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    Searched defs:appendDecls (Results 1 - 4 of 4) sorted by null

  /external/skia/src/gpu/glsl/
GrGLSLVarying.cpp 135 void GrGLSLVaryingHandler::appendDecls(const VarArray& vars, SkString* out) const {
143 this->appendDecls(fVertexInputs, inputDecls);
144 this->appendDecls(fVertexOutputs, outputDecls);
148 this->appendDecls(fGeomInputs, inputDecls);
149 this->appendDecls(fGeomOutputs, outputDecls);
156 this->appendDecls(fFragInputs, inputDecls);
157 this->appendDecls(fFragOutputs, outputDecls);
GrGLSLShaderBuilder.cpp 225 void GrGLSLShaderBuilder::appendDecls(const VarArray& vars, SkString* out) const {
267 this->appendDecls(fInputs, &this->inputs());
268 this->appendDecls(fOutputs, &this->outputs());
  /external/skqp/src/gpu/glsl/
GrGLSLVarying.cpp 127 void GrGLSLVaryingHandler::appendDecls(const VarArray& vars, SkString* out) const {
135 this->appendDecls(fVertexInputs, inputDecls);
136 this->appendDecls(fVertexOutputs, outputDecls);
140 this->appendDecls(fGeomInputs, inputDecls);
141 this->appendDecls(fGeomOutputs, outputDecls);
148 this->appendDecls(fFragInputs, inputDecls);
149 this->appendDecls(fFragOutputs, outputDecls);
GrGLSLShaderBuilder.cpp 225 void GrGLSLShaderBuilder::appendDecls(const VarArray& vars, SkString* out) const {
267 this->appendDecls(fInputs, &this->inputs());
268 this->appendDecls(fOutputs, &this->outputs());

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