ubidi_writeReordered():
   1858  * surround the run with LRMs if necessary;
   1859  * this is part of the approximate "inverse Bidi" algorithm
   1860  *
   1861  * <p>This option does not imply corresponding adjustment of the index
   1862  * mappings.</p>
   1863  *
   1864  * @see ubidi_setInverse
   1865  * @see ubidi_writeReordered
   1866  * @stable ICU 2.0
   1867  */
   1868 #define UBIDI_INSERT_LRM_FOR_NUMERIC    4
   1869 
   1870 /**
   1871  * option bit for ubidi_writeReordered():
   1872  * remove Bidi control characters
   1873  * (this does not affect #UBIDI_INSERT_LRM_FOR_NUMERIC)
   1874  *
   1875  * <p>This option does not imply corresponding adjustment of the index
   1876  * mappings.</p>
   1877  *
   1878  * @see ubidi_writeReordered
   1879  * @stable ICU 2.0
   1880  */
   1881 #define UBIDI_REMOVE_BIDI_CONTROLS      8
   1882 
   1883 /**
   1884  * option bit for ubidi_writeReordered():
   1885  * write the output in reverse order
   1886  *
   1887  * <p>This has the same effect as calling <code>ubidi_writeReordered()</code>
   1888  * first without this option, and then calling
   1889  * <code>ubidi_writeReverse()</code> without mirroring.
   1890  * Doing this in the same step is faster and avoids a temporary buffer.
   1891  * An example for using this option is output to a character terminal that
   1892  * is designed for RTL scripts and stores text in reverse order.</p>
   1893  *
   1894  * @see ubidi_writeReordered
   1895  * @stable ICU 2.0
   1896  */
   1897 #define UBIDI_OUTPUT_REVERSE            16
   1898 
   1899 /**
   1900  * Get the length of the source text processed by the last call to
   1901  * <code>ubidi_setPara()</code>. This length may be different from the length
   1902  * of the source text if option <code>#UBIDI_OPTION_STREAMING</code>
   1903  * has been set.
   1904  * <br>
   1905  * Note that whenever the length of the text affects the execution or the
   1906  * result of a function, it is the processed length which must be considered,
   1907  * except for <code>ubidi_setPara</code> (which receives unprocessed source
   1908  * text) and <code>ubidi_getLength</code> (which returns the original length
   1909  * of the source text).<br>
   1910  * In particular, the processed length is the one to consider in the following
   1911  * cases:
   1912  * <ul>
   1913  * <li>maximum value of the <code>limit</code> argument of
   1914  * <code>ubidi_setLine</code></li>
   1915  * <li>maximum value of the <code>charIndex</code> argument of
   1916  * <code>ubidi_getParagraph</code></li>
   1917  * <li>maximum value of the <code>charIndex</code> argument of
   1918  * <code>ubidi_getLevelAt</code></li>
   1919  * <li>number of elements in the array returned by <code>ubidi_getLevels</code></li>
   1920  * <li>maximum value of the <code>logicalStart</code> argument of
   1921  * <code>ubidi_getLogicalRun</code></li>
   1922  * <li>maximum value of the <code>logicalIndex</code> argument of
   1923  * <code>ubidi_getVisualIndex</code></li>
   1924  * <li>number of elements filled in the <code>*indexMap</code> argument of
   1925  * <code>ubidi_getLogicalMap</code></li>
   1926  * <li>length of text processed by <code>ubidi_writeReordered</code></li>
   1927  * </ul>
   1928  *
   1929  * @param pBiDi is the paragraph <code>UBiDi</code> object.
   1930  *
   1931  * @return The length of the part of the source text processed by
   1932  *         the last call to <code>ubidi_setPara</code>.
   1933  * @see ubidi_setPara
   1934  * @see UBIDI_OPTION_STREAMING
   1935  * @stable ICU 3.6
   1936  */
   1937 U_STABLE int32_t U_EXPORT2
   1938 ubidi_getProcessedLength(const UBiDi *pBiDi);
   1939 
   1940 /**
   1941  * Get the length of the reordered text resulting from the last call to
   1942  * <code>ubidi_setPara()</code>. This length may be different from the length
   1943  * of the source text if option <code>#UBIDI_OPTION_INSERT_MARKS</code>
   1944  * or option <code>#UBIDI_OPTION_REMOVE_CONTROLS</code> has been set.
