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      1 #ifndef FIO_RAND_H
      2 #define FIO_RAND_H
      3 
      4 #include <inttypes.h>
      5 #include <assert.h>
      6 #include "types.h"
      7 #include "../arch/arch.h"
      8 
      9 #define FRAND32_MAX	(-1U)
     10 #define FRAND64_MAX	(-1ULL)
     11 
     12 struct taus88_state {
     13 	unsigned int s1, s2, s3;
     14 };
     15 
     16 struct taus258_state {
     17 	uint64_t s1, s2, s3, s4, s5;
     18 };
     19 
     20 struct frand_state {
     21 	unsigned int use64;
     22 	union {
     23 		struct taus88_state state32;
     24 		struct taus258_state state64;
     25 	};
     26 };
     27 
     28 static inline uint64_t rand_max(struct frand_state *state)
     29 {
     30 	if (state->use64)
     31 		return FRAND64_MAX;
     32 	else
     33 		return FRAND32_MAX;
     34 }
     35 
     36 static inline void __frand32_copy(struct taus88_state *dst,
     37 				  struct taus88_state *src)
     38 {
     39 	dst->s1 = src->s1;
     40 	dst->s2 = src->s2;
     41 	dst->s3 = src->s3;
     42 }
     43 
     44 static inline void __frand64_copy(struct taus258_state *dst,
     45 				  struct taus258_state *src)
     46 {
     47 	dst->s1 = src->s1;
     48 	dst->s2 = src->s2;
     49 	dst->s3 = src->s3;
     50 	dst->s4 = src->s4;
     51 	dst->s5 = src->s5;
     52 }
     53 
     54 static inline void frand_copy(struct frand_state *dst, struct frand_state *src)
     55 {
     56 	if (src->use64)
     57 		__frand64_copy(&dst->state64, &src->state64);
     58 	else
     59 		__frand32_copy(&dst->state32, &src->state32);
     60 
     61 	dst->use64 = src->use64;
     62 }
     63 
     64 static inline unsigned int __rand32(struct taus88_state *state)
     65 {
     66 #define TAUSWORTHE(s,a,b,c,d) ((s&c)<<d) ^ (((s <<a) ^ s)>>b)
     67 
     68 	state->s1 = TAUSWORTHE(state->s1, 13, 19, 4294967294UL, 12);
     69 	state->s2 = TAUSWORTHE(state->s2, 2, 25, 4294967288UL, 4);
     70 	state->s3 = TAUSWORTHE(state->s3, 3, 11, 4294967280UL, 17);
     71 
     72 	return (state->s1 ^ state->s2 ^ state->s3);
     73 }
     74 
     75 static inline uint64_t __rand64(struct taus258_state *state)
     76 {
     77 	uint64_t xval;
     78 
     79 	xval = ((state->s1 <<  1) ^ state->s1) >> 53;
     80 	state->s1 = ((state->s1 & 18446744073709551614ULL) << 10) ^ xval;
     81 
     82 	xval = ((state->s2 << 24) ^ state->s2) >> 50;
     83 	state->s2 = ((state->s2 & 18446744073709551104ULL) <<  5) ^ xval;
     84 
     85 	xval = ((state->s3 <<  3) ^ state->s3) >> 23;
     86 	state->s3 = ((state->s3 & 18446744073709547520ULL) << 29) ^ xval;
     87 
     88 	xval = ((state->s4 <<  5) ^ state->s4) >> 24;
     89 	state->s4 = ((state->s4 & 18446744073709420544ULL) << 23) ^ xval;
     90 
     91 	xval = ((state->s5 <<  3) ^ state->s5) >> 33;
     92 	state->s5 = ((state->s5 & 18446744073701163008ULL) <<  8) ^ xval;
     93 
     94 	return (state->s1 ^ state->s2 ^ state->s3 ^ state->s4 ^ state->s5);
     95 }
     96 
     97 static inline uint64_t __rand(struct frand_state *state)
     98 {
     99 	if (state->use64)
    100 		return __rand64(&state->state64);
    101 	else
    102 		return __rand32(&state->state32);
    103 }
    104 
    105 static inline double __rand_0_1(struct frand_state *state)
    106 {
    107 	if (state->use64) {
    108 		uint64_t val = __rand64(&state->state64);
    109 
    110 		return (val + 1.0) / (FRAND64_MAX + 1.0);
    111 	} else {
    112 		uint32_t val = __rand32(&state->state32);
    113 
    114 		return (val + 1.0) / (FRAND32_MAX + 1.0);
    115 	}
    116 }
    117 
    118 /*
    119  * Generate a random value between 'start' and 'end', both inclusive
    120  */
    121 static inline int rand32_between(struct frand_state *state, int start, int end)
    122 {
    123 	uint32_t r;
    124 
    125 	assert(!state->use64);
    126 
    127 	r = __rand32(&state->state32);
    128 	return start + (int) ((double)end * (r / (FRAND32_MAX + 1.0)));
    129 }
    130 
    131 extern void init_rand(struct frand_state *, bool);
    132 extern void init_rand_seed(struct frand_state *, unsigned int seed, bool);
    133 extern void __fill_random_buf(void *buf, unsigned int len, unsigned long seed);
    134 extern unsigned long fill_random_buf(struct frand_state *, void *buf, unsigned int len);
    135 extern void __fill_random_buf_percentage(unsigned long, void *, unsigned int, unsigned int, unsigned int, char *, unsigned int);
    136 extern unsigned long fill_random_buf_percentage(struct frand_state *, void *, unsigned int, unsigned int, unsigned int, char *, unsigned int);
    137 
    138 #endif
    139