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      1 /*
      2  *  Copyright (c) 2012 The WebM project authors. All Rights Reserved.
      3  *
      4  *  Use of this source code is governed by a BSD-style license
      5  *  that can be found in the LICENSE file in the root of the source
      6  *  tree. An additional intellectual property rights grant can be found
      7  *  in the file PATENTS.  All contributing project authors may
      8  *  be found in the AUTHORS file in the root of the source tree.
      9  */
     10 #ifndef VP9_COMMON_VP9_MVREF_COMMON_H_
     11 #define VP9_COMMON_VP9_MVREF_COMMON_H_
     12 
     13 #include "vp9/common/vp9_onyxc_int.h"
     14 #include "vp9/common/vp9_blockd.h"
     15 
     16 #ifdef __cplusplus
     17 extern "C" {
     18 #endif
     19 
     20 #define LEFT_TOP_MARGIN ((VP9_ENC_BORDER_IN_PIXELS - VP9_INTERP_EXTEND) << 3)
     21 #define RIGHT_BOTTOM_MARGIN \
     22   ((VP9_ENC_BORDER_IN_PIXELS - VP9_INTERP_EXTEND) << 3)
     23 
     24 #define MVREF_NEIGHBOURS 8
     25 
     26 typedef struct position {
     27   int row;
     28   int col;
     29 } POSITION;
     30 
     31 typedef enum {
     32   BOTH_ZERO = 0,
     33   ZERO_PLUS_PREDICTED = 1,
     34   BOTH_PREDICTED = 2,
     35   NEW_PLUS_NON_INTRA = 3,
     36   BOTH_NEW = 4,
     37   INTRA_PLUS_NON_INTRA = 5,
     38   BOTH_INTRA = 6,
     39   INVALID_CASE = 9
     40 } motion_vector_context;
     41 
     42 // This is used to figure out a context for the ref blocks. The code flattens
     43 // an array that would have 3 possible counts (0, 1 & 2) for 3 choices by
     44 // adding 9 for each intra block, 3 for each zero mv and 1 for each new
     45 // motion vector. This single number is then converted into a context
     46 // with a single lookup ( counter_to_context ).
     47 static const int mode_2_counter[MB_MODE_COUNT] = {
     48   9,  // DC_PRED
     49   9,  // V_PRED
     50   9,  // H_PRED
     51   9,  // D45_PRED
     52   9,  // D135_PRED
     53   9,  // D117_PRED
     54   9,  // D153_PRED
     55   9,  // D207_PRED
     56   9,  // D63_PRED
     57   9,  // TM_PRED
     58   0,  // NEARESTMV
     59   0,  // NEARMV
     60   3,  // ZEROMV
     61   1,  // NEWMV
     62 };
     63 
     64 // There are 3^3 different combinations of 3 counts that can be either 0,1 or
     65 // 2. However the actual count can never be greater than 2 so the highest
     66 // counter we need is 18. 9 is an invalid counter that's never used.
     67 static const int counter_to_context[19] = {
     68   BOTH_PREDICTED,        // 0
     69   NEW_PLUS_NON_INTRA,    // 1
     70   BOTH_NEW,              // 2
     71   ZERO_PLUS_PREDICTED,   // 3
     72   NEW_PLUS_NON_INTRA,    // 4
     73   INVALID_CASE,          // 5
     74   BOTH_ZERO,             // 6
     75   INVALID_CASE,          // 7
     76   INVALID_CASE,          // 8
     77   INTRA_PLUS_NON_INTRA,  // 9
     78   INTRA_PLUS_NON_INTRA,  // 10
     79   INVALID_CASE,          // 11
     80   INTRA_PLUS_NON_INTRA,  // 12
     81   INVALID_CASE,          // 13
     82   INVALID_CASE,          // 14
     83   INVALID_CASE,          // 15
     84   INVALID_CASE,          // 16
     85   INVALID_CASE,          // 17
     86   BOTH_INTRA             // 18
     87 };
     88 
     89 static const POSITION mv_ref_blocks[BLOCK_SIZES][MVREF_NEIGHBOURS] = {
     90   // 4X4
     91   { { -1, 0 },
     92     { 0, -1 },
     93     { -1, -1 },
     94     { -2, 0 },
     95     { 0, -2 },
     96     { -2, -1 },
     97     { -1, -2 },
     98     { -2, -2 } },
     99   // 4X8
    100   { { -1, 0 },
    101     { 0, -1 },
    102     { -1, -1 },
    103     { -2, 0 },
    104     { 0, -2 },
    105     { -2, -1 },
    106     { -1, -2 },
    107     { -2, -2 } },
    108   // 8X4
    109   { { -1, 0 },
    110     { 0, -1 },
    111     { -1, -1 },
    112     { -2, 0 },
    113     { 0, -2 },
    114     { -2, -1 },
    115     { -1, -2 },