   1945  * <br>
   1946  * This resulting length is the one to consider in the following cases:
   1947  * <ul>
   1948  * <li>maximum value of the <code>visualIndex</code> argument of
   1949  * <code>ubidi_getLogicalIndex</code></li>
   1950  * <li>number of elements of the <code>*indexMap</code> argument of
   1951  * <code>ubidi_getVisualMap</code></li>
   1952  * </ul>
   1953  * Note that this length stays identical to the source text length if
   1954  * Bidi marks are inserted or removed using option bits of
   1955  * <code>ubidi_writeReordered</code>, or if option
   1956  * <code>#UBIDI_REORDER_INVERSE_NUMBERS_AS_L</code> has been set.
   1957  *
   1958  * @param pBiDi is the paragraph <code>UBiDi</code> object.
   1959  *
   1960  * @return The length of the reordered text resulting from
   1961  *         the last call to <code>ubidi_setPara</code>.
   1962  * @see ubidi_setPara
   1963  * @see UBIDI_OPTION_INSERT_MARKS
   1964  * @see UBIDI_OPTION_REMOVE_CONTROLS
   1965  * @stable ICU 3.6
   1966  */
   1967 U_STABLE int32_t U_EXPORT2
   1968 ubidi_getResultLength(const UBiDi *pBiDi);
   1969 
   1970 U_CDECL_BEGIN
   1971 
   1972 #ifndef U_HIDE_DEPRECATED_API
   1973 /**
   1974  * Value returned by <code>UBiDiClassCallback</code> callbacks when
   1975  * there is no need to override the standard Bidi class for a given code point.
   1976  *
   1977  * This constant is deprecated; use u_getIntPropertyMaxValue(UCHAR_BIDI_CLASS)+1 instead.
   1978  *
   1979  * @see UBiDiClassCallback
   1980  * @deprecated ICU 58 The numeric value may change over time, see ICU ticket #12420.
   1981  */
   1982 #define U_BIDI_CLASS_DEFAULT  U_CHAR_DIRECTION_COUNT
   1983 #endif  // U_HIDE_DEPRECATED_API
   1984 
   1985 /**
   1986  * Callback type declaration for overriding default Bidi class values with
   1987  * custom ones.
   1988  * <p>Usually, the function pointer will be propagated to a <code>UBiDi</code>
   1989  * object by calling the <code>ubidi_setClassCallback()</code> function;
   1990  * then the callback will be invoked by the UBA implementation any time the
   1991  * class of a character is to be determined.</p>
   1992  *
   1993  * @param context is a pointer to the callback private data.
   1994  *
   1995  * @param c       is the code point to get a Bidi class for.
   1996  *
   1997  * @return The directional property / Bidi class for the given code point
   1998  *         <code>c</code> if the default class has been overridden, or
   1999  *         <code>#U_BIDI_CLASS_DEFAULT=u_getIntPropertyMaxValue(UCHAR_BIDI_CLASS)+1</code>
   2000  *         if the standard Bidi class value for <code>c</code> is to be used.
   2001  * @see ubidi_setClassCallback
   2002  * @see ubidi_getClassCallback
   2003  * @stable ICU 3.6
   2004  */
   2005 typedef UCharDirection U_CALLCONV
   2006 UBiDiClassCallback(const void *context, UChar32 c);
   2007 
   2008 U_CDECL_END
   2009 
   2010 /**
   2011  * Retrieve the Bidi class for a given code point.
   2012  * <p>If a <code>#UBiDiClassCallback</code> callback is defined and returns a
   2013  * value other than <code>#U_BIDI_CLASS_DEFAULT=u_getIntPropertyMaxValue(UCHAR_BIDI_CLASS)+1</code>,
   2014  * that value is used; otherwise the default class determination mechanism is invoked.</p>
   2015  *
   2016  * @param pBiDi is the paragraph <code>UBiDi</code> object.
   2017  *
   2018  * @param c     is the code point whose Bidi class must be retrieved.
   2019  *
   2020  * @return The Bidi class for character <code>c</code> based
   2021  *         on the given <code>pBiDi</code> instance.
