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Searched
defs:cacheLine
(Results
1 - 2
of
2
) sorted by null
/external/swiftshader/src/Shader/
VertexRoutine.cpp
74
Pointer<Byte>
cacheLine
= vertexCache + cacheIndex * UInt((int)sizeof(Vertex));
75
writeVertex(vertex,
cacheLine
);
644
void VertexRoutine::writeCache(Pointer<Byte> &
cacheLine
)
683
*Pointer<Float>(
cacheLine
+ OFFSET(Vertex,v[i]) + sizeof(Vertex) * 0) = v.x.x;
684
*Pointer<Float>(
cacheLine
+ OFFSET(Vertex,v[i]) + sizeof(Vertex) * 1) = v.x.y;
685
*Pointer<Float>(
cacheLine
+ OFFSET(Vertex,v[i]) + sizeof(Vertex) * 2) = v.x.z;
686
*Pointer<Float>(
cacheLine
+ OFFSET(Vertex,v[i]) + sizeof(Vertex) * 3) = v.x.w;
699
*Pointer<Float4>(
cacheLine
+ OFFSET(Vertex,v[i]) + sizeof(Vertex) * 0, 16) = v.x;
700
*Pointer<Float4>(
cacheLine
+ OFFSET(Vertex,v[i]) + sizeof(Vertex) * 1, 16) = v.y;
701
*Pointer<Float4>(
cacheLine
+ OFFSET(Vertex,v[i]) + sizeof(Vertex) * 2, 16) = v.z
[
all
...]
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ddk/
ndis.h
597
UCHAR
cacheLine
[16];
[
all
...]
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