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  /external/eigen/unsupported/Eigen/src/EulerAngles/
EulerAngles.h 24 * \brief Represents a rotation in a 3 dimensional space as three Euler angles.
26 * Euler rotation is a set of three rotation of three angles over three fixed axes, defined by the EulerSystem given as a template parameter.
28 * Here is how intrinsic Euler angles works:
33 * \note This class support only intrinsic Euler angles for simplicity,
39 * by Euler angles, but there is no singular representation (e.g. unlike rotation matrices).
43 * Euler angles usually used for:
48 * However, Euler angles are slow comparing to quaternion or matrices,
57 * #### Euler angles ranges in conversions ####
59 * When converting some rotation to Euler angles, there are some ways you can guarantee
60 * the Euler angles ranges
212 const Vector3& angles() const { return m_angles; } function in class:Eigen::EulerAngles
214 Vector3& angles() { return m_angles; } function in class:Eigen::EulerAngles
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  /cts/tests/tests/media/src/android/media/cts/
VirtualizerTest.java 352 int[] angles = new int[3*6]; local
355 Arrays.fill(angles,AudioFormat.CHANNEL_INVALID);
359 VIRTUALIZATION_MODES[m], angles);
363 //check if the number of angles matched the expected number of channels for
367 int speakerIdentification = angles[k*3];
471 int[] angles = new int[3*6]; local
477 Arrays.fill(angles,AudioFormat.CHANNEL_INVALID);
481 VIRTUALIZATION_MODES[m], angles);
492 Arrays.fill(angles,AudioFormat.CHANNEL_INVALID);
496 VIRTUALIZATION_MODES[m], angles);
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  /external/eigen/demos/opengl/
quaternion_demo.cpp 59 static const float angles [10] = { local
83 Vector3f newC = c + ( (AngleAxisf(angles[j*2+1], ax0)
84 * AngleAxisf(angles[j*2+0] * (l==1 ? 0.35 : 0.5), ax1)) * ax0)
188 // Euler angles slerp
610 but = new QRadioButton("euler angles");
613 but->setToolTip("use Euler angles to interpolate orientations");
  /packages/apps/Launcher3/src/com/android/launcher3/graphics/
IconNormalizer.java 336 float[] angles = new float[total - 1]; local
360 if ((currentAngle - angles[start]) * direction >= 0) {
371 angles[j] = lastAngle;
  /external/skia/gm/
gradients.cpp 1049 } angles[] = { local
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  /external/skqp/gm/
gradients.cpp 1049 } angles[] = { local
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  /prebuilts/sdk/21/
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  /prebuilts/sdk/22/
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  /prebuilts/sdk/24/
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  /prebuilts/sdk/28/
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  /prebuilts/sdk/current/
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  /prebuilts/sdk/system_23/
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  /prebuilts/sdk/system_28/
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  /prebuilts/sdk/system_current/
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