   2022  * @see UBiDiClassCallback
   2023  * @stable ICU 3.6
   2024  */
   2025 U_STABLE UCharDirection U_EXPORT2
   2026 ubidi_getCustomizedClass(UBiDi *pBiDi, UChar32 c);
   2027 
   2028 /**
   2029  * Set the callback function and callback data used by the UBA
   2030  * implementation for Bidi class determination.
   2031  * <p>This may be useful for assigning Bidi classes to PUA characters, or
   2032  * for special application needs. For instance, an application may want to
   2033  * handle all spaces like L or R characters (according to the base direction)
   2034  * when creating the visual ordering of logical lines which are part of a report
   2035  * organized in columns: there should not be interaction between adjacent
   2036  * cells.<p>
   2037  *
   2038  * @param pBiDi is the paragraph <code>UBiDi</code> object.
   2039  *
   2040  * @param newFn is the new callback function pointer.
   2041  *
   2042  * @param newContext is the new callback context pointer. This can be NULL.
   2043  *
   2044  * @param oldFn fillin: Returns the old callback function pointer. This can be
   2045  *                      NULL.
   2046  *
   2047  * @param oldContext fillin: Returns the old callback's context. This can be
   2048  *                           NULL.
   2049  *
   2050  * @param pErrorCode must be a valid pointer to an error code value.
   2051  *
   2052  * @see ubidi_getClassCallback
   2053  * @stable ICU 3.6
   2054  */
   2055 U_STABLE void U_EXPORT2
   2056 ubidi_setClassCallback(UBiDi *pBiDi, UBiDiClassCallback *newFn,
   2057                        const void *newContext, UBiDiClassCallback **oldFn,
   2058                        const void **oldContext, UErrorCode *pErrorCode);
   2059 
   2060 /**
   2061  * Get the current callback function used for Bidi class determination.
   2062  *
   2063  * @param pBiDi is the paragraph <code>UBiDi</code> object.
   2064  *
   2065  * @param fn fillin: Returns the callback function pointer.
   2066  *
   2067  * @param context fillin: Returns the callback's private context.
   2068  *
   2069  * @see ubidi_setClassCallback
   2070  * @stable ICU 3.6
   2071  */
   2072 U_STABLE void U_EXPORT2
   2073 ubidi_getClassCallback(UBiDi *pBiDi, UBiDiClassCallback **fn, const void **context);
   2074 
   2075 /**
   2076  * Take a <code>UBiDi</code> object containing the reordering
   2077  * information for a piece of text (one or more paragraphs) set by
   2078  * <code>ubidi_setPara()</code> or for a line of text set by
   2079  * <code>ubidi_setLine()</code> and write a reordered string to the
   2080  * destination buffer.
   2081  *
   2082  * This function preserves the integrity of characters with multiple
   2083  * code units and (optionally) combining characters.
   2084  * Characters in RTL runs can be replaced by mirror-image characters
   2085  * in the destination buffer. Note that "real" mirroring has
   2086  * to be done in a rendering engine by glyph selection
   2087  * and that for many "mirrored" characters there are no
   2088  * Unicode characters as mirror-image equivalents.
   2089  * There are also options to insert or remove Bidi control
   2090  * characters; see the description of the <code>destSize</code>
   2091  * and <code>options</code> parameters and of the option bit flags.
   2092  *
   2093  * @param pBiDi A pointer to a <code>UBiDi</code> object that
   2094  *              is set by <code>ubidi_setPara()</code> or
   2095  *              <code>ubidi_setLine()</code> and contains the reordering
   2096  *              information for the text that it was defined for,
   2097  *              as well as a pointer to that text.<br><br>
   2098  *              The text was aliased (only the pointer was stored
   2099  *              without copying the contents) and must not have been modified
   2100  *              since the <code>ubidi_setPara()</code> call.
   2101  *
   2102  * @param dest A pointer to where the reordered text is to be copied.
   2103  *             The source text and <code>dest[destSize]</code>
   2104  *             must not overlap.
   2105  *
   2106  * @param destSize The size of the <code>dest</code> buffer,
   2107  *                 in number of UChars.
   2108  *                 If the <code>UBIDI_INSERT_LRM_FOR_NUMERIC</code>
   2109  *                 option is set, then the destination length could be
   2110  *                 as large as
   2111  *                 <code>ubidi_getLength(pBiDi)+2*ubidi_countRuns(pBiDi)</code>.