    116     { -2, -2 } },
    117   // 8X8
    118   { { -1, 0 },
    119     { 0, -1 },
    120     { -1, -1 },
    121     { -2, 0 },
    122     { 0, -2 },
    123     { -2, -1 },
    124     { -1, -2 },
    125     { -2, -2 } },
    126   // 8X16
    127   { { 0, -1 },
    128     { -1, 0 },
    129     { 1, -1 },
    130     { -1, -1 },
    131     { 0, -2 },
    132     { -2, 0 },
    133     { -2, -1 },
    134     { -1, -2 } },
    135   // 16X8
    136   { { -1, 0 },
    137     { 0, -1 },
    138     { -1, 1 },
    139     { -1, -1 },
    140     { -2, 0 },
    141     { 0, -2 },
    142     { -1, -2 },
    143     { -2, -1 } },
    144   // 16X16
    145   { { -1, 0 },
    146     { 0, -1 },
    147     { -1, 1 },
    148     { 1, -1 },
    149     { -1, -1 },
    150     { -3, 0 },
    151     { 0, -3 },
    152     { -3, -3 } },
    153   // 16X32
    154   { { 0, -1 },
    155     { -1, 0 },
    156     { 2, -1 },
    157     { -1, -1 },
    158     { -1, 1 },
    159     { 0, -3 },
    160     { -3, 0 },
    161     { -3, -3 } },
    162   // 32X16
    163   { { -1, 0 },
    164     { 0, -1 },
    165     { -1, 2 },
    166     { -1, -1 },
    167     { 1, -1 },
    168     { -3, 0 },
    169     { 0, -3 },
    170     { -3, -3 } },
    171   // 32X32
    172   { { -1, 1 },
    173     { 1, -1 },
    174     { -1, 2 },
    175     { 2, -1 },
    176     { -1, -1 },
    177     { -3, 0 },
    178     { 0, -3 },
    179     { -3, -3 } },
    180   // 32X64
    181   { { 0, -1 },
    182     { -1, 0 },
    183     { 4, -1 },
    184     { -1, 2 },
    185     { -1, -1 },
    186     { 0, -3 },
    187     { -3, 0 },
    188     { 2, -1 } },
    189   // 64X32
    190   { { -1, 0 },
    191     { 0, -1 },
    192     { -1, 4 },
    193     { 2, -1 },
    194     { -1, -1 },
    195     { -3, 0 },
    196     { 0, -3 },
    197     { -1, 2 } },
    198   // 64X64
    199   { { -1, 3 },
    200     { 3, -1 },
    201     { -1, 4 },
    202     { 4, -1 },
    203     { -1, -1 },
    204     { -1, 0 },
    205     { 0, -1 },
    206     { -1, 6 } }
    207 };
    208 
    209 static const int idx_n_column_to_subblock[4][2] = {
    210   { 1, 2 }, { 1, 3 }, { 3, 2 }, { 3, 3 }
    211 };
    212 
    213 // clamp_mv_ref
    214 #define MV_BORDER (16 << 3)  // Allow 16 pels in 1/8th pel units
    215 
    216 static INLINE void clamp_mv_ref(MV *mv, const MACROBLOCKD *xd) {
    217   clamp_mv(mv, xd->mb_to_left_edge - MV_BORDER,
    218            xd->mb_to_right_edge + MV_BORDER, xd->mb_to_top_edge - MV_BORDER,
    219            xd->mb_to_bottom_edge + MV_BORDER);
    220 }
    221 
    222 // This function returns either the appropriate sub block or block's mv
    223 // on whether the block_size < 8x8 and we have check_sub_blocks set.
    224 static INLINE int_mv get_sub_block_mv(const MODE_INFO *candidate, int which_mv,
    225                                       int search_col, int block_idx) {
    226   return block_idx >= 0 && candidate->sb_type < BLOCK_8X8
    227              ? candidate
    228                    ->bmi[idx_n_column_to_subblock[block_idx][search_col == 0]]
    229                    .as_mv[which_mv]
    230              : candidate->mv[which_mv];
    231 }
    232 
    233 // Performs mv sign inversion if indicated by the reference frame combination.
    234 static INLINE int_mv scale_mv(const MODE_INFO *mi, int ref,
    235                               const MV_REFERENCE_FRAME this_ref_frame,
    236                               const int *ref_sign_bias) {
    237   int_mv mv = mi->mv[ref];
    238   if (ref_sign_bias[mi->ref_frame[ref]] != ref_sign_bias[this_ref_frame]) {
    239     mv.as_mv.row *= -1;
    240     mv.as_mv.col *= -1;
    241   }
    242   return mv;
    243 }
    244 
    245 // This macro is used to add a motion vector mv_ref list if it isn't
    246 // already in the list.  If it's the second motion vector it will also
    247 // skip all additional processing and jump to Done!
