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    Searched defs:attribute_location (Results 1 - 4 of 4) sorted by null

  /external/deqp/external/openglcts/modules/glesext/gpu_shader5/
esextcGPUShader5TextureGatherOffset.cpp 844 glw::GLint attribute_location = local
847 if ((-1 == attribute_location) || (GL_NO_ERROR != gl.getError()))
859 gl.enableVertexAttribArray(attribute_location);
863 gl.vertexAttribIPointer(attribute_location, vertex_buffer_info.n_components, vertex_buffer_info.type,
868 gl.vertexAttribPointer(attribute_location, vertex_buffer_info.n_components, vertex_buffer_info.type,
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  /external/deqp/external/openglcts/modules/gl/
gl4cVertexAttrib64BitTest.cpp 1684 GLint attribute_location = gl.getAttribLocation(program_id, attribute_name.str().c_str()); local
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gl4cGPUShaderFP64Tests.hpp 1239 glw::GLint attribute_location; member in struct:gl4cts::GPUShaderFP64Test7::_variable
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  /external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
esextcTextureCubeMapArraySampling.cpp 5149 glw::GLint attribute_location = m_gl->getAttribLocation(program_id, attribute_name.c_str()); local
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