1 /* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (C) 2009 Chia-I Wu <olv (at) 0xlab.org> 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 22 * DEALINGS IN THE SOFTWARE. 23 */ 24 25 26 /** 27 * \file remap.c 28 * Remap table management. 29 * 30 * Entries in the dispatch table are either static or dynamic. The 31 * dispatch table is shared by mesa core and glapi. When they are 32 * built separately, it is possible that a static entry in mesa core 33 * is dynamic, or assigned a different static offset, in glapi. The 34 * remap table is in charge of mapping a static entry in mesa core to 35 * a dynamic entry, or the corresponding static entry, in glapi. 36 */ 37 38 #include <stdbool.h> 39 #include "remap.h" 40 #include "imports.h" 41 #include "glapi/glapi.h" 42 43 #define MAX_ENTRY_POINTS 16 44 45 #define need_MESA_remap_table 46 #include "main/remap_helper.h" 47 48 49 /* this is global for quick access */ 50 int driDispatchRemapTable[driDispatchRemapTable_size]; 51 52 53 /** 54 * Map a function by its spec. The function will be added to glapi, 55 * and the dispatch offset will be returned. 56 * 57 * \param spec a '\0'-separated string array specifying a function. 58 * It begins with the parameter signature of the function, 59 * followed by the names of the entry points. An empty entry 60 * point name terminates the array. 61 * 62 * \return the offset of the (re-)mapped function in the dispatch 63 * table, or -1. 64 */ 65 static int 66 map_function_spec(const char *spec) 67 { 68 const char *signature; 69 const char *names[MAX_ENTRY_POINTS + 1]; 70 int num_names = 0; 71 72 if (!spec) 73 return -1; 74 75 signature = spec; 76 spec += strlen(spec) + 1; 77 78 /* spec is terminated by an empty string */ 79 while (*spec) { 80 names[num_names] = spec; 81 num_names++; 82 if (num_names >= MAX_ENTRY_POINTS) 83 break; 84 spec += strlen(spec) + 1; 85 } 86 if (!num_names) 87 return -1; 88 89 names[num_names] = NULL; 90 91 /* add the entry points to the dispatch table */ 92 return _glapi_add_dispatch(names, signature); 93 } 94 95 96 /** 97 * Initialize the remap table. This is called in one_time_init(). 98 * The remap table needs to be initialized before calling the 99 * CALL/GET/SET macros defined in main/dispatch.h. 100 */ 101 void 102 _mesa_init_remap_table(void) 103 { 104 static bool initialized = false; 105 GLint i; 106 107 if (initialized) 108 return; 109 initialized = true; 110 111 /* initialize the MESA_remap_table_functions table */ 112 for (i = 0; i < driDispatchRemapTable_size; i++) { 113 int offset; 114 const char *spec; 115 116 /* sanity check */ 117 assert(i == MESA_remap_table_functions[i].remap_index); 118 spec = _mesa_function_pool + MESA_remap_table_functions[i].pool_index; 119 120 offset = map_function_spec(spec); 121 /* store the dispatch offset in the MESA_remap_table_functions table */ 122 driDispatchRemapTable[i] = offset; 123 if (offset < 0) { 124 const char *name = spec + strlen(spec) + 1; 125 _mesa_warning(NULL, "failed to remap %s", name); 126 } 127 } 128 } 129