   2112  *                 If the <code>UBIDI_REMOVE_BIDI_CONTROLS</code> option
   2113  *                 is set, then the destination length may be less than
   2114  *                 <code>ubidi_getLength(pBiDi)</code>.
   2115  *                 If none of these options is set, then the destination length
   2116  *                 will be exactly <code>ubidi_getProcessedLength(pBiDi)</code>.
   2117  *
   2118  * @param options A bit set of options for the reordering that control
   2119  *                how the reordered text is written.
   2120  *                The options include mirroring the characters on a code
   2121  *                point basis and inserting LRM characters, which is used
   2122  *                especially for transforming visually stored text
   2123  *                to logically stored text (although this is still an
   2124  *                imperfect implementation of an "inverse Bidi" algorithm
   2125  *                because it uses the "forward Bidi" algorithm at its core).
   2126  *                The available options are:
   2127  *                <code>#UBIDI_DO_MIRRORING</code>,
   2128  *                <code>#UBIDI_INSERT_LRM_FOR_NUMERIC</code>,
   2129  *                <code>#UBIDI_KEEP_BASE_COMBINING</code>,
   2130  *                <code>#UBIDI_OUTPUT_REVERSE</code>,
   2131  *                <code>#UBIDI_REMOVE_BIDI_CONTROLS</code>
   2132  *
   2133  * @param pErrorCode must be a valid pointer to an error code value.
   2134  *
   2135  * @return The length of the output string.
   2136  *
   2137  * @see ubidi_getProcessedLength
   2138  * @stable ICU 2.0
   2139  */
   2140 U_STABLE int32_t U_EXPORT2
   2141 ubidi_writeReordered(UBiDi *pBiDi,
   2142                      UChar *dest, int32_t destSize,
   2143                      uint16_t options,
   2144                      UErrorCode *pErrorCode);
   2145 
   2146 /**
   2147  * Reverse a Right-To-Left run of Unicode text.
   2148  *
   2149  * This function preserves the integrity of characters with multiple
   2150  * code units and (optionally) combining characters.
   2151  * Characters can be replaced by mirror-image characters
   2152  * in the destination buffer. Note that "real" mirroring has
   2153  * to be done in a rendering engine by glyph selection
   2154  * and that for many "mirrored" characters there are no
   2155  * Unicode characters as mirror-image equivalents.
   2156  * There are also options to insert or remove Bidi control
   2157  * characters.
   2158  *
   2159  * This function is the implementation for reversing RTL runs as part
   2160  * of <code>ubidi_writeReordered()</code>. For detailed descriptions
   2161  * of the parameters, see there.
   2162  * Since no Bidi controls are inserted here, the output string length
   2163  * will never exceed <code>srcLength</code>.
   2164  *
   2165  * @see ubidi_writeReordered
   2166  *
   2167  * @param src A pointer to the RTL run text.
   2168  *
   2169  * @param srcLength The length of the RTL run.
   2170  *
   2171  * @param dest A pointer to where the reordered text is to be copied.
   2172  *             <code>src[srcLength]</code> and <code>dest[destSize]</code>
   2173  *             must not overlap.
   2174  *
   2175  * @param destSize The size of the <code>dest</code> buffer,
   2176  *                 in number of UChars.
   2177  *                 If the <code>UBIDI_REMOVE_BIDI_CONTROLS</code> option
   2178  *                 is set, then the destination length may be less than
   2179  *                 <code>srcLength</code>.
   2180  *                 If this option is not set, then the destination length
   2181  *                 will be exactly <code>srcLength</code>.
   2182  *
   2183  * @param options A bit set of options for the reordering that control
   2184  *                how the reordered text is written.
   2185  *                See the <code>options</code> parameter in <code>ubidi_writeReordered()</code>.
   2186  *
   2187  * @param pErrorCode must be a valid pointer to an error code value.
   2188  *
   2189  * @return The length of the output string.
   2190  * @stable ICU 2.0
   2191  */
   2192 U_STABLE int32_t U_EXPORT2
   2193 ubidi_writeReverse(const UChar *src, int32_t srcLength,
   2194                    UChar *dest, int32_t destSize,
   2195                    uint16_t options,
   2196                    UErrorCode *pErrorCode);
   2197 
   2198 /*#define BIDI_SAMPLE_CODE*/
   2199 /*@}*/
   2200 
   2201 #endif
   2202