    248 #define ADD_MV_REF_LIST(mv, refmv_count, mv_ref_list, Done) \
    249   do {                                                      \
    250     if (refmv_count) {                                      \
    251       if ((mv).as_int != (mv_ref_list)[0].as_int) {         \
    252         (mv_ref_list)[(refmv_count)] = (mv);                \
    253         goto Done;                                          \
    254       }                                                     \
    255     } else {                                                \
    256       (mv_ref_list)[(refmv_count)++] = (mv);                \
    257     }                                                       \
    258   } while (0)
    259 
    260 // If either reference frame is different, not INTRA, and they
    261 // are different from each other scale and add the mv to our list.
    262 #define IF_DIFF_REF_FRAME_ADD_MV(mbmi, ref_frame, ref_sign_bias, refmv_count, \
    263                                  mv_ref_list, Done)                           \
    264   do {                                                                        \
    265     if (is_inter_block(mbmi)) {                                               \
    266       if ((mbmi)->ref_frame[0] != ref_frame)                                  \
    267         ADD_MV_REF_LIST(scale_mv((mbmi), 0, ref_frame, ref_sign_bias),        \
    268                         refmv_count, mv_ref_list, Done);                      \
    269       if (has_second_ref(mbmi) && (mbmi)->ref_frame[1] != ref_frame &&        \
    270           (mbmi)->mv[1].as_int != (mbmi)->mv[0].as_int)                       \
    271         ADD_MV_REF_LIST(scale_mv((mbmi), 1, ref_frame, ref_sign_bias),        \
    272                         refmv_count, mv_ref_list, Done);                      \
    273     }                                                                         \
    274   } while (0)
    275 
    276 // Checks that the given mi_row, mi_col and search point
    277 // are inside the borders of the tile.
    278 static INLINE int is_inside(const TileInfo *const tile, int mi_col, int mi_row,
    279                             int mi_rows, const POSITION *mi_pos) {
    280   return !(mi_row + mi_pos->row < 0 ||
    281            mi_col + mi_pos->col < tile->mi_col_start ||
    282            mi_row + mi_pos->row >= mi_rows ||
    283            mi_col + mi_pos->col >= tile->mi_col_end);
    284 }
    285 
    286 // TODO(jingning): this mv clamping function should be block size dependent.
    287 static INLINE void clamp_mv2(MV *mv, const MACROBLOCKD *xd) {
    288   clamp_mv(mv, xd->mb_to_left_edge - LEFT_TOP_MARGIN,
    289            xd->mb_to_right_edge + RIGHT_BOTTOM_MARGIN,
    290            xd->mb_to_top_edge - LEFT_TOP_MARGIN,
    291            xd->mb_to_bottom_edge + RIGHT_BOTTOM_MARGIN);
    292 }
    293 
    294 static INLINE void lower_mv_precision(MV *mv, int allow_hp) {
    295   const int use_hp = allow_hp && use_mv_hp(mv);
    296   if (!use_hp) {
    297     if (mv->row & 1) mv->row += (mv->row > 0 ? -1 : 1);
    298     if (mv->col & 1) mv->col += (mv->col > 0 ? -1 : 1);
    299   }
    300 }
    301 
    302 typedef void (*find_mv_refs_sync)(void *const data, int mi_row);
    303 void vp9_find_mv_refs(const VP9_COMMON *cm, const MACROBLOCKD *xd,
    304                       MODE_INFO *mi, MV_REFERENCE_FRAME ref_frame,
    305                       int_mv *mv_ref_list, int mi_row, int mi_col,
    306                       uint8_t *mode_context);
    307 
    308 // check a list of motion vectors by sad score using a number rows of pixels
    309 // above and a number cols of pixels in the left to select the one with best
    310 // score to use as ref motion vector
    311 void vp9_find_best_ref_mvs(MACROBLOCKD *xd, int allow_hp, int_mv *mvlist,
    312                            int_mv *nearest_mv, int_mv *near_mv);
    313 
    314 void vp9_append_sub8x8_mvs_for_idx(VP9_COMMON *cm, MACROBLOCKD *xd, int block,
    315                                    int ref, int mi_row, int mi_col,
    316                                    int_mv *nearest_mv, int_mv *near_mv,
    317                                    uint8_t *mode_context);
    318 
    319 #ifdef __cplusplus
    320 }  // extern "C"
    321 #endif
    322 
    323 #endif  // VP9_COMMON_VP9_MVREF_COMMON_H_
    324